Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IIMarlon03II
Charon
Level 89
God Stats
5W - 5L
1,688 SR
Queue Stats
181W - 211L
1,411 Elo+
Party 1
Anubis
Anubis
Takoruma
Anubis
Level 108
God Stats
0W - 3L
1,264 SR
Queue Stats
217W - 215L
1,565 Elo+
Party 1
Apollo
Apollo
Zenchux
Apollo
Level 147
God Stats
3W - 5L
1,467 SR
Queue Stats
291W - 265L
1,584 Elo+
Party 1
Team Averages
Level 109
1,484 SR
1,512 Elo+

VS

Team Averages
Level 120
1,697 SR
1,539 Elo+
Ares
Ares
Alisalehi512
Ares
Level 88
God Stats
27W - 22L
1,721 SR
Queue Stats
564W - 560L
1,458 Elo+
Party 3
Cabrakan
Cabrakan
Jdiesel5
Cabrakan
Level 124
God Stats
2W - 1L
1,875 SR
Queue Stats
73W - 68L
1,585 Elo+
Party 2
Shiva
Shiva
MoeinRasoli1
Shiva
Level 110
God Stats
25W - 21L
1,506 SR
Queue Stats
350W - 353L
1,433 Elo+
Party 3
Sun Wukong
Sun Wukong
hiobus
Sun Wukong
Level 120
God Stats
28W - 15L
1,707 SR
Queue Stats
80W - 69L
1,601 Elo+
Solo
Hou Yi
Hou Yi
josh5576
Hou Yi
Level 158
God Stats
7W - 9L
1,676 SR
Queue Stats
311W - 290L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 0
6,103
555
6,694
8,029
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
10
1 / 3 / 1
5,683
517
6,642
8,677
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
9
0 / 3 / 2
5,427
493
4,582
7,652
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Takoruma
Anubis
12
0 / 1 / 0
6,864
624
5,113
7,715
4,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Zenchux
Apollo
9
0 / 4 / 1
5,128
466
4,740
9,404
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,604
509
2,694
10,104
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Jdiesel5
Cabrakan
10
1 / 0 / 1
5,307
482
4,661
9,069
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 4
5,792
527
7,331
11,321
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
hiobus
Sun Wukong
11
1 / 0 / 1
6,518
593
4,444
9,838
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
josh5576
Hou Yi
13
8 / 0 / 1
7,595
690
8,459
7,523
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
13
13
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Pele
 
Pele
1
3
1
0.5
W
1
0
3
2.5
L
Charon
0
3
2
0.33
W
Cabrakan
Jdiesel5
Cabrakan
1
0
1
1.5
W
2
2
4
2
L
Anubis
Takoruma
Anubis
0
1
0
0
L
Apollo
Zenchux
Apollo
0
4
1
0.13
W
Sun Wukong
hiobus
Sun Wukong
1
0
1
1.5
W
Hou Yi
josh5576
Hou Yi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,771
Damage
27,589
41,477
Taken
47,855
19,046
Mitigated
25,658
14,880
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,694
519
843
4,013
8,029
3,047
504
3,734
4,295
44,747
0
L
Pele
 
Pele
6,642
1,232
0
887
8,677
2,984
0
2,642
5,873
0
45,803
W
2,694
208
0
2,190
10,104
4,606
0
1,535
8,569
32,604
0
L
Charon
4,582
1,030
0
1,514
7,652
5,326
0
460
7,192
16,046
0
W
Cabrakan
Jdiesel5
Cabrakan
4,661
1,360
0
2,260
9,069
5,826
0
4,597
4,472
32,009
0
W
7,331
1,145
290
4,014
11,321
4,912
0
4,652
6,669
0
34,541
L
Anubis
Takoruma
Anubis
5,113
602
0
4,605
7,715
4,987
0
372
7,343
64,322
0
L
Apollo
Zenchux
Apollo
4,740
2,970
0
3,018
9,404
2,702
0
159
9,245
0
32,708
W
Sun Wukong
hiobus
Sun Wukong
4,444
1,467
0
2,972
9,838
7,414
0
4,578
5,260
0
55,100
W
Hou Yi
josh5576
Hou Yi
8,459
4,843
0
4,876
7,523
2,900
69
1,090
6,337
0
59,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
30,816
337
Minions Killed
344
0
Camps Cleared
0
1,039,935
Distance Traveled
1,075,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,103
555
86
8
0
216,356
0
L
Pele
5,683
517
61
6
0
244,539
0
W
Ares
5,604
509
55
5
0
235,353
0
L
Charon
5,427
493
12
1
0
209,206
0
W
Cabrakan
5,307
482
52
5
0
215,851
0
W
Shiva
5,792
527
36
3
0
227,559
0
L
Anubis
6,864
624
105
10
0
180,435
0
L
Apollo
5,128
466
73
7
0
189,399
0
W
Sun Wukong
6,518
593
107
10
0
203,272
0
W
Hou Yi
7,595
690
94
9
0
193,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role