Player Matchup

Hel
Hel
CheckoGod
Hel
Level 108
God Stats
2W - 1L
1,286 SR
Queue Stats
235W - 218L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Inf0rz
Kukulkan
Level 65
God Stats
11W - 3L
1,699 SR
Queue Stats
308W - 295L
1,538 Elo+
Solo
Sobek
Sobek
Kawalajnana
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MezFer
Danzaburou
Level 114
God Stats
3W - 0L
1,818 SR
Queue Stats
163W - 160L
1,519 Elo+
Solo
Hercules
Hercules
thinLord
Hercules
Level 35
God Stats
8W - 4L
1,591 SR
Queue Stats
204W - 226L
1,613 Elo+
Solo
Team Averages
Level 69
1,579 SR
1,521 Elo+

VS

Team Averages
Level 91
1,538 SR
1,636 Elo+
Apollo
Apollo
Tripod2322
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,510 Elo+
Solo
Aphrodite
Aphrodite
ViktorVaughnDoom
Aphrodite
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,811 Elo+
Solo
Thor
Thor
idontlikeyou34
Thor
Level 111
God Stats
1W - 1L
1,382 SR
Queue Stats
115W - 122L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
jathn1
Ratatoskr
Level 119
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
xHyung
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
8,195
745
7,907
13,442
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Inf0rz
Kukulkan
16
3 / 2 / 11
8,988
817
16,441
8,333
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 12
8,492
772
3,516
12,262
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MezFer
Danzaburou
18
13 / 2 / 5
11,176
1,016
16,550
14,502
7,482
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
thinLord
Hercules
17
4 / 2 / 9
9,414
856
14,444
20,451
17,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Tripod2322
Apollo
14
1 / 6 / 4
7,740
704
13,205
13,798
8,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
15
0 / 3 / 7
8,184
744
6,749
14,497
18,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 5
8,015
729
9,113
11,097
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
jathn1
Ratatoskr
16
4 / 3 / 8
8,733
794
14,306
15,085
18,339
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
xHyung
Merlin
15
3 / 6 / 7
8,530
775
11,171
9,616
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
21
Kills
11
12
Deaths
21
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Kukulkan
Inf0rz
Kukulkan
3
2
11
4.25
W
0
3
12
2
W
Danzaburou
MezFer
Danzaburou
13
2
5
7.75
L
Apollo
Tripod2322
Apollo
1
6
4
0.5
L
Aphrodite
0
3
7
1.17
L
3
3
5
1.83
L
Ratatoskr
jathn1
Ratatoskr
4
3
8
2.67
W
Hercules
thinLord
Hercules
4
2
9
4.25
L
Merlin
xHyung
Merlin
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,858
Damage
54,544
68,990
Taken
64,093
47,674
Mitigated
61,164
36,168
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,907
796
8,666
7,301
13,442
6,085
0
4,589
8,280
16,653
0
W
Kukulkan
Inf0rz
Kukulkan
16,441
429
1,408
2,214
8,333
4,234
274
2,021
5,877
32,949
0
W
3,516
179
0
2,115
12,262
12,127
167
3,336
8,194
7,252
80
W
Danzaburou
MezFer
Danzaburou
16,550
7,899
337
4,944
14,502
7,482
905
2,884
10,607
0
30,106
L
Apollo
Tripod2322
Apollo
13,205
5,815
789
1,626
13,798
8,290
0
6,537
7,077
0
25,651
L
Aphrodite
6,749
1,848
6,869
5,862
14,497
18,635
0
5,425
8,827
12,075
0
L
9,113
1,345
1,778
1,985
11,097
10,433
0
3,468
7,495
0
13,432
L
Ratatoskr
jathn1
Ratatoskr
14,306
1,924
701
3,094
15,085
18,339
0
7,374
7,597
0
18,132
W
Hercules
thinLord
Hercules
14,444
3,306
1,635
7,548
20,451
17,746
189
4,631
14,765
0
26,127
L
Merlin
xHyung
Merlin
11,171
545
686
207
9,616
5,467
0
4,543
5,073
28,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,265
Gold Earned
41,202
131
Minions Killed
116
0
Camps Cleared
0
1,048,439
Distance Traveled
1,078,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,195
745
18
2
0
214,453
0
W
Kukulkan
8,988
817
38
3
0
225,448
0
W
Sobek
8,492
772
5
0
0
198,970
0
W
Danzaburou
11,176
1,016
31
3
0
195,262
0
L
Apollo
7,740
704
40
4
0
200,719
0
L
Aphrodite
8,184
744
12
1
0
236,782
0
L
Thor
8,015
729
6
1
0
221,846
0
L
Ratatoskr
8,733
794
10
1
0
233,888
0
W
Hercules
9,414
856
39
4
0
214,306
0
L
Merlin
8,530
775
48
4
0
185,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role