Player Matchup

Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BubbaSmitty
Charon
Level 128
God Stats
1W - 3L
1,382 SR
Queue Stats
60W - 85L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
CrippleOverlord
Baron Samedi
Level 210
God Stats
2W - 2L
1,593 SR
Queue Stats
127W - 155L
1,493 Elo+
Party 1
Chernobog
Chernobog
ItsJensen
Chernobog
Level 158
God Stats
4W - 3L
1,505 SR
Queue Stats
211W - 242L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
JayWastewater
Hun Batz
Level 99
God Stats
1W - 0L
1,632 SR
Queue Stats
10W - 2L
1,930 Elo+
Party 1
Team Averages
Level 150
1,522 SR
1,576 Elo+

VS

Team Averages
Level 130
1,478 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Deathcomes19
Zeus
Level 142
God Stats
6W - 6L
1,592 SR
Queue Stats
189W - 173L
1,518 Elo+
Solo
Bastet
Bastet
FirstLight500
Bastet
Level 127
God Stats
3W - 4L
1,544 SR
Queue Stats
152W - 151L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
Two-K-Nav
Kuzenbo
Level 155
God Stats
0W - 1L
1,253 SR
Queue Stats
83W - 82L
1,481 Elo+
Solo
Charybdis
Charybdis
syuuyuu63
Charybdis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 141L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 1 / 0
6,989
777
2,366
5,096
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
8
0 / 1 / 1
5,423
603
3,080
6,796
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
CrippleOverlord
Baron Samedi
11
4 / 0 / 3
6,308
701
6,487
6,213
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ItsJensen
Chernobog
10
2 / 0 / 1
6,191
688
3,561
4,608
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
JayWastewater
Hun Batz
9
2 / 2 / 3
5,298
589
3,763
9,612
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
1 / 2 / 0
4,134
459
719
3,684
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
5,341
593
5,607
6,302
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 0
4,844
538
5,072
7,790
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Two-K-Nav
Kuzenbo
9
1 / 0 / 0
5,093
566
3,972
8,085
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
syuuyuu63
Charybdis
9
0 / 2 / 0
4,775
531
2,265
4,583
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
0
2
L
Loki
 
Loki
1
2
0
0.5
W
Charon
0
1
1
0.5
W
Baron Samedi
CrippleOverlord
Baron Samedi
4
0
3
5.5
L
1
4
2
0.5
L
1
2
0
0.5
W
Chernobog
ItsJensen
Chernobog
2
0
1
2.5
W
Hun Batz
JayWastewater
Hun Batz
2
2
3
1.75
L
Kuzenbo
Two-K-Nav
Kuzenbo
1
0
0
1
L
Charybdis
syuuyuu63
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
17,635
32,325
Taken
30,444
13,500
Mitigated
14,450
13,319
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,366
1,123
0
2,308
5,096
2,378
533
98
4,998
323
51,545
L
Loki
 
Loki
719
278
0
1,162
3,684
850
0
53
3,631
0
12,186
W
Charon
3,080
687
1,088
2,167
6,796
3,939
45
2,008
4,714
20,048
0
W
Baron Samedi
CrippleOverlord
Baron Samedi
6,487
302
502
2,314
6,213
2,406
23
2,087
3,934
34,771
0
L
5,607
1,258
0
789
6,302
2,171
0
2,554
3,472
38,064
0
L
5,072
1,452
0
3,590
7,790
2,485
0
1,755
5,963
0
29,628
W
Chernobog
ItsJensen
Chernobog
3,561
1,693
0
2,120
4,608
1,466
240
667
3,941
0
42,477
W
Hun Batz
JayWastewater
Hun Batz
3,763
1,284
0
2,820
9,612
3,311
522
4,367
5,061
0
19,683
L
Kuzenbo
Two-K-Nav
Kuzenbo
3,972
1,631
0
2,258
8,085
7,413
0
3,346
4,639
17,280
0
L
Charybdis
syuuyuu63
Charybdis
2,265
1,262
0
778
4,583
1,531
0
1,418
3,119
0
33,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
24,187
306
Minions Killed
221
0
Camps Cleared
0
946,481
Distance Traveled
870,966
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,989
777
94
10
0
216,768
0
L
Loki
4,134
459
21
2
0
111,003
0
W
Charon
5,423
603
29
3
0
182,981
3
W
Baron Samedi
6,308
701
74
8
0
164,134
0
L
Zeus
5,341
593
80
9
0
168,864
1
L
Bastet
4,844
538
53
6
0
221,665
0
W
Chernobog
6,191
688
81
9
0
177,203
0
W
Hun Batz
5,298
589
28
3
0
205,395
0
L
Kuzenbo
5,093
566
24
3
0
197,883
0
L
Charybdis
4,775
531
43
5
0
171,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role