Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
LacieEYE
Athena
Level 39
God Stats
18W - 17L
1,380 SR
Queue Stats
216W - 223L
1,410 Elo+
Party 3
Shiva
Shiva
LeftWayH3Z3Y
Shiva
Level 83
God Stats
10W - 2L
1,682 SR
Queue Stats
202W - 167L
1,428 Elo+
Party 3
Ah Puch
Ah Puch
biliwonkaa
Ah Puch
Level 17
God Stats
4W - 4L
1,520 SR
Queue Stats
24W - 23L
1,422 Elo+
Party 1
Fenrir
Fenrir
yLorDeRa
Fenrir
Level 42
God Stats
3W - 1L
1,825 SR
Queue Stats
37W - 48L
1,433 Elo+
Party 1
Team Averages
Level 50
1,581 SR
1,439 Elo+

VS

Team Averages
Level 36
1,590 SR
1,475 Elo+
Achilles
Achilles
BurroFrijolero
Achilles
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 133L
1,533 Elo+
Solo
Anubis
Anubis
El_BedRoomBully2
Anubis
Level 48
God Stats
0W - 1L
1,684 SR
Queue Stats
182W - 185L
1,341 Elo+
Solo
Hachiman
Hachiman
Karpth
Hachiman
Level 49
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
MiDas Hurricane
Thor
Level 30
God Stats
1W - 1L
1,820 SR
Queue Stats
128W - 103L
1,500 Elo+
Solo
Bacchus
Bacchus
TheCacklinGoblin
Bacchus
Level 7
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 0 / 7
8,121
508
12,934
9,697
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
LacieEYE
Athena
12
2 / 1 / 7
8,088
506
5,025
16,331
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 4
9,030
564
5,267
9,551
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
biliwonkaa
Ah Puch
14
3 / 2 / 10
8,883
555
13,807
10,037
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
yLorDeRa
Fenrir
15
6 / 1 / 8
9,306
582
7,569
13,710
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 4 / 0
6,635
415
6,276
14,686
16,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 5 / 1
6,300
394
8,969
13,142
6,870
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Karpth
Hachiman
9
0 / 4 / 2
5,657
354
8,575
10,702
3,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 1
6,936
434
9,198
15,169
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 4 / 0
5,670
354
2,701
10,179
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
4
4
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
7
10.5
L
Achilles
0
4
0
0
L
2
5
1
0.5
L
Hachiman
Karpth
Hachiman
0
4
2
0.25
W
Athena
LacieEYE
Athena
2
1
7
5.5
W
4
0
4
6
L
2
5
1
0.5
L
0
4
0
0
W
Ah Puch
biliwonkaa
Ah Puch
3
2
10
4
W
Fenrir
yLorDeRa
Fenrir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,602
Damage
35,719
59,326
Taken
63,878
38,342
Mitigated
41,232
22,595
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,934
4,503
0
3,546
9,697
5,286
1,349
1,141
8,412
0
48,978
L
Achilles
6,276
595
0
942
14,686
16,146
0
2,743
11,759
0
41,076
L
8,969
790
0
3,498
13,142
6,870
0
6,696
6,309
34,267
0
L
Hachiman
Karpth
Hachiman
8,575
5,989
0
2,554
10,702
3,220
0
2,484
7,821
0
30,613
W
Athena
LacieEYE
Athena
5,025
1,272
83
4,251
16,331
15,193
118
3,753
12,158
24,042
0
W
5,267
810
258
2,942
9,551
7,535
256
679
8,724
385
49,991
L
9,198
2,462
0
1,733
15,169
6,514
0
4,683
10,408
0
54,216
L
2,701
337
0
998
10,179
8,482
0
2,644
6,973
11,344
0
W
Ah Puch
biliwonkaa
Ah Puch
13,807
1,218
0
5,006
10,037
3,746
0
3,044
6,966
68,543
0
W
Fenrir
yLorDeRa
Fenrir
7,569
2,003
0
6,509
13,710
6,582
0
3,009
10,701
0
76,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,428
Gold Earned
31,198
379
Minions Killed
246
0
Camps Cleared
0
1,609,538
Distance Traveled
1,444,133
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,121
508
67
4
0
288,014
0
L
Achilles
6,635
415
58
4
0
291,117
0
L
Anubis
6,300
394
58
4
0
283,093
0
L
Hachiman
5,657
354
48
3
0
292,899
0
W
Athena
8,088
506
34
2
0
358,678
1
W
Shiva
9,030
564
69
4
0
314,299
0
L
Thor
6,936
434
70
4
0
283,882
0
L
Bacchus
5,670
354
12
1
0
293,142
0
W
Ah Puch
8,883
555
119
7
0
298,830
3
W
Fenrir
9,306
582
90
6
0
349,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role