Player Matchup

Da Ji
Da Ji
Gold IV
Congieee
Da Ji
Gold IV
Level 161
God Stats
12W - 11L
1,469 SR
Queue Stats
149W - 150L
1,305 MMR
Party 3
Bellona
Bellona
Gold IV
MayoForDessert
Bellona
Gold IV
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
149W - 150L
1,305 MMR
Party 3
Martichoras
Martichoras
Gold V
NeddyCakes
Martichoras
Gold V
Level 120
God Stats
1W - 1L
989 SR
Queue Stats
71W - 77L
1,273 MMR
Party 4
Nu Wa
Nu Wa
Silver I
angelo5400
Nu Wa
Silver I
Level 157
God Stats
88W - 71L
1,577 SR
Queue Stats
279W - 300L
1,314 MMR
Solo
Bacchus
Bacchus
Gold V
oChristan
Bacchus
Gold V
Level 110
God Stats
1W - 4L
1,255 SR
Queue Stats
91W - 98L
1,279 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,358 SR
1,295 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,526 SR
1,304 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Silver II
I Ieroin
Lancelot
Silver II
Level 128
God Stats
13W - 11L
1,561 SR
Queue Stats
285W - 298L
1,201 MMR
Solo
Athena
Athena
Silver II
Inkedgeek88
Athena
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,147 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
Lukealan2
Gilgamesh
Silver II
Level 108
God Stats
1W - 2L
1,570 SR
Queue Stats
94W - 107L
1,170 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Congieee
Da Ji
15
6 / 0 / 4
8,854
553
10,867
11,652
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 5
9,910
619
10,515
15,548
16,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
NeddyCakes
Martichoras
15
3 / 1 / 4
8,673
542
7,484
8,187
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
14
1 / 0 / 5
8,623
539
6,001
5,076
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
oChristan
Bacchus
13
3 / 0 / 7
8,372
523
7,103
11,851
10,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GaneshaIx ChelJanusShiva

VS

Bans
KaliBakasuraRavanaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 0
7,509
469
5,493
10,091
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
 
Ishtar
12
1 / 5 / 0
6,910
432
5,525
12,940
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
I Ieroin
Lancelot
15
0 / 3 / 1
7,962
498
6,627
15,428
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
8
0 / 3 / 1
6,011
376
4,206
10,820
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Lukealan2
Gilgamesh
12
0 / 7 / 0
6,535
408
7,394
14,663
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
1
1
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Ishtar
 
Ishtar
1
5
0
0.2
W
Da Ji
Congieee
Da Ji
6
0
4
8
L
Lancelot
I Ieroin
Lancelot
0
3
1
0.17
L
Athena
0
3
1
0.17
L
Gilgamesh
Lukealan2
Gilgamesh
0
7
0
0
W
5
0
5
7.5
W
Martichoras
NeddyCakes
Martichoras
3
1
4
5
W
Nu Wa
1
0
5
3.5
W
Bacchus
oChristan
Bacchus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
29,245
52,314
Taken
63,942
38,919
Mitigated
32,375
21,791
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,493
728
122
6,062
10,091
2,896
340
3,953
6,138
80,323
0
L
Ishtar
 
Ishtar
5,525
3,391
0
4,886
12,940
4,586
0
3,655
9,285
0
53,349
W
Da Ji
Congieee
Da Ji
10,867
3,546
0
5,777
11,652
5,396
124
1,354
10,251
0
74,480
L
Lancelot
I Ieroin
Lancelot
6,627
879
0
1,308
15,428
6,983
0
1,548
13,880
0
86,012
L
Athena
4,206
1,739
0
570
10,820
8,048
0
2,659
8,161
14,571
0
L
Gilgamesh
Lukealan2
Gilgamesh
7,394
2,329
0
1,803
14,663
9,862
0
1,367
13,156
0
37,911
W
10,515
3,852
0
5,816
15,548
16,854
485
1,848
13,014
0
71,015
W
Martichoras
NeddyCakes
Martichoras
7,484
4,492
0
5,431
8,187
4,495
255
497
7,690
0
71,059
W
Nu Wa
6,001
2,631
0
750
5,076
1,781
974
2,005
3,027
65,583
0
W
Bacchus
oChristan
Bacchus
7,103
1,934
0
4,017
11,851
10,393
0
4,142
7,627
23,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
34,927
487
Minions Killed
472
0
Camps Cleared
0
1,530,306
Distance Traveled
1,501,571
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,509
469
160
10
0
294,043
3
L
Ishtar
6,910
432
93
6
0
252,525
4
W
Da Ji
8,854
553
110
7
0
368,345
0
L
Lancelot
7,962
498
136
9
0
347,291
2
L
Athena
6,011
376
27
2
0
309,293
1
L
Gilgamesh
6,535
408
56
4
0
298,419
2
W
Bellona
9,910
619
107
7
0
324,614
5
W
Martichoras
8,673
542
122
8
0
287,325
2
W
Nu Wa
8,623
539
121
8
0
234,436
5
W
Bacchus
8,372
523
27
2
0
315,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role