Player Matchup

Shiva
Shiva
Interpretation
Shiva
Level 146
God Stats
46W - 45L
1,469 SR
Queue Stats
443W - 497L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
MSarte98
Baron Samedi
Level 127
God Stats
4W - 3L
1,683 SR
Queue Stats
37W - 42L
1,524 Elo+
Party 1
King Arthur
King Arthur
TreeeMonsta
King Arthur
Level 61
God Stats
26W - 23L
1,478 SR
Queue Stats
151W - 147L
1,487 Elo+
Party 1
Team Averages
Level 111
1,543 SR
1,478 Elo+

VS

Team Averages
Level 62
1,522 SR
1,396 Elo+
Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Archzel_330
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 2
Charon
Charon
Ne0_PsyKko59
Charon
Level 65
God Stats
13W - 11L
1,567 SR
Queue Stats
205W - 230L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,765
777
6,252
8,760
6,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MSarte98
Baron Samedi
11
3 / 0 / 5
8,041
804
8,010
4,687
2,347
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TreeeMonsta
King Arthur
11
4 / 0 / 4
7,905
791
3,499
9,584
7,310
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 0
6,884
688
5,330
5,838
2,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Archzel_330
Kukulkan
9
0 / 5 / 1
6,545
655
3,331
7,145
2,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
10
0 / 2 / 1
6,595
660
3,998
7,970
6,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
0
0.5
L
Kukulkan
Archzel_330
Kukulkan
0
5
1
0.1
W
2
1
7
5.5
W
Baron Samedi
MSarte98
Baron Samedi
3
0
5
5.5
L
Charon
0
2
1
0.25
W
King Arthur
TreeeMonsta
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
12,659
23,031
Taken
20,953
15,761
Mitigated
11,900
8,858
Healing
1,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,330
1,567
0
0
5,838
2,126
0
2,087
3,751
0
21,915
L
Kukulkan
Archzel_330
Kukulkan
3,331
529
0
0
7,145
2,985
0
3,067
4,078
23,572
0
W
6,252
506
534
2,188
8,760
6,104
89
3,036
5,588
0
19,720
W
Baron Samedi
MSarte98
Baron Samedi
8,010
215
1,853
2,407
4,687
2,347
414
1,701
2,918
33,964
0
L
Charon
3,998
246
0
1,980
7,970
6,789
0
3,352
4,566
12,744
0
W
King Arthur
TreeeMonsta
King Arthur
3,499
267
0
1,876
9,584
7,310
0
3,089
6,395
0
23,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
20,024
104
Minions Killed
75
0
Camps Cleared
0
611,905
Distance Traveled
525,169
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,884
688
34
3
0
181,669
5
L
Kukulkan
6,545
655
31
3
0
152,600
0
W
Shiva
7,765
777
35
4
0
195,804
0
W
Baron Samedi
8,041
804
32
3
0
195,107
0
L
Charon
6,595
660
10
1
0
190,900
0
W
King Arthur
7,905
791
37
4
0
220,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role