Player Matchup

Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Colt45656
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,720 Elo+
Solo
Shiva
Shiva
SlinkyNebula617
Shiva
Level 124
God Stats
20W - 14L
1,634 SR
Queue Stats
173W - 174L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oG HazrD
Ah Muzen Cab
Level 66
God Stats
13W - 12L
1,621 SR
Queue Stats
185W - 184L
1,434 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,521 Elo+

VS

Team Averages
Level 97
1,555 SR
1,458 Elo+
Apollo
Apollo
Aceu52
Apollo
Level 120
God Stats
1W - 4L
1,163 SR
Queue Stats
134W - 134L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
Ad-Rock44
Amaterasu
Level 74
God Stats
6W - 7L
1,693 SR
Queue Stats
61W - 65L
1,395 Elo+
Party 2
Nemesis
Nemesis
Chingsteezy
Nemesis
Level 82
God Stats
1W - 1L
1,716 SR
Queue Stats
44W - 48L
1,413 Elo+
Party 2
Xing Tian
Xing Tian
Eldishaha
Xing Tian
Level 65
God Stats
7W - 6L
1,703 SR
Queue Stats
28W - 26L
1,535 Elo+
Party 1
Eset
Eset
LeooHaHa
Eset
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 181L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 3 / 6
8,401
467
4,923
16,705
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
14
2 / 2 / 9
8,271
460
8,008
13,900
10,632
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 5 / 3
10,189
566
18,187
13,039
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 1
9,008
500
12,738
15,752
9,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
oG HazrD
Ah Muzen Cab
13
1 / 6 / 2
7,931
441
10,677
16,965
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aceu52
Apollo
13
3 / 3 / 8
8,629
479
11,055
15,798
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Ad-Rock44
Amaterasu
14
0 / 4 / 2
8,806
489
7,094
18,168
11,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Chingsteezy
Nemesis
13
5 / 1 / 7
8,957
498
8,568
11,776
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Eldishaha
Xing Tian
12
0 / 3 / 6
7,934
441
3,264
14,788
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
16
10 / 6 / 2
10,524
585
17,185
15,937
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
17
Kills
18
18
Deaths
17
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
6
1.67
W
Chang'e
 
Chang'e
2
2
9
3.25
L
Apollo
Aceu52
Apollo
3
3
8
2.33
L
Amaterasu
Ad-Rock44
Amaterasu
0
4
2
0.25
L
Nemesis
Chingsteezy
Nemesis
5
1
7
8.5
W
8
5
3
1.9
L
Xing Tian
Eldishaha
Xing Tian
0
3
6
1
L
Eset
10
6
2
1.83
W
4
2
1
2.25
W
Ah Muzen Cab
oG HazrD
Ah Muzen Cab
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,533
Damage
47,166
76,361
Taken
76,467
37,486
Mitigated
41,758
22,980
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,923
1,021
0
1,584
16,705
6,125
168
6,244
10,461
0
53,802
W
Chang'e
 
Chang'e
8,008
685
2,880
6,845
13,900
10,632
250
3,116
10,784
47,847
216
L
Apollo
Aceu52
Apollo
11,055
6,846
0
4,973
15,798
6,092
743
6,632
9,118
0
57,429
L
Amaterasu
Ad-Rock44
Amaterasu
7,094
2,965
0
7,174
18,168
11,944
462
2,787
15,381
0
57,946
L
Nemesis
Chingsteezy
Nemesis
8,568
4,698
0
2,532
11,776
4,574
0
1,209
10,567
0
45,742
W
18,187
843
1,581
4,143
13,039
5,488
523
4,908
8,091
88,660
0
L
Xing Tian
Eldishaha
Xing Tian
3,264
441
0
2,622
14,788
12,421
0
6,236
8,308
15,409
0
L
Eset
17,185
1,572
324
3,529
15,937
6,727
0
9,547
6,381
78,629
0
W
12,738
2,376
0
4,521
15,752
9,375
0
1,062
14,690
0
63,728
W
Ah Muzen Cab
oG HazrD
Ah Muzen Cab
10,677
4,766
0
1,426
16,965
5,866
876
5,127
11,838
0
49,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
44,850
396
Minions Killed
401
0
Camps Cleared
0
1,729,026
Distance Traveled
1,699,763
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,401
467
69
4
0
363,101
0
W
Chang'e
8,271
460
67
4
0
342,053
0
L
Apollo
8,629
479
99
6
0
337,046
4
L
Amaterasu
8,806
489
89
5
0
325,229
0
L
Nemesis
8,957
498
74
4
0
389,677
3
W
Hel
10,189
566
119
7
0
352,217
1
L
Xing Tian
7,934
441
17
1
0
332,909
0
L
Eset
10,524
585
122
7
0
314,902
0
W
Shiva
9,008
500
77
4
0
340,486
0
W
Ah Muzen Cab
7,931
441
64
4
0
331,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role