Player Matchup

Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
IIMarlon03II
Charon
Level 89
God Stats
5W - 5L
1,900 SR
Queue Stats
181W - 211L
1,411 Elo+
Party 2
Zeus
Zeus
Tschoschy
Zeus
Level 38
God Stats
0W - 1L
1,298 SR
Queue Stats
23W - 20L
1,577 Elo+
Solo
Arachne
Arachne
Zenchux
Arachne
Level 147
God Stats
3W - 6L
1,519 SR
Queue Stats
291W - 265L
1,599 Elo+
Party 2
Bakasura
Bakasura
ukurennый
Bakasura
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 57L
1,426 Elo+
Solo
Team Averages
Level 86
1,543 SR
1,503 Elo+

VS

Team Averages
Level 65
1,519 SR
1,500 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Adriianet
Vamana
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 75L
1,515 Elo+
Party 1
Raijin
Raijin
CHAMPICALVO122
Raijin
Level 29
God Stats
4W - 1L
1,714 SR
Queue Stats
21W - 31L
1,463 Elo+
Party 1
Ullr
Ullr
Real_Pillzz
Ullr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 101L
1,524 Elo+
Solo
Khepri
Khepri
SedyloYtb
Khepri
Level 64
God Stats
2W - 3L
1,380 SR
Queue Stats
21W - 23L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 1 / 0
5,675
516
8,164
5,547
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
8
0 / 1 / 4
5,260
478
2,906
8,341
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
2 / 5 / 0
6,024
548
8,303
8,112
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zenchux
Arachne
11
2 / 2 / 1
5,979
544
3,850
9,423
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
ukurennый
Bakasura
10
0 / 4 / 1
5,743
522
3,826
10,259
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 3 / 6
6,923
629
5,949
9,345
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Adriianet
Vamana
12
4 / 0 / 3
7,515
683
7,927
8,285
5,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 1 / 2
7,942
722
5,727
8,045
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 1
5,918
538
4,498
6,481
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
SedyloYtb
Khepri
7
0 / 2 / 5
5,222
475
1,579
6,380
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
13
13
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
0
3
W
Cliodhna
 
Cliodhna
3
3
6
2
W
Vamana
Adriianet
Vamana
4
0
3
5.5
W
6
1
2
7
L
Charon
0
1
4
2
W
0
1
1
0.5
W
Khepri
SedyloYtb
Khepri
0
2
5
1.25
L
Zeus
2
5
0
0.4
L
Arachne
Zenchux
Arachne
2
2
1
1.25
L
Bakasura
ukurennый
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
25,680
41,682
Taken
38,536
19,642
Mitigated
18,542
10,665
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,164
2,942
0
2,753
5,547
2,139
0
425
5,122
0
37,358
W
Cliodhna
 
Cliodhna
5,949
1,740
0
592
9,345
3,483
0
2,685
6,392
0
44,273
W
Vamana
Adriianet
Vamana
7,927
4,045
0
1,438
8,285
5,384
0
1,635
5,405
0
60,316
W
5,727
572
0
1,188
8,045
3,016
0
4,226
3,807
59,683
0
L
Charon
2,906
930
0
1,559
8,341
5,906
0
2,313
6,028
11,154
0
W
4,498
1,845
0
1,318
6,481
2,673
0
1,155
5,326
0
42,482
W
Khepri
SedyloYtb
Khepri
1,579
238
68
863
6,380
3,986
0
1,490
4,754
6,865
0
L
Zeus
8,303
1,248
0
870
8,112
2,625
0
2,983
4,961
50,987
0
L
Arachne
Zenchux
Arachne
3,850
2,826
0
1,647
9,423
3,715
0
1,432
7,991
0
43,811
L
Bakasura
ukurennый
Bakasura
3,826
2,142
0
3,836
10,259
5,257
0
19
10,240
0
26,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
33,520
298
Minions Killed
383
0
Camps Cleared
0
1,089,804
Distance Traveled
1,143,120
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,675
516
56
5
0
195,484
0
W
Cliodhna
6,923
629
71
6
0
264,451
0
W
Vamana
7,515
683
107
10
0
223,147
0
W
Raijin
7,942
722
112
10
0
235,008
0
L
Charon
5,260
478
14
1
0
227,394
2
W
Ullr
5,918
538
86
8
0
195,151
2
W
Khepri
5,222
475
7
1
0
225,363
0
L
Zeus
6,024
548
82
7
0
203,004
2
L
Arachne
5,979
544
69
6
0
259,001
1
L
Bakasura
5,743
522
77
7
0
204,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role