Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Amac101635
Anhur
Level 67
God Stats
0W - 3L
1,249 SR
Queue Stats
42W - 36L
1,554 Elo+
Solo
Janus
Janus
Faroskob
Janus
Level 64
God Stats
24W - 12L
1,802 SR
Queue Stats
159W - 149L
1,522 Elo+
Party 1
Bellona
Bellona
Gitelorcitre
Bellona
Level 41
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 5L
1,372 Elo+
Solo
Loki
Loki
Jannaysherk
Loki
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,340 Elo+
Party 1
Team Averages
Level 61
1,471 SR
1,458 Elo+

VS

Team Averages
Level 107
1,494 SR
1,503 Elo+
Ix Chel
Ix Chel
DiabloKurtWagner
Ix Chel
Level 69
God Stats
10W - 12L
1,454 SR
Queue Stats
128W - 119L
1,522 Elo+
Party 3
Ares
Ares
EdenDemise
Ares
Level 141
God Stats
11W - 8L
1,165 SR
Queue Stats
73W - 66L
1,440 Elo+
Party 2
Tyr
Tyr
ImpyStan
Tyr
Level 81
God Stats
5W - 2L
1,704 SR
Queue Stats
195W - 190L
1,514 Elo+
Solo
Bakasura
Bakasura
Jeeqaa
Bakasura
Level 88
God Stats
3W - 2L
1,539 SR
Queue Stats
156W - 131L
1,551 Elo+
Party 3
Chernobog
Chernobog
SteelLord
Chernobog
Level 157
God Stats
3W - 0L
1,607 SR
Queue Stats
570W - 525L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 1
6,028
502
4,248
13,491
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
10
1 / 1 / 0
5,915
493
4,738
7,595
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Faroskob
Janus
13
1 / 2 / 0
7,015
585
4,489
7,522
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Gitelorcitre
Bellona
11
0 / 1 / 0
5,790
483
3,874
8,740
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,170
514
1,705
8,511
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,126
594
4,142
5,812
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 3
6,874
573
5,117
8,830
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 0
7,911
659
4,247
7,298
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Jeeqaa
Bakasura
12
3 / 1 / 2
7,341
612
5,008
10,874
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
SteelLord
Chernobog
12
2 / 0 / 3
6,873
573
10,626
7,676
3,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
L
Anhur
1
1
0
1
W
1
0
1
1.5
W
1
1
3
2.5
L
Janus
Faroskob
Janus
1
2
0
0.5
L
Bellona
Gitelorcitre
Bellona
0
1
0
0
W
1
0
0
1
L
0
1
1
0.5
W
Bakasura
Jeeqaa
Bakasura
3
1
2
4
W
Chernobog
SteelLord
Chernobog
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
29,140
45,859
Taken
40,490
23,687
Mitigated
21,312
14,051
Healing
16,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,248
71
0
3,036
13,491
10,815
0
2,657
10,519
23,093
0
L
Anhur
4,738
1,883
0
3,819
7,595
2,468
132
1,475
5,684
0
48,906
W
4,142
637
247
1,969
5,812
2,038
828
2,330
3,298
53,158
0
W
5,117
298
219
2,518
8,830
6,564
151
1,481
7,349
18,719
0
L
Janus
Faroskob
Janus
4,489
162
0
1,309
7,522
2,644
0
3,493
3,964
56,093
0
L
Bellona
Gitelorcitre
Bellona
3,874
587
0
1,958
8,740
4,897
0
79
8,591
0
40,352
W
4,247
287
0
3,894
7,298
5,360
0
0
7,298
79
60,797
L
1,705
211
0
3,929
8,511
2,863
0
1,586
6,542
0
47,984
W
Bakasura
Jeeqaa
Bakasura
5,008
3,259
0
3,825
10,874
4,239
30
1,976
8,806
0
50,152
W
Chernobog
SteelLord
Chernobog
10,626
6,846
0
3,405
7,676
3,111
830
2,728
4,892
0
54,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
36,125
389
Minions Killed
416
0
Camps Cleared
0
1,243,879
Distance Traveled
1,325,614
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,028
502
24
2
0
247,679
0
L
Anhur
5,915
493
96
8
0
207,703
1
W
Ix Chel
7,126
594
96
8
0
236,324
3
W
Ares
6,874
573
26
2
0
268,420
7
L
Janus
7,015
585
123
10
0
250,487
0
L
Bellona
5,790
483
68
6
0
256,684
0
W
Tyr
7,911
659
111
9
0
258,070
2
L
Loki
6,170
514
78
7
0
281,326
0
W
Bakasura
7,341
612
97
8
0
302,810
2
W
Chernobog
6,873
573
86
7
0
259,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role