Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CrayCrayCabbage
Ao Kuang
Level 139
God Stats
5W - 10L
1,385 SR
Queue Stats
95W - 102L
1,496 Elo+
Party 3
Jing Wei
Jing Wei
GaymerCabbage
Jing Wei
Level 62
God Stats
5W - 8L
1,673 SR
Queue Stats
147W - 219L
1,434 Elo+
Party 3
Ra
Ra
RoyalMailCowboy
Ra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 100L
1,418 Elo+
Party 3
Surtr
Surtr
S1lver8ullet98
Surtr
Level 27
God Stats
3W - 1L
1,660 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 2
Team Averages
Level 75
1,544 SR
1,452 Elo+

VS

Team Averages
Level 73
1,435 SR
1,512 Elo+
Anubis
Anubis
BMRfreakyy
Anubis
Level 43
God Stats
3W - 2L
1,633 SR
Queue Stats
58W - 55L
1,501 Elo+
Solo
Bakasura
Bakasura
EBlizzy
Bakasura
Level 128
God Stats
0W - 1L
1,176 SR
Queue Stats
82W - 69L
1,530 Elo+
Party 4
Ravana
Ravana
Jboogie77
Ravana
Level 24
God Stats
1W - 1L
1,507 SR
Queue Stats
29W - 27L
1,467 Elo+
Party 4
Ymir
Ymir
SlimmGravy
Ymir
Level 12
God Stats
5W - 8L
1,360 SR
Queue Stats
33W - 35L
1,436 Elo+
Party 1
Cupid
Cupid
kixzem
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 56L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 2 / 2
5,090
463
3,572
9,130
6,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
12
8 / 1 / 0
6,989
635
7,680
9,021
2,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
GaymerCabbage
Jing Wei
10
1 / 3 / 3
5,719
520
4,133
7,105
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,022
547
3,618
5,208
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 1 / 1
6,080
553
4,232
8,683
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BMRfreakyy
Anubis
9
1 / 2 / 1
5,940
540
2,879
3,978
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
EBlizzy
Bakasura
10
3 / 5 / 1
6,206
564
4,592
11,033
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
Jboogie77
Ravana
10
1 / 2 / 0
5,940
540
4,177
6,233
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 2 / 2
5,223
475
1,681
7,493
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
kixzem
Cupid
11
3 / 0 / 1
6,657
605
7,819
6,478
2,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
8
8
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
2
2
1
L
Anubis
BMRfreakyy
Anubis
1
2
1
0.75
W
Ao Kuang
8
1
0
8
L
Bakasura
EBlizzy
Bakasura
3
5
1
0.7
W
Jing Wei
GaymerCabbage
Jing Wei
1
3
3
0.83
L
Ravana
Jboogie77
Ravana
1
2
0
0.5
W
0
1
2
1
W
1
1
1
1.5
L
0
2
2
0.5
L
Cupid
kixzem
Cupid
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
21,148
39,147
Taken
35,215
19,673
Mitigated
16,655
12,751
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,572
1,949
0
1,614
9,130
6,476
0
836
8,244
0
16,533
L
Anubis
BMRfreakyy
Anubis
2,879
409
0
522
3,978
1,721
126
2,673
1,281
38,001
0
W
Ao Kuang
7,680
1,433
0
5,531
9,021
2,690
0
1,410
7,152
43,919
0
L
Bakasura
EBlizzy
Bakasura
4,592
2,880
0
1,340
11,033
3,871
0
4,232
6,801
0
42,787
W
Jing Wei
GaymerCabbage
Jing Wei
4,133
2,903
0
1,852
7,105
2,331
0
172
6,930
0
37,241
L
Ravana
Jboogie77
Ravana
4,177
1,490
0
1,934
6,233
3,971
0
1,115
5,118
0
35,669
W
3,618
356
336
1,877
5,208
1,641
160
2,115
3,015
46,003
0
W
4,232
2,239
0
1,541
8,683
6,535
6
0
8,116
534
38,225
L
1,681
309
0
738
7,493
4,582
0
3,305
4,100
12,518
0
L
Cupid
kixzem
Cupid
7,819
5,317
28
4,061
6,478
2,510
564
173
6,305
0
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
29,966
313
Minions Killed
317
0
Camps Cleared
0
1,113,664
Distance Traveled
1,010,605
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,090
463
14
1
0
222,351
2
L
Anubis
5,940
540
74
7
0
149,366
2
W
Ao Kuang
6,989
635
79
7
0
267,722
0
L
Bakasura
6,206
564
73
7
0
251,157
0
W
Jing Wei
5,719
520
71
6
0
209,608
3
L
Ravana
5,940
540
65
6
0
213,015
0
W
Ra
6,022
547
83
8
0
213,634
0
W
Surtr
6,080
553
66
6
0
200,349
0
L
Ymir
5,223
475
14
1
0
195,437
0
L
Cupid
6,657
605
91
8
0
201,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role