Player Matchup

Khepri
Khepri
Charlie MST
Khepri
Level 19
God Stats
9W - 8L
1,570 SR
Queue Stats
213W - 215L
1,473 Elo+
Party 3
Anhur
Anhur
Danykill
Anhur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,493 Elo+
Party 2
Fenrir
Fenrir
Diana9900
Fenrir
Level 48
God Stats
9W - 6L
1,876 SR
Queue Stats
28W - 21L
1,668 Elo+
Party 2
Shiva
Shiva
HeavenAngelo
Shiva
Level 125
God Stats
4W - 2L
1,543 SR
Queue Stats
168W - 151L
1,490 Elo+
Party 3
Vulcan
Vulcan
OpTc_Sasuke_
Vulcan
Level 62
God Stats
4W - 4L
1,738 SR
Queue Stats
26W - 30L
1,442 Elo+
Solo
Team Averages
Level 73
1,645 SR
1,513 Elo+

VS

Team Averages
Level 96
1,572 SR
1,477 Elo+
Amaterasu
Amaterasu
Andriaša474
Amaterasu
Level 43
God Stats
1W - 3L
1,348 SR
Queue Stats
38W - 37L
1,461 Elo+
Solo
Thanatos
Thanatos
JoKeR-TTVx
Thanatos
Level 63
God Stats
6W - 8L
1,461 SR
Queue Stats
87W - 100L
1,498 Elo+
Solo
Poseidon
Poseidon
Jordan_pro_tacos
Poseidon
Level 79
God Stats
24W - 18L
1,395 SR
Queue Stats
147W - 140L
1,446 Elo+
Party 1
Chronos
Chronos
THP-BeLLec
Chronos
Level 140
God Stats
9W - 8L
1,830 SR
Queue Stats
210W - 188L
1,553 Elo+
Party 1
Bacchus
Bacchus
THP-bloodyhell
Bacchus
Level 153
God Stats
2W - 1L
1,830 SR
Queue Stats
52W - 70L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 0 / 7
7,062
543
2,937
5,137
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Danykill
Anhur
11
2 / 3 / 4
6,886
530
4,150
7,975
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Diana9900
Fenrir
12
4 / 1 / 5
7,147
550
5,542
8,997
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
8 / 1 / 2
8,814
678
11,635
12,328
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
11
1 / 1 / 3
6,490
499
7,391
4,448
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andriaša474
Amaterasu
11
0 / 5 / 1
6,005
462
5,224
11,271
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
JoKeR-TTVx
Thanatos
13
3 / 3 / 1
7,364
566
5,642
11,637
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 0
7,168
551
2,034
6,791
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
THP-BeLLec
Chronos
10
1 / 2 / 0
6,202
477
5,361
7,174
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 2
5,812
447
4,778
12,470
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
6
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andriaša474
Amaterasu
0
5
1
0.1
W
Khepri
2
0
7
5.5
W
Anhur
Danykill
Anhur
2
3
4
1.33
W
Fenrir
Diana9900
Fenrir
4
1
5
6.5
W
8
1
2
9
L
Thanatos
JoKeR-TTVx
Thanatos
3
3
1
1.17
L
2
2
0
1
W
Vulcan
1
1
3
2.5
L
Chronos
THP-BeLLec
Chronos
1
2
0
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
23,039
38,885
Taken
49,343
22,074
Mitigated
27,618
10,162
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andriaša474
Amaterasu
5,224
1,658
0
2,458
11,271
7,761
0
949
10,322
0
36,917
W
Khepri
2,937
632
0
954
5,137
5,758
0
3,125
2,012
16,583
0
W
Anhur
Danykill
Anhur
4,150
2,500
0
3,090
7,975
3,109
825
4,301
3,674
0
45,560
W
Fenrir
Diana9900
Fenrir
5,542
1,850
0
1,724
8,997
3,973
0
2,301
6,649
0
34,853
W
11,635
3,047
0
3,956
12,328
7,268
0
501
11,317
0
65,161
L
Thanatos
JoKeR-TTVx
Thanatos
5,642
1,580
0
8,054
11,637
4,664
0
1,995
9,642
0
59,970
L
2,034
188
0
1,918
6,791
2,203
0
2,900
3,891
51,892
0
W
Vulcan
7,391
1,863
0
438
4,448
1,966
0
1,973
2,475
40,887
0
L
Chronos
THP-BeLLec
Chronos
5,361
1,354
0
1,350
7,174
2,459
1,001
803
6,371
41,171
0
L
4,778
602
0
2,013
12,470
10,531
0
3,723
8,747
18,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
32,551
322
Minions Killed
355
0
Camps Cleared
0
1,261,993
Distance Traveled
1,277,358
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,005
462
55
4
0
261,554
0
W
Khepri
7,062
543
20
2
0
244,750
1
W
Anhur
6,886
530
82
6
0
209,252
0
W
Fenrir
7,147
550
57
4
0
280,052
4
W
Shiva
8,814
678
98
8
0
262,056
0
L
Thanatos
7,364
566
95
7
0
268,200
0
L
Poseidon
7,168
551
97
7
0
260,083
0
W
Vulcan
6,490
499
65
5
0
265,883
6
L
Chronos
6,202
477
80
6
0
251,385
0
L
Bacchus
5,812
447
28
2
0
236,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role