Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dragonbreath2468
Athena
Level 68
God Stats
16W - 16L
1,633 SR
Queue Stats
275W - 270L
1,503 Elo+
Solo
Chiron
Chiron
Phaited
Chiron
Level 137
God Stats
8W - 13L
1,496 SR
Queue Stats
374W - 388L
1,539 Elo+
Solo
Ra
Ra
ratedrko74
Ra
Level 83
God Stats
3W - 6L
1,193 SR
Queue Stats
35W - 55L
1,372 Elo+
Solo
Team Averages
Level 103
1,464 SR
1,483 Elo+

VS

Team Averages
Level 87
1,525 SR
1,405 Elo+
Charon
Charon
Arvak1
Charon
Level 108
God Stats
9W - 2L
1,680 SR
Queue Stats
82W - 45L
1,585 Elo+
Solo
Chang'e
Chang'e
Azuhcarr
Chang'e
Level 82
God Stats
86W - 83L
1,509 SR
Queue Stats
702W - 714L
1,448 Elo+
Solo
Cliodhna
Cliodhna
Powercat17
Cliodhna
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,220 Elo+
Solo
Susano
Susano
Redloof75
Susano
Level 42
God Stats
7W - 12L
1,378 SR
Queue Stats
14W - 18L
1,402 Elo+
Solo
Olorun
Olorun
liam5ully
Olorun
Level 69
God Stats
5W - 2L
1,560 SR
Queue Stats
57W - 82L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 4 / 0
6,608
1,101
6,652
8,467
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
 
Erlang Shen
11
0 / 3 / 1
6,121
1,020
3,822
12,965
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,555
1,093
3,291
12,206
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Phaited
Chiron
11
1 / 2 / 1
6,360
1,060
6,864
7,091
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 0
5,482
914
0
0
0
Team 1 Tickets

294

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Arvak1
Charon
12
0 / 0 / 9
6,601
1,100
4,316
4,317
4,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Azuhcarr
Chang'e
12
3 / 0 / 8
7,247
1,208
9,638
3,989
1,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cliodhna
Powercat17
Cliodhna
12
4 / 0 / 6
7,244
1,207
8,474
5,436
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Redloof75
Susano
12
4 / 1 / 7
7,378
1,230
7,739
5,996
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
liam5ully
Olorun
12
1 / 1 / 8
6,885
1,148
5,653
4,908
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
12
12
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
L
Erlang Shen
 
Erlang Shen
0
3
1
0.17
W
Charon
Arvak1
Charon
0
0
9
4.5
W
Chang'e
Azuhcarr
Chang'e
3
0
8
7
L
0
3
1
0.17
L
Chiron
Phaited
Chiron
1
2
1
0.75
W
Cliodhna
Powercat17
Cliodhna
4
0
6
7
W
Susano
Redloof75
Susano
4
1
7
7.5
W
Olorun
liam5ully
Olorun
1
1
8
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
35,820
40,729
Taken
24,646
22,275
Mitigated
12,592
2,768
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,652
710
0
140
8,467
3,129
0
3,924
4,543
0
21,574
L
Erlang Shen
 
Erlang Shen
3,822
1,940
0
449
12,965
6,163
0
5,698
7,095
0
19,110
W
Charon
Arvak1
Charon
4,316
773
0
0
4,317
4,081
0
197
4,120
18,606
372
W
Chang'e
Azuhcarr
Chang'e
9,638
939
2,531
1,513
3,989
1,483
0
195
3,794
20,074
0
L
3,291
842
0
1,342
12,206
10,114
0
5,611
6,430
11,454
162
L
Chiron
Phaited
Chiron
6,864
2,649
302
535
7,091
2,869
0
4,064
3,003
0
16,703
W
Cliodhna
Powercat17
Cliodhna
8,474
1,930
0
720
5,436
2,229
0
881
4,555
0
16,569
W
Susano
Redloof75
Susano
7,739
1,486
0
113
5,996
2,703
0
1,173
4,823
0
15,072
W
Olorun
liam5ully
Olorun
5,653
3,049
450
900
4,908
2,096
0
690
4,130
15,769
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
35,355
92
Minions Killed
127
5
Camps Cleared
6
444,330
Distance Traveled
618,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,608
1,101
34
6
3
112,646
0
L
Erlang Shen
6,121
1,020
22
4
1
117,751
0
W
Charon
6,601
1,100
24
4
0
111,090
0
W
Chang'e
7,247
1,208
23
4
0
131,305
0
L
Athena
6,555
1,093
15
3
0
117,001
0
L
Chiron
6,360
1,060
21
4
1
96,932
0
W
Cliodhna
7,244
1,207
33
6
0
127,523
0
W
Susano
7,378
1,230
20
3
0
127,760
0
W
Olorun
6,885
1,148
27
5
6
121,145
0
L
Ra
5,482
914
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role