Player Matchup

Anubis
Anubis
MajorLoki
Anubis
Level 79
God Stats
6W - 1L
1,823 SR
Queue Stats
145W - 145L
1,532 Elo+
Party 1
Susano
Susano
RNGaming
Susano
Level 27
God Stats
1W - 3L
1,120 SR
Queue Stats
36W - 33L
1,509 Elo+
Party 1
Ares
Ares
Seleneah
Ares
Level 153
God Stats
9W - 5L
1,569 SR
Queue Stats
316W - 306L
1,512 Elo+
Solo
Hachiman
Hachiman
awesome-a-man
Hachiman
Level 147
God Stats
8W - 2L
1,638 SR
Queue Stats
160W - 156L
1,525 Elo+
Party 1
Bellona
Bellona
rachel_defroggy
Bellona
Level 129
God Stats
2W - 2L
1,241 SR
Queue Stats
646W - 606L
1,524 Elo+
Solo
Team Averages
Level 107
1,478 SR
1,520 Elo+

VS

Team Averages
Level 93
1,504 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AIeXandeR96
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,487 Elo+
Solo
Charon
Charon
Dr_Nerd_
Charon
Level 102
God Stats
28W - 22L
1,612 SR
Queue Stats
133W - 136L
1,437 Elo+
Solo
Thoth
Thoth
Julona
Thoth
Level 143
God Stats
0W - 1L
1,292 SR
Queue Stats
151W - 133L
1,530 Elo+
Party 2
Hachiman
Hachiman
Rynken
Hachiman
Level 50
God Stats
22W - 15L
1,616 SR
Queue Stats
126W - 129L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MajorLoki
Anubis
15
0 / 3 / 2
8,771
548
5,913
11,379
5,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
RNGaming
Susano
15
4 / 1 / 2
9,063
566
6,692
12,975
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
13
2 / 0 / 3
8,500
531
6,199
8,471
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
awesome-a-man
Hachiman
16
2 / 0 / 0
9,078
567
10,877
9,953
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 0
9,139
571
12,909
17,289
20,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 2 / 1
9,003
563
10,735
17,268
22,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 3
8,452
528
5,319
13,311
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Dr_Nerd_
Charon
10
0 / 0 / 2
6,817
426
5,640
11,847
8,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Julona
Thoth
14
2 / 2 / 0
7,775
486
10,954
6,815
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rynken
Hachiman
13
0 / 2 / 0
7,479
467
6,110
12,380
4,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
1
1.25
L
2
4
3
0.88
L
Charon
Dr_Nerd_
Charon
0
0
2
1
L
Thoth
Julona
Thoth
2
2
0
1
W
Anubis
MajorLoki
Anubis
0
3
2
0.33
W
Susano
RNGaming
Susano
4
1
2
5
L
Hachiman
Rynken
Hachiman
0
2
0
0
W
Ares
2
0
3
3.5
W
Hachiman
awesome-a-man
Hachiman
2
0
0
2
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
38,758
60,067
Taken
61,621
42,831
Mitigated
42,302
23,769
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,735
3,811
0
5,903
17,268
22,468
0
851
16,417
1,476
63,508
L
5,319
716
0
1,000
13,311
4,734
0
3,609
9,702
0
65,532
L
Charon
Dr_Nerd_
Charon
5,640
861
0
3,615
11,847
8,441
0
4,036
7,759
19,031
0
L
Thoth
Julona
Thoth
10,954
394
0
750
6,815
2,430
0
2,426
4,389
61,050
0
W
Anubis
MajorLoki
Anubis
5,913
139
0
5,586
11,379
5,536
492
6,937
4,442
80,063
0
W
Susano
RNGaming
Susano
6,692
2,138
0
1,945
12,975
5,552
0
3,328
9,647
0
74,375
L
Hachiman
Rynken
Hachiman
6,110
4,456
0
5,019
12,380
4,229
0
1,211
11,169
0
59,536
W
Ares
6,199
131
0
2,503
8,471
7,541
317
3,927
4,544
23,000
0
W
Hachiman
awesome-a-man
Hachiman
10,877
6,022
0
6,832
9,953
4,082
2,928
1,967
7,986
0
85,901
W
12,909
4,206
0
6,903
17,289
20,120
0
1,051
16,238
0
78,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,551
Gold Earned
39,526
507
Minions Killed
450
0
Camps Cleared
0
1,618,291
Distance Traveled
1,599,671
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,003
563
117
7
0
309,658
2
L
Thor
8,452
528
94
6
0
346,222
0
L
Charon
6,817
426
15
1
0
326,786
4
L
Thoth
7,775
486
121
8
0
317,274
1
W
Anubis
8,771
548
118
7
0
288,372
4
W
Susano
9,063
566
106
7
0
393,381
0
L
Hachiman
7,479
467
103
6
0
299,731
0
W
Ares
8,500
531
22
1
0
334,949
3
W
Hachiman
9,078
567
127
8
0
298,613
1
W
Bellona
9,139
571
134
8
0
302,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role