Player Matchup

Fenrir
Fenrir
GreeFa
Fenrir
Level 28
God Stats
5W - 3L
1,285 SR
Queue Stats
57W - 52L
1,534 Elo+
Party 3
Ao Kuang
Ao Kuang
Ryan_Heissler
Ao Kuang
Level 68
God Stats
74W - 76L
1,526 SR
Queue Stats
495W - 482L
1,484 Elo+
Solo
Jing Wei
Jing Wei
Stormkiller536
Jing Wei
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 89L
1,528 Elo+
Party 3
Achilles
Achilles
TooMuchADHD
Achilles
Level 13
God Stats
6W - 9L
1,358 SR
Queue Stats
14W - 20L
1,328 Elo+
Party 4
Eset
Eset
fatty_patty_raty
Eset
Level 65
God Stats
2W - 6L
1,296 SR
Queue Stats
142W - 144L
1,387 Elo+
Party 4
Team Averages
Level 56
1,393 SR
1,452 Elo+

VS

Team Averages
Level 63
1,527 SR
1,343 Elo+
Poseidon
Poseidon
Arcknite
Poseidon
Level 86
God Stats
25W - 15L
1,587 SR
Queue Stats
258W - 218L
1,529 Elo+
Party 2
Loki
Loki
Impulse2
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,112 Elo+
Party 1
Rama
Rama
Magnum State
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,583 Elo+
Party 2
Janus
Janus
SquilliamSenpai
Janus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,112 Elo+
Party 1
Geb
Geb
planet_X547
Geb
Level 41
God Stats
27W - 22L
1,551 SR
Queue Stats
155W - 136L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GreeFa
Fenrir
12
2 / 3 / 2
7,079
442
4,622
16,719
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Ryan_Heissler
Ao Kuang
11
1 / 2 / 2
6,196
387
4,367
10,374
6,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
13
1 / 1 / 2
7,548
472
7,343
6,210
2,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TooMuchADHD
Achilles
11
0 / 5 / 0
6,758
422
1,975
11,561
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
1 / 3 / 1
8,473
530
4,053
8,185
2,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arcknite
Poseidon
16
8 / 1 / 4
10,449
653
14,548
7,802
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
2 / 3 / 1
7,636
477
1,272
9,469
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 2
7,992
500
6,949
9,624
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 1
8,269
517
5,314
3,149
1,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 4
7,244
453
5,598
10,037
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
14
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arcknite
Poseidon
8
1
4
10
L
Fenrir
GreeFa
Fenrir
2
3
2
1
W
Loki
2
3
1
0.83
W
2
1
2
3
L
Ao Kuang
Ryan_Heissler
Ao Kuang
1
2
2
1
W
1
0
1
1.5
L
Jing Wei
1
1
2
2
L
Achilles
TooMuchADHD
Achilles
0
5
0
0
L
1
3
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
33,681
53,049
Taken
40,081
26,505
Mitigated
18,962
12,795
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arcknite
Poseidon
14,548
2,657
0
2,048
7,802
3,111
204
1,028
6,367
89,493
0
L
Fenrir
GreeFa
Fenrir
4,622
955
0
4,079
16,719
6,672
0
5,169
11,526
0
59,135
W
Loki
1,272
89
0
3,867
9,469
3,292
0
840
8,584
0
42,445
W
6,949
4,534
0
4,778
9,624
4,131
0
1,113
8,511
0
57,138
L
Ao Kuang
Ryan_Heissler
Ao Kuang
4,367
1,204
215
1,756
10,374
6,747
0
5,475
4,817
21,273
0
W
5,314
217
0
250
3,149
1,311
0
2,384
765
65,264
0
L
Jing Wei
7,343
5,693
0
2,675
6,210
2,403
0
2,185
4,025
0
54,009
L
Achilles
TooMuchADHD
Achilles
1,975
0
0
2,115
11,561
7,684
0
7,087
4,474
0
44,339
L
4,053
151
0
1,955
8,185
2,999
92
5,329
2,681
74,405
0
W
5,598
487
0
3,485
10,037
7,117
0
3,111
6,926
19,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
41,590
423
Minions Killed
445
0
Camps Cleared
0
1,455,994
Distance Traveled
1,647,324
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,449
653
130
8
0
354,781
0
L
Fenrir
7,079
442
87
5
0
291,161
0
W
Loki
7,636
477
69
4
0
347,948
0
W
Rama
7,992
500
107
7
0
272,130
0
L
Ao Kuang
6,196
387
24
2
0
317,489
4
W
Janus
8,269
517
119
7
0
327,393
0
L
Jing Wei
7,548
472
105
7
0
309,134
9
L
Achilles
6,758
422
73
5
0
264,963
0
L
Eset
8,473
530
134
8
0
273,247
0
W
Geb
7,244
453
20
1
0
345,072
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role