Player Matchup

Maui
Maui
EnerGoat
Maui
Level 105
God Stats
9W - 8L
1,373 SR
Queue Stats
171W - 164L
1,497 Elo+
Party 1
Lancelot
Lancelot
S080841-13
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 219L
1,504 Elo+
Solo
Xing Tian
Xing Tian
StokedGraph50
Xing Tian
Level 109
God Stats
1W - 3L
1,473 SR
Queue Stats
157W - 141L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
diazarrazate97
Jormungandr
Level 124
God Stats
5W - 6L
1,855 SR
Queue Stats
289W - 265L
1,502 Elo+
Party 1
Artio
Artio
novelbl20
Artio
Level 87
God Stats
10W - 5L
1,642 SR
Queue Stats
336W - 302L
1,497 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,507 Elo+

VS

Team Averages
Level 131
1,536 SR
1,521 Elo+
Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
JuK01nferno
Artio
Level 148
God Stats
1W - 5L
1,407 SR
Queue Stats
353W - 330L
1,594 Elo+
Solo
Persephone
Persephone
TokumeiRonin
Persephone
Level 102
God Stats
2W - 0L
1,667 SR
Queue Stats
67W - 64L
1,517 Elo+
Party 2
Ratatoskr
Ratatoskr
m0j0Risin007
Ratatoskr
Level 150
God Stats
15W - 19L
1,604 SR
Queue Stats
1,442W - 1,471L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 2 / 9
6,650
831
4,210
8,083
7,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
S080841-13
Lancelot
8
2 / 4 / 2
5,781
723
2,801
5,824
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
StokedGraph50
Xing Tian
13
2 / 3 / 6
6,741
843
5,092
10,378
8,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
diazarrazate97
Jormungandr
14
2 / 5 / 2
7,006
876
9,470
9,794
9,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
novelbl20
Artio
13
3 / 5 / 5
7,071
884
3,894
11,219
12,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
9 / 2 / 4
8,382
1,048
10,570
6,278
2,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
14
4 / 2 / 10
7,796
975
8,821
7,567
6,524
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 13
7,110
889
3,546
7,956
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
TokumeiRonin
Persephone
14
2 / 1 / 13
7,879
985
9,987
5,703
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
m0j0Risin007
Ratatoskr
13
4 / 2 / 12
7,470
934
8,139
7,131
4,125
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
10
Kills
19
19
Deaths
10
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
2
4
5.5
W
Chaac
 
Chaac
4
2
10
4.5
L
Maui
1
2
9
2.75
W
0
3
13
2.17
L
Lancelot
S080841-13
Lancelot
2
4
2
0.75
L
Xing Tian
StokedGraph50
Xing Tian
2
3
6
1.67
W
Persephone
TokumeiRonin
Persephone
2
1
13
8.5
L
Jormungandr
diazarrazate97
Jormungandr
2
5
2
0.6
W
Ratatoskr
m0j0Risin007
Ratatoskr
4
2
12
5
L
Artio
novelbl20
Artio
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
41,063
45,298
Taken
34,635
40,543
Mitigated
20,331
7,916
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,570
6,738
600
2,083
6,278
2,420
845
4,006
2,128
0
16,853
W
Chaac
 
Chaac
8,821
502
109
1,313
7,567
6,524
200
5,016
2,361
0
13,341
L
Maui
4,210
658
1,364
1,191
8,083
7,632
0
2,311
5,221
6,142
0
W
3,546
141
756
1,233
7,956
4,964
0
4,854
2,904
6,344
0
L
Lancelot
S080841-13
Lancelot
2,801
846
0
337
5,824
2,392
0
2,187
3,428
0
3,878
L
Xing Tian
StokedGraph50
Xing Tian
5,092
218
1,552
1,499
10,378
8,650
0
3,831
5,984
7,146
0
W
Persephone
TokumeiRonin
Persephone
9,987
852
1,367
1,938
5,703
2,298
0
3,582
2,030
24,455
0
L
Jormungandr
diazarrazate97
Jormungandr
9,470
1,012
0
285
9,794
9,568
0
2,057
7,062
22,910
0
W
Ratatoskr
m0j0Risin007
Ratatoskr
8,139
1,305
206
3,022
7,131
4,125
529
4,789
2,104
0
13,457
L
Artio
novelbl20
Artio
3,894
101
672
1,016
11,219
12,301
0
2,676
7,980
9,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
38,637
46
Minions Killed
85
0
Camps Cleared
0
716,051
Distance Traveled
790,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,382
1,048
22
3
0
132,770
0
W
Chaac
7,796
975
9
1
0
168,327
0
L
Maui
6,650
831
4
1
0
145,569
0
W
Artio
7,110
889
4
1
0
159,556
0
L
Lancelot
5,781
723
3
0
0
103,927
0
L
Xing Tian
6,741
843
7
1
0
156,277
0
W
Persephone
7,879
985
30
4
0
154,542
0
L
Jormungandr
7,006
876
25
3
0
152,109
0
W
Ratatoskr
7,470
934
20
3
0
175,091
0
L
Artio
7,071
884
7
1
0
158,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role