Player Matchup

Loki
Loki
 
Loki
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
HoodiesForDays
Chronos
Level 149
God Stats
13W - 13L
1,611 SR
Queue Stats
475W - 490L
1,607 Elo+
Solo
Bellona
Bellona
IDontSmurrrf
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,572 Elo+
Party 2
Kali
Kali
NejiGun
Kali
Level 101
God Stats
6W - 8L
1,339 SR
Queue Stats
334W - 329L
1,442 Elo+
Solo
Hel
Hel
PrimalRogueKTG
Hel
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 129L
1,589 Elo+
Party 2
Team Averages
Level 114
1,490 SR
1,542 Elo+

VS

Team Averages
Level 130
1,452 SR
1,483 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ElPapiProxeneta_
Heimdallr
Level 123
God Stats
20W - 26L
1,440 SR
Queue Stats
435W - 426L
1,435 Elo+
Party 1
Mercury
Mercury
SixTimesInMadrid
Mercury
Level 158
God Stats
6W - 3L
1,416 SR
Queue Stats
598W - 564L
1,476 Elo+
Party 1
Mulan
Mulan
inbrynncible
Mulan
Level 139
God Stats
9W - 4L
1,403 SR
Queue Stats
325W - 318L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 0 / 0
4,931
411
1,409
2,696
1,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
6,291
524
4,126
6,381
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
IDontSmurrrf
Bellona
12
1 / 1 / 1
6,127
511
3,254
9,706
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kali
NejiGun
Kali
12
2 / 2 / 0
6,595
550
4,754
11,598
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
6,384
532
4,797
7,978
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 2
7,183
599
4,757
5,942
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
 
Athena
10
2 / 0 / 5
6,598
550
3,200
7,174
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heimdallr
11
1 / 1 / 2
6,288
524
4,126
6,735
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 0 / 2
7,484
624
4,016
7,941
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 3
7,112
593
6,302
9,565
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
9
9
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Ra
 
Ra
1
1
2
2
W
Athena
 
Athena
2
0
5
4.5
W
Heimdallr
1
1
2
2
L
1
3
0
0.33
L
Bellona
IDontSmurrrf
Bellona
1
1
1
1.5
L
Kali
NejiGun
Kali
2
2
0
1
L
0
3
1
0.17
W
5
0
2
6
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
22,401
38,359
Taken
37,357
19,834
Mitigated
17,887
11,127
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,409
325
0
1,470
2,696
1,265
0
550
2,146
0
8,243
W
Ra
 
Ra
4,757
472
345
2,130
5,942
2,580
0
3,880
2,062
59,373
0
W
Athena
 
Athena
3,200
1,348
0
1,951
7,174
4,802
22
1,777
5,397
12,141
0
W
Heimdallr
4,126
1,767
0
3,062
6,735
2,842
0
3,085
3,650
0
49,304
L
4,126
1,605
0
914
6,381
2,244
1,149
992
5,389
46,675
0
L
Bellona
IDontSmurrrf
Bellona
3,254
1,397
0
2,965
9,706
8,773
0
208
9,498
0
35,592
L
Kali
NejiGun
Kali
4,754
1,829
0
2,752
11,598
4,705
0
1,916
9,618
0
56,286
L
4,797
331
482
2,544
7,978
2,847
0
4,096
3,751
52,115
0
W
4,016
1,512
0
637
7,941
2,734
0
228
7,713
0
53,707
W
6,302
1,149
0
3,602
9,565
4,929
0
0
9,565
0
60,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
34,665
339
Minions Killed
398
0
Camps Cleared
0
1,033,515
Distance Traveled
1,272,917
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,931
411
14
1
0
111,674
0
W
Ra
7,183
599
116
10
0
256,553
2
W
Athena
6,598
550
14
1
0
252,720
2
W
Heimdallr
6,288
524
82
7
0
223,225
2
L
Chronos
6,291
524
79
7
0
219,515
3
L
Bellona
6,127
511
62
5
0
207,190
0
L
Kali
6,595
550
90
8
0
282,367
3
L
Hel
6,384
532
94
8
0
212,769
0
W
Mercury
7,484
624
85
7
0
318,607
0
W
Mulan
7,112
593
101
8
0
221,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role