Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FeelxGoodxInc
Thanatos
Level 155
God Stats
5W - 1L
1,737 SR
Queue Stats
167W - 155L
1,571 Elo+
Party 2
Set
Set
Suchasham7
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,389 Elo+
Solo
Kukulkan
Kukulkan
randomspartan57
Kukulkan
Level 128
God Stats
3W - 1L
1,880 SR
Queue Stats
74W - 62L
1,550 Elo+
Party 2
Kuzenbo
Kuzenbo
the_oringal_BYT
Kuzenbo
Level 135
God Stats
0W - 3L
1,189 SR
Queue Stats
169W - 177L
1,435 Elo+
Solo
Team Averages
Level 145
1,561 SR
1,489 Elo+

VS

Team Averages
Level 149
1,544 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BaronRadial
Ymir
Level 159
God Stats
8W - 10L
1,479 SR
Queue Stats
774W - 722L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Little-SparkX
Zhong Kui
Level 139
God Stats
22W - 23L
1,456 SR
Queue Stats
91W - 93L
1,487 Elo+
Solo
Mulan
Mulan
WaffleCat2
Mulan
Level 159
God Stats
4W - 3L
1,409 SR
Queue Stats
139W - 119L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
saidperetz
Ah Puch
Level 129
God Stats
5W - 0L
1,876 SR
Queue Stats
73W - 67L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 2 / 0
7,129
475
8,802
13,470
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
FeelxGoodxInc
Thanatos
12
4 / 4 / 1
7,565
504
6,879
14,499
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 3
6,874
458
4,265
15,429
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
12
1 / 5 / 1
6,967
464
4,841
8,914
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
6,132
409
3,460
12,421
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 3
8,405
560
4,561
10,305
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 7
7,657
510
5,047
11,657
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Little-SparkX
Zhong Kui
14
2 / 0 / 2
8,510
567
10,060
13,778
12,362
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
15
7 / 4 / 1
9,546
636
15,740
15,721
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
saidperetz
Ah Puch
13
1 / 3 / 8
7,852
523
10,602
7,461
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
17
17
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Arachne
 
Arachne
4
0
3
5.5
W
3
1
7
6.5
L
Thanatos
FeelxGoodxInc
Thanatos
4
4
1
1.13
W
Zhong Kui
Little-SparkX
Zhong Kui
2
0
2
3
L
2
4
3
0.88
W
Mulan
7
4
1
1.88
L
Kukulkan
1
5
1
0.3
W
Ah Puch
saidperetz
Ah Puch
1
3
8
1.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
46,010
64,733
Taken
58,922
35,740
Mitigated
43,494
18,755
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,802
5,245
0
6,173
13,470
6,074
0
8,281
5,189
0
63,080
W
Arachne
 
Arachne
4,561
3,910
0
4,712
10,305
3,967
299
596
9,675
0
57,336
W
5,047
2,052
306
2,970
11,657
10,208
387
2,621
8,948
27,205
0
L
Thanatos
FeelxGoodxInc
Thanatos
6,879
1,787
0
8,478
14,499
6,694
0
411
13,394
0
46,114
W
Zhong Kui
Little-SparkX
Zhong Kui
10,060
2,002
0
10,189
13,778
12,362
2,428
83
13,695
76,697
0
L
4,265
2,545
0
2,420
15,429
6,828
0
4,570
10,562
0
49,283
W
Mulan
15,740
2,030
0
7,424
15,721
14,160
149
2,074
13,501
0
79,856
L
Kukulkan
4,841
844
0
250
8,914
3,783
0
4,831
3,889
47,219
0
W
Ah Puch
saidperetz
Ah Puch
10,602
109
0
2,867
7,461
2,797
1,025
2,626
4,711
57,945
0
L
3,460
1,403
26
1,408
12,421
12,361
0
7,693
4,686
18,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
41,970
434
Minions Killed
439
0
Camps Cleared
0
1,390,102
Distance Traveled
1,420,563
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,129
475
115
8
0
265,883
2
W
Arachne
8,405
560
84
6
0
345,454
0
W
Ymir
7,657
510
37
2
0
286,501
1
L
Thanatos
7,565
504
82
5
0
296,265
1
W
Zhong Kui
8,510
567
108
7
0
254,691
0
L
Set
6,874
458
81
5
0
282,124
3
W
Mulan
9,546
636
120
8
0
260,915
0
L
Kukulkan
6,967
464
132
9
0
248,528
2
W
Ah Puch
7,852
523
90
6
0
273,002
0
L
Kuzenbo
6,132
409
24
2
0
297,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role