Player Matchup

Ix Chel
Ix Chel
St0L3DaB00Ty
Ix Chel
Level 159
God Stats
47W - 43L
1,697 SR
Queue Stats
299W - 279L
1,580 Elo+
Solo
King Arthur
King Arthur
TyphanXv
King Arthur
Level 129
God Stats
47W - 57L
1,518 SR
Queue Stats
514W - 542L
1,527 Elo+
Solo
Cupid
Cupid
VlPERcat
Cupid
Level 156
God Stats
1W - 1L
1,428 SR
Queue Stats
147W - 172L
1,526 Elo+
Party 1
Fenrir
Fenrir
fuzzyhammer
Fenrir
Level 147
God Stats
8W - 5L
1,689 SR
Queue Stats
212W - 224L
1,517 Elo+
Party 1
Charon
Charon
incredizan2
Charon
Level 114
God Stats
2W - 1L
1,714 SR
Queue Stats
101W - 119L
1,471 Elo+
Party 1
Team Averages
Level 141
1,609 SR
1,524 Elo+

VS

Team Averages
Level 102
1,494 SR
1,558 Elo+
Bellona
Bellona
Hi1amDave
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
IIIKazIII
Yu Huang
Level 141
God Stats
10W - 6L
1,756 SR
Queue Stats
258W - 244L
1,628 Elo+
Solo
Chaac
Chaac
Plump420
Chaac
Level 127
God Stats
2W - 2L
1,635 SR
Queue Stats
219W - 203L
1,590 Elo+
Party 3
Charon
Charon
SporkThe
Charon
Level 146
God Stats
0W - 3L
1,324 SR
Queue Stats
154W - 152L
1,534 Elo+
Party 3
Hachiman
Hachiman
VideoGamerMan
Hachiman
Level 87
God Stats
0W - 4L
1,255 SR
Queue Stats
59W - 41L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
St0L3DaB00Ty
Ix Chel
16
4 / 0 / 2
9,549
562
9,998
7,024
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TyphanXv
King Arthur
16
5 / 0 / 2
9,793
576
10,364
19,646
17,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
VlPERcat
Cupid
16
3 / 0 / 2
9,607
565
7,861
10,091
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
2 / 2 / 5
8,158
480
8,906
15,013
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
12
2 / 0 / 6
8,454
497
6,260
11,113
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hi1amDave
Bellona
12
0 / 6 / 1
6,966
410
5,865
16,376
15,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yu Huang
IIIKazIII
Yu Huang
15
0 / 1 / 1
8,326
490
8,749
10,068
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Plump420
Chaac
10
0 / 3 / 1
6,773
398
7,084
13,073
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
SporkThe
Charon
12
0 / 3 / 0
7,383
434
5,623
14,643
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
VideoGamerMan
Hachiman
13
1 / 3 / 1
7,498
441
5,391
11,150
3,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
1
2
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hi1amDave
Bellona
0
6
1
0.08
L
Yu Huang
IIIKazIII
Yu Huang
0
1
1
0.5
L
Chaac
Plump420
Chaac
0
3
1
0.17
L
Charon
SporkThe
Charon
0
3
0
0
W
Ix Chel
St0L3DaB00Ty
Ix Chel
4
0
2
5
W
King Arthur
TyphanXv
King Arthur
5
0
2
6
L
Hachiman
VideoGamerMan
Hachiman
1
3
1
0.5
W
Cupid
VlPERcat
Cupid
3
0
2
4
W
Fenrir
2
2
5
2.25
W
Charon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,389
Damage
32,712
62,887
Taken
65,310
43,771
Mitigated
43,601
21,825
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hi1amDave
Bellona
5,865
1,987
0
2,174
16,376
15,045
0
2,012
14,364
0
41,851
L
Yu Huang
IIIKazIII
Yu Huang
8,749
362
300
2,295
10,068
4,319
0
4,475
5,593
91,597
0
L
Chaac
Plump420
Chaac
7,084
2,589
0
5,569
13,073
6,890
0
3,288
9,785
0
45,114
L
Charon
SporkThe
Charon
5,623
888
0
4,666
14,643
13,424
12
5,217
9,426
34,050
0
W
Ix Chel
St0L3DaB00Ty
Ix Chel
9,998
1,020
1,562
2,561
7,024
3,238
423
3,191
3,593
87,447
0
W
King Arthur
TyphanXv
King Arthur
10,364
1,131
0
5,744
19,646
17,028
30
1,762
17,884
0
78,841
L
Hachiman
VideoGamerMan
Hachiman
5,391
3,025
0
3,549
11,150
3,923
0
1,327
9,823
0
48,847
W
Cupid
VlPERcat
Cupid
7,861
4,796
413
6,630
10,091
4,483
2,847
1,752
8,339
0
86,660
W
Fenrir
8,906
2,481
0
2,278
15,013
7,295
0
3,073
11,940
0
56,767
W
Charon
6,260
1,186
0
2,637
11,113
11,727
30
4,380
6,637
25,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
36,946
537
Minions Killed
418
0
Camps Cleared
0
1,681,658
Distance Traveled
1,567,335
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,966
410
55
3
0
299,367
2
L
Yu Huang
8,326
490
148
9
0
338,910
5
L
Chaac
6,773
398
78
5
0
297,717
0
L
Charon
7,383
434
38
2
0
306,145
0
W
Ix Chel
9,549
562
176
10
0
327,079
3
W
King Arthur
9,793
576
108
6
0
340,959
6
L
Hachiman
7,498
441
99
6
0
325,196
2
W
Cupid
9,607
565
155
9
0
328,655
0
W
Fenrir
8,158
480
72
4
0
361,126
0
W
Charon
8,454
497
26
2
0
323,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role