Player Matchup

Anubis
Anubis
AllardHenkes
Anubis
Level 74
God Stats
2W - 0L
1,692 SR
Queue Stats
146W - 154L
1,471 Elo+
Solo
Medusa
Medusa
BenJorno549
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,527 Elo+
Party 3
Khepri
Khepri
D4rkKn1fe239
Khepri
Level 107
God Stats
3W - 2L
1,270 SR
Queue Stats
242W - 229L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
FelsSplitter773
Baron Samedi
Level 144
God Stats
7W - 1L
1,866 SR
Queue Stats
149W - 149L
1,489 Elo+
Party 1
Osiris
Osiris
barbarendave549
Osiris
Level 137
God Stats
2W - 6L
1,149 SR
Queue Stats
159W - 162L
1,468 Elo+
Party 3
Team Averages
Level 114
1,495 SR
1,480 Elo+

VS

Team Averages
Level 96
1,500 SR
1,435 Elo+
Eset
Eset
 
Eset
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Igniisa
Shiva
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,339 Elo+
Party 2
Ishtar
Ishtar
Joozeef
Ishtar
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,592 Elo+
Solo
Thanatos
Thanatos
MadRabbi
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,357 Elo+
Party 2
Charybdis
Charybdis
SanalBaron
Charybdis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 1 / 23
10,275
1,028
12,676
8,598
5,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
6 / 3 / 15
8,857
886
11,729
9,168
5,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
15
2 / 2 / 27
9,405
941
4,122
13,451
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
FelsSplitter773
Baron Samedi
17
6 / 0 / 26
9,573
957
16,361
10,729
6,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 2 / 21
10,143
1,014
18,521
15,108
23,252
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 9 / 3
7,005
701
5,474
13,925
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Igniisa
Shiva
15
3 / 8 / 2
8,653
865
8,665
19,122
15,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Joozeef
Ishtar
16
1 / 5 / 4
7,865
787
10,612
10,992
4,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
MadRabbi
Thanatos
12
1 / 9 / 1
6,964
696
6,679
12,198
4,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SanalBaron
Charybdis
14
1 / 4 / 3
7,957
796
12,554
11,666
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
19
35
Kills
6
8
Deaths
35
112
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
9
3
0.17
W
Anubis
9
1
23
20.5
W
Medusa
6
3
15
4.5
W
Khepri
2
2
27
7.75
W
Baron Samedi
FelsSplitter773
Baron Samedi
6
0
26
19
L
Shiva
Igniisa
Shiva
3
8
2
0.5
L
Ishtar
Joozeef
Ishtar
1
5
4
0.6
L
Thanatos
MadRabbi
Thanatos
1
9
1
0.17
L
Charybdis
SanalBaron
Charybdis
1
4
3
0.63
W
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,409
Damage
43,984
57,054
Taken
67,903
57,687
Mitigated
35,334
26,096
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,474
289
1,084
1,554
13,925
5,797
0
6,678
6,972
10,881
0
W
Anubis
12,676
133
747
3,440
8,598
5,942
1,091
731
7,759
31,875
0
W
Medusa
11,729
4,002
1,314
1,579
9,168
5,069
1,449
705
8,312
0
21,281
W
Khepri
4,122
637
2,373
3,166
13,451
16,456
292
1,348
10,902
8,302
0
W
Baron Samedi
FelsSplitter773
Baron Samedi
16,361
1,328
6,419
4,710
10,729
6,968
1,584
416
9,660
28,711
0
L
Shiva
Igniisa
Shiva
8,665
638
825
1,122
19,122
15,286
0
10,265
7,438
1,049
12,764
L
Ishtar
Joozeef
Ishtar
10,612
4,964
112
1,263
10,992
4,674
0
6,061
4,782
0
23,296
L
Thanatos
MadRabbi
Thanatos
6,679
196
533
2,035
12,198
4,601
0
7,845
4,192
0
8,582
L
Charybdis
SanalBaron
Charybdis
12,554
4,407
1,272
3,230
11,666
4,976
0
5,014
6,585
0
24,456
W
18,521
1,346
1,000
1,348
15,108
23,252
93
2,350
12,212
4,879
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,253
Gold Earned
38,444
129
Minions Killed
92
0
Camps Cleared
0
1,061,965
Distance Traveled
869,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,005
701
17
2
0
165,077
0
W
Anubis
10,275
1,028
48
5
0
200,687
0
W
Medusa
8,857
886
23
2
0
195,463
0
W
Khepri
9,405
941
12
1
0
220,951
0
W
Baron Samedi
9,573
957
33
3
0
221,124
0
L
Shiva
8,653
865
11
1
0
178,075
0
L
Ishtar
7,865
787
31
3
0
171,573
0
L
Thanatos
6,964
696
0
0
0
178,405
0
L
Charybdis
7,957
796
33
3
0
176,152
0
W
Osiris
10,143
1,014
13
1
0
223,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role