Player Matchup

Persephone
Persephone
Quaqua954051
Persephone
Level 89
God Stats
71W - 91L
1,417 SR
Queue Stats
473W - 472L
1,458 Elo+
Party 2
Chiron
Chiron
Vivi_Of_Mist
Chiron
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 277L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
WickaChew
Sun Wukong
Level 23
God Stats
0W - 4L
1,325 SR
Queue Stats
7W - 18L
1,305 Elo+
Party 1
Charybdis
Charybdis
capricornuss
Charybdis
Level 159
God Stats
0W - 2L
1,498 SR
Queue Stats
26W - 39L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cdawg5
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 83
1,448 SR
1,413 Elo+

VS

Team Averages
Level 43
1,437 SR
1,385 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ElCarnicero6338
Raijin
Level 67
God Stats
18W - 24L
1,497 SR
Queue Stats
223W - 226L
1,446 Elo+
Solo
Apollo
Apollo
Isaidstopit
Apollo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 3
Chaac
Chaac
MidnightBreeze2
Chaac
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 28L
1,235 Elo+
Party 3
Ishtar
Ishtar
strxwbrysoda
Ishtar
Level 83
God Stats
1W - 0L
1,188 SR
Queue Stats
20W - 10L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Quaqua954051
Persephone
13
0 / 3 / 0
7,259
726
6,450
5,350
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
2 / 3 / 0
7,620
762
9,882
11,451
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WickaChew
Sun Wukong
14
2 / 4 / 2
7,727
773
6,595
10,957
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
capricornuss
Charybdis
15
1 / 1 / 1
7,886
789
5,485
8,628
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
cdawg5
Tsukuyomi
12
0 / 9 / 2
6,589
659
2,976
12,837
4,901
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 0 / 13
8,602
860
6,898
10,443
11,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 1 / 5
8,474
847
10,684
7,774
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
15
4 / 1 / 6
8,254
825
5,715
9,478
4,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 3
8,016
802
4,914
8,865
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
14
1 / 3 / 8
7,395
740
7,308
8,747
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
20
20
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
13
9.5
W
5
1
5
7.5
W
Apollo
4
1
6
7
W
7
0
3
8.5
L
Persephone
Quaqua954051
Persephone
0
3
0
0
L
Chiron
2
3
0
0.67
L
Sun Wukong
WickaChew
Sun Wukong
2
4
2
0.75
L
Charybdis
capricornuss
Charybdis
1
1
1
1.5
L
Tsukuyomi
cdawg5
Tsukuyomi
0
9
2
0.11
W
Ishtar
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
35,519
49,223
Taken
45,307
25,339
Mitigated
31,108
6,834
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,898
3,183
0
2,176
10,443
11,645
347
1,656
8,434
22,512
0
W
10,684
1,186
0
0
7,774
3,609
146
1,503
5,958
36,906
0
W
Apollo
5,715
3,177
0
2,364
9,478
4,461
948
1,012
8,253
0
35,394
W
4,914
1,508
0
1,820
8,865
7,353
0
1,458
7,281
0
9,410
L
Persephone
Quaqua954051
Persephone
6,450
302
43
423
5,350
1,802
0
3,384
1,868
25,313
0
L
Chiron
9,882
2,891
194
1,555
11,451
4,434
0
5,310
6,006
0
36,612
L
Sun Wukong
WickaChew
Sun Wukong
6,595
920
0
1,916
10,957
10,686
0
3,178
7,689
0
19,398
L
Charybdis
capricornuss
Charybdis
5,485
2,445
0
2,576
8,628
3,516
0
2,115
6,390
0
39,010
L
Tsukuyomi
cdawg5
Tsukuyomi
2,976
572
0
127
12,837
4,901
37
3,660
8,923
0
5,423
W
Ishtar
7,308
4,451
0
0
8,747
4,040
0
833
7,699
0
20,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
40,741
210
Minions Killed
202
0
Camps Cleared
0
942,288
Distance Traveled
1,124,801
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,602
860
21
2
0
230,374
0
W
Raijin
8,474
847
72
7
0
200,980
0
W
Apollo
8,254
825
59
6
0
233,776
1
W
Chaac
8,016
802
13
1
0
248,081
0
L
Persephone
7,259
726
41
4
0
189,222
1
L
Chiron
7,620
762
49
5
0
203,513
5
L
Sun Wukong
7,727
773
35
4
0
206,682
0
L
Charybdis
7,886
789
78
8
0
206,988
0
L
Tsukuyomi
6,589
659
7
1
0
135,883
0
W
Ishtar
7,395
740
37
4
0
211,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role