Player Matchup

Neith
Neith
KarnaLJ
Neith
Level 88
God Stats
2W - 1L
1,862 SR
Queue Stats
26W - 33L
1,429 Elo+
Solo
King Arthur
King Arthur
Renat2203
King Arthur
Level 38
God Stats
1W - 10L
1,196 SR
Queue Stats
27W - 41L
1,303 Elo+
Party 2
Hel
Hel
TaerAlSafer
Hel
Level 127
God Stats
13W - 14L
1,592 SR
Queue Stats
95W - 93L
1,418 Elo+
Solo
Vulcan
Vulcan
borodadnr
Vulcan
Level 46
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 5L
1,253 Elo+
Solo
Izanami
Izanami
nefrib
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,470 SR
1,381 Elo+

VS

Team Averages
Level 60
1,468 SR
1,327 Elo+
Horus
Horus
Boenga
Horus
Level 12
God Stats
1W - 0L
1,543 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 1
Khepri
Khepri
Nefilim1211
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 157L
1,368 Elo+
Solo
Cupid
Cupid
SHavrn
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,068 Elo+
Party 1
Hachiman
Hachiman
Taragarth
Hachiman
Level 39
God Stats
1W - 0L
1,297 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 1
Anubis
Anubis
astarothaa
Anubis
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
217W - 233L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KarnaLJ
Neith
18
3 / 3 / 4
12,125
1,010
19,849
15,729
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Renat2203
King Arthur
16
1 / 5 / 3
10,636
886
8,725
26,204
21,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 1 / 3
12,449
1,037
16,161
11,306
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
borodadnr
Vulcan
16
1 / 6 / 4
11,324
944
15,059
15,603
7,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
nefrib
Izanami
15
0 / 1 / 0
9,586
799
528
1,203
120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

177

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Boenga
Horus
17
3 / 4 / 13
11,674
973
9,859
15,687
20,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Khepri
18
0 / 0 / 13
12,598
1,050
8,667
14,223
15,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
SHavrn
Cupid
17
1 / 2 / 12
11,231
936
9,469
10,405
4,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Taragarth
Hachiman
18
6 / 2 / 8
12,304
1,025
20,963
15,419
7,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
astarothaa
Anubis
18
6 / 0 / 8
12,927
1,077
17,280
9,646
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
8
Kills
16
16
Deaths
8
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
Boenga
Horus
3
4
13
2.38
L
Neith
KarnaLJ
Neith
3
3
4
1.67
W
Khepri
0
0
13
6.5
L
King Arthur
Renat2203
King Arthur
1
5
3
0.5
W
Cupid
SHavrn
Cupid
1
2
12
3.5
L
3
1
3
4.5
W
Hachiman
Taragarth
Hachiman
6
2
8
5
W
Anubis
astarothaa
Anubis
6
0
8
10
L
Vulcan
borodadnr
Vulcan
1
6
4
0.5
L
Izanami
nefrib
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,322
Damage
66,238
70,045
Taken
65,380
42,447
Mitigated
53,487
11,973
Healing
25,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Boenga
Horus
9,859
3,033
520
1,956
15,687
20,372
0
9,235
6,404
0
13,007
L
Neith
KarnaLJ
Neith
19,849
5,025
0
1,178
15,729
7,435
0
6,396
8,972
0
40,803
W
Khepri
8,667
713
1,040
7,421
14,223
15,394
0
4,776
9,192
22,700
0
L
King Arthur
Renat2203
King Arthur
8,725
698
0
0
26,204
21,460
0
9,974
15,680
1,040
18,152
W
Cupid
SHavrn
Cupid
9,469
5,586
5,574
2,089
10,405
4,784
0
5,062
5,323
0
32,985
L
16,161
784
4,394
5,634
11,306
6,142
0
2,910
8,006
52,290
0
W
Hachiman
Taragarth
Hachiman
20,963
14,405
0
2,796
15,419
7,718
0
7,150
8,177
0
45,369
W
Anubis
astarothaa
Anubis
17,280
170
0
3,989
9,646
5,219
0
5,423
4,223
48,700
0
L
Vulcan
borodadnr
Vulcan
15,059
4,878
0
690
15,603
7,290
0
6,082
9,199
45,466
0
L
Izanami
nefrib
Izanami
528
325
0
77
1,203
120
0
471
696
0
1,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
60,734
235
Minions Killed
238
5
Camps Cleared
7
868,432
Distance Traveled
1,094,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,674
973
9
1
0
193,876
0
L
Neith
12,125
1,010
37
3
0
220,571
0
W
Khepri
12,598
1,050
18
2
1
249,696
0
L
King Arthur
10,636
886
20
2
1
184,970
0
W
Cupid
11,231
936
74
6
1
208,277
0
L
Hel
12,449
1,037
102
9
3
244,726
0
W
Hachiman
12,304
1,025
59
5
2
212,798
0
W
Anubis
12,927
1,077
78
7
3
230,050
0
L
Vulcan
11,324
944
74
6
0
194,734
0
L
Izanami
9,586
799
2
0
1
23,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role