Player Matchup

Kukulkan
Kukulkan
Alecthegreat513
Kukulkan
Level 86
God Stats
32W - 57L
1,511 SR
Queue Stats
163W - 202L
1,361 Elo+
Solo
Izanami
Izanami
II-Hoodie-Il
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,604 Elo+
Party 1
Cerberus
Cerberus
KovuVitani4288
Cerberus
Level 44
God Stats
7W - 7L
1,473 SR
Queue Stats
176W - 157L
1,444 Elo+
Solo
Merlin
Merlin
TheOwlsEcho
Merlin
Level 63
God Stats
2W - 2L
1,626 SR
Queue Stats
7W - 6L
1,604 Elo+
Party 1
Chang'e
Chang'e
weluvyoumeelyy
Chang'e
Level 39
God Stats
8W - 12L
1,545 SR
Queue Stats
26W - 26L
1,351 Elo+
Solo
Team Averages
Level 55
1,531 SR
1,473 Elo+

VS

Team Averages
Level 68
1,463 SR
1,384 Elo+
Pele
Pele
Chone987
Pele
Level 37
God Stats
5W - 13L
1,500 SR
Queue Stats
254W - 268L
1,283 Elo+
Solo
Vamana
Vamana
MikhScott
Vamana
Level 66
God Stats
2W - 1L
1,224 SR
Queue Stats
35W - 33L
1,358 Elo+
Solo
Anubis
Anubis
Swampstalker50
Anubis
Level 138
God Stats
122W - 98L
1,568 SR
Queue Stats
337W - 337L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Tanjiro919
Danzaburou
Level 61
God Stats
8W - 6L
1,523 SR
Queue Stats
262W - 261L
1,430 Elo+
Solo
Cthulhu
Cthulhu
pur_8510
Cthulhu
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 71L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 0 / 0
4,452
405
0
5,679
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
II-Hoodie-Il
Izanami
9
3 / 3 / 1
5,410
492
5,772
8,264
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
8
1 / 1 / 3
5,529
503
3,559
8,837
5,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
0 / 1 / 0
5,597
509
497
2,741
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 0
6,184
562
5,169
7,158
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 2 / 2
6,143
558
3,129
7,331
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
MikhScott
Vamana
11
1 / 1 / 0
6,617
602
3,394
7,497
5,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 0
7,360
669
1,568
3,472
1,694
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Tanjiro919
Danzaburou
9
3 / 2 / 1
6,195
563
6,304
6,561
2,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
pur_8510
Cthulhu
8
0 / 1 / 2
5,080
462
2,848
8,333
6,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
6
6
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
W
Pele
1
2
2
1
L
Izanami
II-Hoodie-Il
Izanami
3
3
1
1.17
L
Cerberus
1
1
3
2.5
W
Vamana
MikhScott
Vamana
1
1
0
1
W
1
0
0
1
W
Danzaburou
Tanjiro919
Danzaburou
3
2
1
1.75
L
Merlin
0
1
0
0
W
Cthulhu
pur_8510
Cthulhu
0
1
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,997
Damage
17,243
32,679
Taken
33,194
12,834
Mitigated
17,758
9,533
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
0
0
0
180
5,679
1,797
0
423
5,256
20,264
0
W
Pele
3,129
1,021
0
846
7,331
2,098
1,446
1,563
5,768
0
36,700
L
Izanami
II-Hoodie-Il
Izanami
5,772
4,485
0
2,135
8,264
2,837
28
1,310
6,954
0
34,032
L
Cerberus
3,559
620
1,235
2,617
8,837
5,164
0
1,462
7,287
14,394
0
W
Vamana
MikhScott
Vamana
3,394
1,155
0
1,009
7,497
5,204
0
4,059
3,438
0
46,739
W
1,568
0
0
2,438
3,472
1,694
0
497
2,975
69,472
0
W
Danzaburou
Tanjiro919
Danzaburou
6,304
2,538
0
2,152
6,561
2,065
529
1,735
4,826
0
35,990
L
Merlin
497
49
0
382
2,741
652
0
1,145
1,596
36,112
0
W
Cthulhu
pur_8510
Cthulhu
2,848
541
41
1,720
8,333
6,697
0
1,440
6,893
21,591
0
L
5,169
920
0
2,984
7,158
2,384
0
0
7,158
43,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
31,395
258
Minions Killed
362
0
Camps Cleared
0
932,545
Distance Traveled
1,011,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,452
405
33
3
0
151,509
0
W
Pele
6,143
558
65
6
0
228,180
0
L
Izanami
5,410
492
58
5
0
190,726
0
L
Cerberus
5,529
503
31
3
0
198,325
0
W
Vamana
6,617
602
78
7
0
204,582
0
W
Anubis
7,360
669
136
12
0
215,600
2
W
Danzaburou
6,195
563
54
5
0
199,923
0
L
Merlin
5,597
509
61
6
0
189,119
0
W
Cthulhu
5,080
462
29
3
0
163,358
0
L
Chang'e
6,184
562
75
7
0
202,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role