Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GengarG1753
Sol
Level 66
God Stats
2W - 6L
1,377 SR
Queue Stats
147W - 171L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Saltysharkey
Kuzenbo
Level 64
God Stats
0W - 3L
1,255 SR
Queue Stats
345W - 370L
1,396 Elo+
Solo
Scylla
Scylla
lluuven
Scylla
Level 136
God Stats
6W - 9L
1,379 SR
Queue Stats
197W - 185L
1,462 Elo+
Solo
Team Averages
Level 95
1,402 SR
1,459 Elo+

VS

Team Averages
Level 79
1,525 SR
1,415 Elo+
Sun Wukong
Sun Wukong
Harvestah
Sun Wukong
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 55L
1,463 Elo+
Solo
Surtr
Surtr
Mucio07
Surtr
Level 53
God Stats
1W - 4L
1,400 SR
Queue Stats
98W - 79L
1,411 Elo+
Party 1
Maui
Maui
Softieclouds
Maui
Level 41
God Stats
2W - 4L
1,727 SR
Queue Stats
252W - 314L
1,415 Elo+
Solo
Geb
Geb
emperor spider
Geb
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,384 Elo+
Solo
Hachiman
Hachiman
jackssauro
Hachiman
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 113L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 3
6,756
965
6,346
4,018
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
 
Tsukuyomi
12
1 / 4 / 2
5,792
827
5,240
7,992
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 5
6,292
899
5,065
6,500
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Saltysharkey
Kuzenbo
1
0 / 0 / 0
1,764
252
0
0
0
Scylla
lluuven
Scylla
13
2 / 3 / 2
6,477
925
5,085
4,684
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Harvestah
Sun Wukong
12
3 / 1 / 7
6,686
955
3,196
6,121
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Mucio07
Surtr
12
1 / 1 / 9
6,356
908
2,337
5,794
5,138
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 6
6,150
879
1,929
3,659
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 1 / 5
7,325
1,046
2,075
6,413
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
jackssauro
Hachiman
12
4 / 2 / 7
7,160
1,023
10,396
5,873
2,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
5
Kills
12
12
Deaths
5
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
3
1.75
L
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
L
0
3
5
0.83
W
Sun Wukong
Harvestah
Sun Wukong
3
1
7
6.5
W
Surtr
Mucio07
Surtr
1
1
9
5.5
L
Kuzenbo
Saltysharkey
Kuzenbo
0
0
0
0
W
1
0
6
4
W
3
1
5
5.5
W
Hachiman
jackssauro
Hachiman
4
2
7
3.75
L
Scylla
lluuven
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
19,933
23,194
Taken
27,860
9,794
Mitigated
22,770
4,767
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,346
624
102
259
4,018
1,868
0
661
3,230
20,304
0
L
Tsukuyomi
 
Tsukuyomi
5,240
1,045
111
1,143
7,992
3,461
0
1,736
6,208
0
10,743
L
5,065
582
967
1,901
6,500
2,536
0
1,130
5,242
10,934
0
W
Sun Wukong
Harvestah
Sun Wukong
3,196
254
1,579
1,177
6,121
5,202
0
3,151
2,808
0
15,530
W
Surtr
Mucio07
Surtr
2,337
523
158
1,479
5,794
5,138
0
3,029
2,717
87
5,298
L
Kuzenbo
Saltysharkey
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
1,929
101
122
1,155
3,659
3,173
0
1,767
1,892
3,529
0
W
2,075
144
181
924
6,413
6,729
0
4,440
1,877
6,279
0
W
Hachiman
jackssauro
Hachiman
10,396
6,780
223
1,808
5,873
2,528
0
4,051
1,822
0
18,439
L
Scylla
lluuven
Scylla
5,085
409
199
85
4,684
1,929
0
606
3,993
10,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
33,677
79
Minions Killed
67
0
Camps Cleared
0
546,438
Distance Traveled
718,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,756
965
36
5
0
133,149
0
L
Tsukuyomi
5,792
827
7
1
0
148,501
0
L
Sol
6,292
899
17
2
0
144,154
0
W
Sun Wukong
6,686
955
22
3
0
151,489
0
W
Surtr
6,356
908
7
1
0
155,429
0
L
Kuzenbo
1,764
252
0
0
0
0
0
W
Maui
6,150
879
3
0
0
126,976
0
W
Geb
7,325
1,046
8
1
0
147,332
0
W
Hachiman
7,160
1,023
27
4
0
136,789
0
L
Scylla
6,477
925
19
3
0
120,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role