Player Matchup

Izanami
Izanami
Jmoney420kush
Izanami
Level 33
God Stats
3W - 4L
1,045 SR
Queue Stats
38W - 52L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
REXX3D
Baron Samedi
Level 45
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 6L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
SnaiLLL6076
Danzaburou
Level 17
God Stats
2W - 2L
1,496 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 1
Charon
Charon
XavierComputer
Charon
Level 45
God Stats
1W - 1L
1,340 SR
Queue Stats
37W - 59L
1,286 Elo+
Party 2
Amaterasu
Amaterasu
Xsiste
Amaterasu
Level 40
God Stats
2W - 2L
1,533 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 1
Team Averages
Level 36
1,421 SR
1,325 Elo+

VS

Team Averages
Level 38
1,573 SR
1,361 Elo+
Ravana
Ravana
Aldebaran435
Ravana
Level 15
God Stats
16W - 9L
1,704 SR
Queue Stats
91W - 80L
1,410 Elo+
Party 3
Charybdis
Charybdis
IeRoux
Charybdis
Level 16
God Stats
14W - 10L
1,832 SR
Queue Stats
83W - 91L
1,297 Elo+
Party 4
Jormungandr
Jormungandr
KennyLTaylor
Jormungandr
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
92W - 80L
1,394 Elo+
Party 3
Ah Puch
Ah Puch
Mally_Mal_369
Ah Puch
Level 45
God Stats
2W - 7L
1,327 SR
Queue Stats
32W - 55L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Orangutan728
Sun Wukong
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
204W - 209L
1,359 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 5 / 2
7,182
449
13,008
12,009
4,554
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
REXX3D
Baron Samedi
13
1 / 2 / 0
7,883
493
6,418
8,239
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SnaiLLL6076
Danzaburou
10
1 / 5 / 1
6,524
408
5,637
9,806
3,538
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 8 / 4
7,157
447
7,791
16,767
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Xsiste
Amaterasu
13
1 / 3 / 0
8,078
505
6,536
16,002
9,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
6 / 1 / 6
7,957
497
6,425
8,086
3,440
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
IeRoux
Charybdis
13
5 / 6 / 9
8,239
515
11,632
13,055
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
KennyLTaylor
Jormungandr
13
7 / 0 / 10
9,305
582
10,870
17,411
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
14
0 / 0 / 6
8,101
506
7,225
6,929
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Mr Orangutan728
Sun Wukong
14
4 / 1 / 4
8,845
553
10,629
13,854
8,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
22
23
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
1
6
9
W
Charybdis
IeRoux
Charybdis
5
6
9
1.58
L
Izanami
3
5
2
0.8
W
Jormungandr
KennyLTaylor
Jormungandr
7
0
10
12
W
Ah Puch
0
0
6
3
W
Sun Wukong
Mr Orangutan728
Sun Wukong
4
1
4
6
L
Baron Samedi
REXX3D
Baron Samedi
1
2
0
0.5
L
Danzaburou
SnaiLLL6076
Danzaburou
1
5
1
0.3
L
2
8
4
0.5
L
Amaterasu
Xsiste
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,390
Damage
46,781
62,823
Taken
59,335
34,189
Mitigated
31,859
12,403
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,425
952
0
540
8,086
3,440
436
1,185
6,849
0
35,972
W
Charybdis
IeRoux
Charybdis
11,632
6,677
0
886
13,055
5,105
766
3,874
8,998
0
49,376
L
Izanami
13,008
11,130
0
2,261
12,009
4,554
0
5,237
6,772
0
50,629
W
Jormungandr
KennyLTaylor
Jormungandr
10,870
3,225
0
6,026
17,411
12,161
108
3,917
13,046
40,462
0
W
Ah Puch
7,225
170
0
3,891
6,929
2,901
195
3,436
3,493
57,246
0
W
Sun Wukong
Mr Orangutan728
Sun Wukong
10,629
3,391
0
964
13,854
8,252
917
1,317
12,344
0
60,996
L
Baron Samedi
REXX3D
Baron Samedi
6,418
166
359
2,398
8,239
3,777
228
4,503
3,736
51,499
0
L
Danzaburou
SnaiLLL6076
Danzaburou
5,637
1,763
0
1,204
9,806
3,538
0
2,629
7,177
0
26,975
L
7,791
1,650
0
2,574
16,767
13,317
0
4,481
12,180
26,233
0
L
Amaterasu
Xsiste
Amaterasu
6,536
2,718
0
3,607
16,002
9,003
739
1,244
14,758
0
53,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
42,447
377
Minions Killed
372
0
Camps Cleared
0
1,440,135
Distance Traveled
1,587,973
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,957
497
48
3
0
365,030
0
W
Charybdis
8,239
515
70
4
0
290,848
0
L
Izanami
7,182
449
82
5
0
272,656
0
W
Jormungandr
9,305
582
50
3
0
332,308
2
W
Ah Puch
8,101
506
112
7
0
285,223
0
W
Sun Wukong
8,845
553
92
6
0
314,564
1
L
Baron Samedi
7,883
493
136
9
0
290,332
0
L
Danzaburou
6,524
408
57
4
0
299,616
0
L
Charon
7,157
447
19
1
0
267,035
0
L
Amaterasu
8,078
505
83
5
0
310,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role