Player Matchup

Eset
Eset
Fcon284
Eset
Level 128
God Stats
3W - 3L
1,617 SR
Queue Stats
241W - 227L
1,507 Elo+
Solo
Yu Huang
Yu Huang
Mr_sakis
Yu Huang
Level 150
God Stats
3W - 5L
1,555 SR
Queue Stats
904W - 924L
1,497 Elo+
Solo
Fenrir
Fenrir
Zverobou
Fenrir
Level 76
God Stats
1W - 3L
1,405 SR
Queue Stats
50W - 63L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
olddino
Ah Muzen Cab
Level 89
God Stats
5W - 3L
1,733 SR
Queue Stats
155W - 152L
1,504 Elo+
Solo
Serqet
Serqet
xXM4L1K-05Xx
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 261L
1,425 Elo+
Solo
Team Averages
Level 119
1,562 SR
1,478 Elo+

VS

Team Averages
Level 131
1,468 SR
1,460 Elo+
Nemesis
Nemesis
Carodejik
Nemesis
Level 142
God Stats
2W - 0L
1,707 SR
Queue Stats
413W - 436L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
Karajia
Kuzenbo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Lordspok
Danzaburou
Level 154
God Stats
3W - 4L
1,383 SR
Queue Stats
392W - 406L
1,480 Elo+
Solo
Cupid
Cupid
RhysPag
Cupid
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 249L
1,511 Elo+
Solo
Bellona
Bellona
Zaiji
Bellona
Level 140
God Stats
3W - 4L
1,249 SR
Queue Stats
605W - 633L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fcon284
Eset
20
2 / 4 / 8
11,622
612
16,207
17,467
11,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Mr_sakis
Yu Huang
20
4 / 4 / 7
12,246
645
30,023
20,112
12,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zverobou
Fenrir
17
3 / 10 / 4
10,146
534
9,551
25,956
24,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
olddino
Ah Muzen Cab
20
5 / 5 / 7
12,203
642
21,616
23,304
14,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
1
0 / 1 / 0
4,608
243
0
658
232

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carodejik
Nemesis
20
5 / 2 / 17
12,977
683
16,326
23,818
23,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Karajia
Kuzenbo
19
2 / 6 / 13
11,646
613
11,226
25,752
44,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Lordspok
Danzaburou
20
5 / 2 / 16
13,781
725
20,058
18,596
9,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
RhysPag
Cupid
20
4 / 2 / 15
12,753
671
14,643
13,044
6,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Zaiji
Bellona
20
8 / 2 / 13
14,062
740
17,927
26,804
34,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
14
Kills
24
24
Deaths
14
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Carodejik
Nemesis
5
2
17
6.75
L
Eset
Fcon284
Eset
2
4
8
1.5
W
Kuzenbo
Karajia
Kuzenbo
2
6
13
1.42
W
Danzaburou
Lordspok
Danzaburou
5
2
16
6.5
L
Yu Huang
Mr_sakis
Yu Huang
4
4
7
1.88
W
Cupid
RhysPag
Cupid
4
2
15
5.75
W
Bellona
Zaiji
Bellona
8
2
13
7.25
L
Fenrir
Zverobou
Fenrir
3
10
4
0.5
L
Ah Muzen Cab
olddino
Ah Muzen Cab
5
5
7
1.7
L
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,397
Damage
80,180
87,497
Taken
108,014
62,273
Mitigated
118,325
14,111
Healing
45,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Carodejik
Nemesis
16,326
2,529
4,413
7,452
23,818
23,649
1,102
9,259
14,525
4,154
26,507
L
Eset
Fcon284
Eset
16,207
900
1,941
3,152
17,467
11,212
0
2,988
13,493
42,669
0
W
Kuzenbo
Karajia
Kuzenbo
11,226
2,312
2,501
1,387
25,752
44,388
350
10,388
15,298
18,424
0
W
Danzaburou
Lordspok
Danzaburou
20,058
7,415
4,216
6,231
18,596
9,631
2,248
8,864
9,600
0
57,029
L
Yu Huang
Mr_sakis
Yu Huang
30,023
1,304
1,092
1,814
20,112
12,268
0
4,532
14,243
55,351
0
W
Cupid
RhysPag
Cupid
14,643
5,825
7,331
2,979
13,044
6,601
5,058
5,321
7,567
0
50,497
W
Bellona
Zaiji
Bellona
17,927
1,602
2,394
6,230
26,804
34,056
174
12,554
13,858
3,476
26,279
L
Fenrir
Zverobou
Fenrir
9,551
1,226
445
1,082
25,956
24,237
0
4,074
20,516
0
14,699
L
Ah Muzen Cab
olddino
Ah Muzen Cab
21,616
12,904
861
3,724
23,304
14,324
0
3,570
18,520
0
50,184
L
Serqet
0
0
0
0
658
232
0
19
639
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,825
Gold Earned
65,219
196
Minions Killed
234
0
Camps Cleared
0
1,210,009
Distance Traveled
1,851,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,977
683
43
2
0
414,155
0
L
Eset
11,622
612
73
4
0
336,272
0
W
Kuzenbo
11,646
613
4
0
0
355,996
0
W
Danzaburou
13,781
725
79
4
0
345,461
0
L
Yu Huang
12,246
645
47
2
0
317,423
0
W
Cupid
12,753
671
63
3
0
334,006
0
W
Bellona
14,062
740
45
2
0
402,117
0
L
Fenrir
10,146
534
13
1
0
275,940
0
L
Ah Muzen Cab
12,203
642
63
3
0
280,374
0
L
Serqet
4,608
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role