Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Dist0rTionF
Yu Huang
Level 135
God Stats
20W - 12L
1,753 SR
Queue Stats
628W - 461L
1,596 Elo+
Solo
Loki
Loki
Sodexou
Loki
Level 214
God Stats
1W - 0L
1,311 SR
Queue Stats
99W - 99L
1,467 Elo+
Solo
Ne Zha
Ne Zha
cauchy845
Ne Zha
Level 67
God Stats
6W - 7L
1,436 SR
Queue Stats
242W - 218L
1,537 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,520 Elo+

VS

Team Averages
Level 130
1,772 SR
1,577 Elo+
Martichoras
Martichoras
Creepsson
Martichoras
Level 147
God Stats
9W - 4L
1,796 SR
Queue Stats
213W - 210L
1,508 Elo+
Solo
Charon
Charon
Darko41
Charon
Level 156
God Stats
10W - 11L
1,653 SR
Queue Stats
534W - 491L
1,594 Elo+
Solo
Da Ji
Da Ji
Max1musrex
Da Ji
Level 124
God Stats
5W - 9L
1,856 SR
Queue Stats
373W - 348L
1,582 Elo+
Solo
Ix Chel
Ix Chel
Nethfrezid
Ix Chel
Level 159
God Stats
22W - 14L
1,780 SR
Queue Stats
171W - 118L
1,646 Elo+
Solo
Cthulhu
Cthulhu
RivenMain123
Cthulhu
Level 64
God Stats
0W - 1L
1,773 SR
Queue Stats
126W - 114L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 2
5,655
566
3,895
5,711
4,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
 
Izanami
10
1 / 0 / 2
5,606
561
3,081
5,153
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Dist0rTionF
Yu Huang
12
5 / 0 / 2
6,758
676
6,488
3,895
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Sodexou
Loki
11
0 / 1 / 1
6,383
638
2,863
6,071
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
cauchy845
Ne Zha
11
5 / 0 / 4
6,445
645
4,234
6,452
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Creepsson
Martichoras
9
0 / 1 / 0
5,170
517
2,830
4,282
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
Darko41
Charon
10
0 / 1 / 1
5,285
529
4,049
6,842
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
10
1 / 2 / 0
5,424
542
3,202
7,768
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Nethfrezid
Ix Chel
10
0 / 5 / 0
5,258
526
3,036
6,605
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RivenMain123
Cthulhu
8
0 / 2 / 0
4,980
498
2,744
7,390
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
2
1
W
Izanami
 
Izanami
1
0
2
2
L
Martichoras
Creepsson
Martichoras
0
1
0
0
L
Charon
Darko41
Charon
0
1
1
0.5
W
Yu Huang
Dist0rTionF
Yu Huang
5
0
2
6
L
Da Ji
1
2
0
0.5
L
Ix Chel
Nethfrezid
Ix Chel
0
5
0
0
L
Cthulhu
RivenMain123
Cthulhu
0
2
0
0
W
Loki
Sodexou
Loki
0
1
1
0.5
W
Ne Zha
cauchy845
Ne Zha
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,561
Damage
15,861
27,282
Taken
32,887
11,989
Mitigated
13,643
6,316
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,895
1,350
0
1,560
5,711
4,329
0
2,090
3,515
19,278
0
W
Izanami
 
Izanami
3,081
2,009
0
1,028
5,153
1,741
0
2,114
2,997
0
40,561
L
Martichoras
Creepsson
Martichoras
2,830
900
0
569
4,282
1,452
0
1,464
2,818
0
39,249
L
Charon
Darko41
Charon
4,049
934
0
1,985
6,842
2,881
0
442
6,400
31,349
0
W
Yu Huang
Dist0rTionF
Yu Huang
6,488
810
0
500
3,895
1,406
0
1,250
2,601
51,971
0
L
Da Ji
3,202
619
0
690
7,768
2,699
0
1,997
5,661
0
35,685
L
Ix Chel
Nethfrezid
Ix Chel
3,036
152
116
780
6,605
2,428
0
3,550
2,825
42,584
0
L
Cthulhu
RivenMain123
Cthulhu
2,744
454
928
1,830
7,390
4,183
0
2,590
4,751
18,068
0
W
Loki
Sodexou
Loki
2,863
374
0
2,223
6,071
2,078
0
2,966
2,762
0
50,761
W
Ne Zha
cauchy845
Ne Zha
4,234
1,550
0
1,005
6,452
2,435
0
865
5,529
0
44,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
26,117
362
Minions Killed
322
0
Camps Cleared
0
1,050,906
Distance Traveled
948,610
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,655
566
26
3
0
226,213
0
W
Izanami
5,606
561
87
9
0
194,845
2
L
Martichoras
5,170
517
78
8
0
175,435
0
L
Charon
5,285
529
64
6
0
185,347
2
W
Yu Huang
6,758
676
103
10
0
203,227
2
L
Da Ji
5,424
542
69
7
0
223,879
0
L
Ix Chel
5,258
526
86
9
0
190,783
0
L
Cthulhu
4,980
498
25
3
0
173,166
3
W
Loki
6,383
638
79
8
0
182,323
2
W
Ne Zha
6,445
645
67
7
0
244,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role