Player Matchup

Vulcan
Vulcan
Alma-LO_-_OJ
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 285L
1,393 Elo+
Party 3
Jing Wei
Jing Wei
Barkuder
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,585 Elo+
Party 2
Set
Set
Boti-LO_-_OJ
Set
Level 105
God Stats
0W - 3L
1,164 SR
Queue Stats
502W - 526L
1,410 Elo+
Party 3
King Arthur
King Arthur
Tired-LO_-_OJ
King Arthur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 194L
1,410 Elo+
Party 3
Yu Huang
Yu Huang
jjs1303
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,581 Elo+
Party 2
Team Averages
Level 63
1,433 SR
1,476 Elo+

VS

Team Averages
Level 87
1,646 SR
1,487 Elo+
Nu Wa
Nu Wa
Facked21
Nu Wa
Level 145
God Stats
54W - 24L
1,701 SR
Queue Stats
629W - 587L
1,517 Elo+
Solo
Charybdis
Charybdis
Ralum
Charybdis
Level 87
God Stats
12W - 6L
1,606 SR
Queue Stats
108W - 94L
1,499 Elo+
Solo
Ra
Ra
SparedJeans6494
Ra
Level 122
God Stats
1W - 1L
1,884 SR
Queue Stats
279W - 250L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
Suzan126
Erlang Shen
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,424 Elo+
Party 1
Awilix
Awilix
bekoizplaying
Awilix
Level 23
God Stats
4W - 5L
1,540 SR
Queue Stats
24W - 38L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 1 / 0
5,865
419
5,027
5,468
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Barkuder
Jing Wei
13
0 / 1 / 0
6,913
494
5,953
10,168
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
4 / 3 / 1
7,713
551
7,792
11,617
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Tired-LO_-_OJ
King Arthur
11
0 / 1 / 0
6,537
467
4,196
8,092
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
jjs1303
Yu Huang
12
1 / 4 / 2
7,004
500
6,746
8,396
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Facked21
Nu Wa
13
3 / 0 / 4
8,127
581
7,011
7,211
4,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Ralum
Charybdis
13
0 / 0 / 1
7,316
523
5,401
9,525
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
8,098
578
6,612
8,322
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Suzan126
Erlang Shen
12
1 / 0 / 0
6,742
482
2,317
10,027
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 3
7,539
539
6,821
11,513
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
1
0
0
L
Jing Wei
Barkuder
Jing Wei
0
1
0
0
L
4
3
1
1.5
W
Nu Wa
Facked21
Nu Wa
3
0
4
5
W
Charybdis
Ralum
Charybdis
0
0
1
0.5
W
3
2
3
2.25
W
Erlang Shen
Suzan126
Erlang Shen
1
0
0
1
L
King Arthur
Tired-LO_-_OJ
King Arthur
0
1
0
0
W
3
3
3
1.5
L
Yu Huang
jjs1303
Yu Huang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
28,162
43,741
Taken
46,598
19,193
Mitigated
24,027
5,632
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,027
1,167
0
375
5,468
1,921
0
2,881
2,463
42,293
0
L
Jing Wei
Barkuder
Jing Wei
5,953
4,631
0
2,603
10,168
3,934
0
1,915
8,253
0
54,010
L
7,792
3,764
0
1,254
11,617
4,764
0
3,187
8,430
0
57,267
W
Nu Wa
Facked21
Nu Wa
7,011
2,441
0
1,610
7,211
4,879
414
3,038
4,173
34,605
0
W
Charybdis
Ralum
Charybdis
5,401
3,299
0
6,176
9,525
3,587
778
1,832
7,693
0
66,364
W
6,612
554
492
4,729
8,322
3,221
348
3,806
4,516
68,693
0
W
Erlang Shen
Suzan126
Erlang Shen
2,317
1,426
0
3,713
10,027
8,034
0
0
10,027
0
33,411
L
King Arthur
Tired-LO_-_OJ
King Arthur
4,196
655
0
500
8,092
5,554
140
444
7,648
0
37,148
W
6,821
2,822
0
270
11,513
4,306
0
3,160
8,353
0
56,094
L
Yu Huang
jjs1303
Yu Huang
6,746
549
0
900
8,396
3,020
0
4,907
3,324
53,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
37,822
372
Minions Killed
426
0
Camps Cleared
0
1,335,245
Distance Traveled
1,337,783
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,865
419
54
4
0
287,146
1
L
Jing Wei
6,913
494
99
7
0
276,146
0
L
Set
7,713
551
82
6
0
276,586
0
W
Nu Wa
8,127
581
40
3
0
264,269
5
W
Charybdis
7,316
523
124
9
0
270,601
0
W
Ra
8,098
578
133
10
0
264,357
2
W
Erlang Shen
6,742
482
48
3
0
238,898
0
L
King Arthur
6,537
467
44
3
0
239,342
0
W
Awilix
7,539
539
81
6
0
299,658
0
L
Yu Huang
7,004
500
93
7
0
256,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role