Player Matchup

Susano
Susano
JCM78
Susano
Level 129
God Stats
1W - 0L
1,403 SR
Queue Stats
259W - 203L
1,603 Elo+
Solo
Danzaburou
Danzaburou
Joeeeezy
Danzaburou
Level 100
God Stats
10W - 8L
1,616 SR
Queue Stats
153W - 140L
1,540 Elo+
Party 4
Nike
Nike
OSE DKMX666
Nike
Level 152
God Stats
6W - 1L
1,809 SR
Queue Stats
396W - 379L
1,533 Elo+
Party 3
Chang'e
Chang'e
bubbazilla9
Chang'e
Level 129
God Stats
2W - 4L
1,319 SR
Queue Stats
136W - 125L
1,535 Elo+
Party 4
Geb
Geb
keirark
Geb
Level 145
God Stats
7W - 6L
1,747 SR
Queue Stats
508W - 490L
1,539 Elo+
Party 3
Team Averages
Level 131
1,579 SR
1,550 Elo+

VS

Team Averages
Level 123
1,645 SR
1,561 Elo+
Surtr
Surtr
DuughPssctugood
Surtr
Level 143
God Stats
8W - 5L
1,620 SR
Queue Stats
65W - 79L
1,410 Elo+
Party 1
Janus
Janus
PCEw0kG0d001
Janus
Level 129
God Stats
13W - 21L
1,702 SR
Queue Stats
269W - 209L
1,607 Elo+
Party 2
Agni
Agni
RandomMugger
Agni
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 12L
1,551 Elo+
Party 1
Medusa
Medusa
mtnoobcakes
Medusa
Level 109
God Stats
8W - 3L
1,768 SR
Queue Stats
96W - 75L
1,615 Elo+
Solo
Ix Chel
Ix Chel
xYunqTryhard
Ix Chel
Level 127
God Stats
4W - 4L
1,633 SR
Queue Stats
286W - 249L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JCM78
Susano
12
4 / 0 / 5
7,610
585
5,288
10,001
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Joeeeezy
Danzaburou
13
2 / 2 / 6
7,458
574
5,723
9,092
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 1
7,446
573
8,177
11,482
8,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
bubbazilla9
Chang'e
13
5 / 3 / 1
7,674
590
7,740
9,365
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
11
3 / 0 / 6
6,940
534
4,610
10,059
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,453
573
6,778
12,515
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 2
7,286
560
5,973
9,458
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 5 / 1
6,328
487
7,564
8,663
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
1 / 5 / 0
5,682
437
4,897
10,480
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
xYunqTryhard
Ix Chel
14
1 / 2 / 2
7,416
570
3,683
5,669
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
7
8
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Susano
JCM78
Susano
4
0
5
6.5
W
Danzaburou
Joeeeezy
Danzaburou
2
2
6
2.5
W
2
3
1
0.83
L
2
1
2
3
L
2
5
1
0.5
W
Chang'e
bubbazilla9
Chang'e
5
3
1
1.83
W
Geb
3
0
6
6
L
Medusa
1
5
0
0.2
L
Ix Chel
xYunqTryhard
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,538
Damage
28,895
49,999
Taken
46,785
27,913
Mitigated
19,561
13,985
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,778
3,470
0
2,330
12,515
7,474
0
1,046
11,469
300
61,896
W
Susano
JCM78
Susano
5,288
943
0
1,125
10,001
4,108
160
2,939
7,062
0
54,064
W
Danzaburou
Joeeeezy
Danzaburou
5,723
2,298
0
3,220
9,092
3,944
962
3,413
5,671
0
51,688
W
8,177
788
0
2,810
11,482
8,889
0
683
10,799
1,757
58,165
L
5,973
1,194
0
4,388
9,458
3,547
0
3,743
5,471
67,379
0
L
7,564
772
0
527
8,663
2,905
0
3,371
5,256
31,322
0
W
Chang'e
bubbazilla9
Chang'e
7,740
181
520
4,202
9,365
3,195
0
6,894
2,471
54,220
0
W
Geb
4,610
647
0
2,108
10,059
7,777
0
3,417
6,550
20,890
0
L
Medusa
4,897
2,376
0
2,755
10,480
3,529
0
2,097
8,369
0
30,315
L
Ix Chel
xYunqTryhard
Ix Chel
3,683
547
512
1,463
5,669
2,106
0
2,715
2,802
62,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
34,165
405
Minions Killed
434
0
Camps Cleared
0
1,369,036
Distance Traveled
1,208,858
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,453
573
114
9
0
224,864
2
W
Susano
7,610
585
83
6
0
297,290
0
W
Danzaburou
7,458
574
89
7
0
252,356
4
W
Nike
7,446
573
112
9
0
239,762
1
L
Janus
7,286
560
109
8
0
280,740
0
L
Agni
6,328
487
54
4
0
249,780
0
W
Chang'e
7,674
590
94
7
0
283,439
3
W
Geb
6,940
534
27
2
0
296,189
4
L
Medusa
5,682
437
44
3
0
210,068
3
L
Ix Chel
7,416
570
113
9
0
243,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role