Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Johula13
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 194L
1,537 Elo+
Party 1
Eset
Eset
Kingbrucelee23
Eset
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 158L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
THEPROTOTYPE3000
Kuzenbo
Level 126
God Stats
4W - 4L
1,353 SR
Queue Stats
100W - 90L
1,557 Elo+
Solo
Thanatos
Thanatos
Vrrh
Thanatos
Level 64
God Stats
12W - 10L
1,625 SR
Queue Stats
13W - 11L
1,605 Elo+
Party 1
Team Averages
Level 105
1,495 SR
1,536 Elo+

VS

Team Averages
Level 130
1,588 SR
1,511 Elo+
Baron Samedi
Baron Samedi
Matiazh
Baron Samedi
Level 159
God Stats
60W - 43L
1,671 SR
Queue Stats
291W - 270L
1,508 Elo+
Solo
Cerberus
Cerberus
Too Elated
Cerberus
Level 114
God Stats
2W - 2L
1,517 SR
Queue Stats
265W - 239L
1,549 Elo+
Solo
Ix Chel
Ix Chel
existentialvoid
Ix Chel
Level 145
God Stats
14W - 16L
1,575 SR
Queue Stats
160W - 152L
1,442 Elo+
Solo
Thor
Thor
khristianlion442
Thor
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 95L
1,500 Elo+
Solo
Artemis
Artemis
thesangamer
Artemis
Level 91
God Stats
0W - 1L
1,677 SR
Queue Stats
68W - 52L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 2 / 4
7,895
658
12,786
10,208
7,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Johula13
Fenrir
11
1 / 2 / 2
6,364
530
2,436
9,131
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 8
6,779
565
5,574
6,838
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 6
6,485
540
5,893
12,984
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Vrrh
Thanatos
14
6 / 3 / 3
8,176
681
9,152
13,600
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matiazh
Baron Samedi
10
0 / 3 / 5
5,685
474
4,522
11,201
5,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Too Elated
Cerberus
12
6 / 3 / 3
7,487
624
5,875
13,507
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 6
6,917
576
5,486
6,920
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
6,730
561
5,205
13,537
8,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
thesangamer
Artemis
12
3 / 1 / 5
6,841
570
7,229
6,010
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
12
Kills
13
13
Deaths
12
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
4
2.5
W
Fenrir
Johula13
Fenrir
1
2
2
1
W
1
3
8
1.67
L
Baron Samedi
Matiazh
Baron Samedi
0
3
5
0.83
W
1
3
6
1.33
L
Cerberus
Too Elated
Cerberus
6
3
3
2.5
W
Thanatos
Vrrh
Thanatos
6
3
3
2.5
L
2
3
6
1.67
L
2
2
2
1.5
L
Artemis
thesangamer
Artemis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,841
Damage
28,317
52,761
Taken
51,175
34,622
Mitigated
25,106
16,451
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,786
2,551
0
1,000
10,208
7,684
395
1,691
8,517
0
60,652
W
Fenrir
Johula13
Fenrir
2,436
238
0
2,946
9,131
4,784
0
1,601
7,530
0
35,228
W
5,574
1,119
261
429
6,838
2,511
0
4,683
2,155
39,360
0
L
Baron Samedi
Matiazh
Baron Samedi
4,522
419
567
3,275
11,201
5,672
0
4,165
6,962
32,964
0
W
5,893
2,629
0
2,557
12,984
13,997
169
4,530
8,454
23,781
0
L
Cerberus
Too Elated
Cerberus
5,875
323
0
5,973
13,507
6,010
0
1,959
11,506
56,028
0
W
Thanatos
Vrrh
Thanatos
9,152
2,793
0
9,258
13,600
5,646
0
3,406
10,194
0
65,338
L
5,486
285
729
1,726
6,920
2,165
0
2,758
4,162
43,985
0
L
5,205
822
0
2,835
13,537
8,950
0
1,833
11,657
0
40,577
L
Artemis
thesangamer
Artemis
7,229
4,190
0
2,165
6,010
2,309
162
850
5,007
0
39,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
33,660
354
Minions Killed
372
0
Camps Cleared
0
1,226,998
Distance Traveled
1,176,432
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,895
658
90
8
0
214,887
0
W
Fenrir
6,364
530
76
6
0
267,612
0
W
Eset
6,779
565
78
7
0
213,575
0
L
Baron Samedi
5,685
474
38
3
0
216,431
2
W
Kuzenbo
6,485
540
17
1
0
254,485
2
L
Cerberus
7,487
624
113
9
0
270,392
0
W
Thanatos
8,176
681
93
8
0
276,439
0
L
Ix Chel
6,917
576
87
7
0
244,787
2
L
Thor
6,730
561
64
5
0
224,267
1
L
Artemis
6,841
570
70
6
0
220,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role