Player Matchup

Ymir
Ymir
ItzNik8783
Ymir
Level 165
God Stats
7W - 7L
1,956 SR
Queue Stats
574W - 540L
1,504 Elo+
Solo
Anubis
Anubis
Timo Gurner
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
x1manJardine
Gilgamesh
Level 96
God Stats
1W - 3L
1,580 SR
Queue Stats
5W - 11L
1,456 Elo+
Party 1
Team Averages
Level 128
1,679 SR
1,472 Elo+

VS

Team Averages
Level 135
1,488 SR
1,510 Elo+
Ravana
Ravana
 
Ravana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Midhun
Discordia
Level 147
God Stats
5W - 4L
1,464 SR
Queue Stats
423W - 433L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,015
729
4,191
12,465
9,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
0 / 3 / 0
7,733
703
4,970
7,144
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
x1manJardine
Gilgamesh
10
0 / 3 / 1
7,855
714
4,553
11,549
6,793
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 0 / 5
9,398
854
8,691
5,122
3,810
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
 
Charon
11
0 / 0 / 10
8,311
756
5,593
7,915
7,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Midhun
Discordia
13
5 / 1 / 4
9,360
851
12,207
5,972
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
5
7.5
W
Charon
 
Charon
0
0
10
5
L
1
4
0
0.25
W
Discordia
Midhun
Discordia
5
1
4
7
L
Anubis
0
3
0
0
L
Gilgamesh
x1manJardine
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,714
Damage
26,491
31,158
Taken
19,009
20,501
Mitigated
13,417
1,982
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,691
2,478
0
413
5,122
3,810
0
2,161
2,961
0
37,014
W
Charon
 
Charon
5,593
917
0
500
7,915
7,030
100
4,221
3,694
14,862
0
L
4,191
1,137
0
518
12,465
9,974
0
7,456
4,977
18,416
0
W
Discordia
Midhun
Discordia
12,207
574
0
2,199
5,972
2,577
0
3,048
2,924
53,285
0
L
Anubis
4,970
113
0
1,258
7,144
3,734
0
4,797
2,347
35,683
0
L
Gilgamesh
x1manJardine
Gilgamesh
4,553
1,923
0
206
11,549
6,793
0
5,957
5,592
0
25,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,603
Gold Earned
27,069
120
Minions Killed
129
0
Camps Cleared
0
571,577
Distance Traveled
660,055
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,398
854
56
5
0
232,246
4
W
Charon
8,311
756
2
0
0
206,169
4
L
Ymir
8,015
729
22
2
0
181,276
0
W
Discordia
9,360
851
71
6
0
221,640
0
L
Anubis
7,733
703
62
6
0
188,074
0
L
Gilgamesh
7,855
714
36
3
0
202,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role