Player Matchup

Chiron
Chiron
Hairyman619
Chiron
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,307 Elo+
Party 1
King Arthur
King Arthur
Schaddeschorsch_
King Arthur
Level 136
God Stats
107W - 110L
1,525 SR
Queue Stats
382W - 370L
1,479 Elo+
Solo
Charon
Charon
TH3MAC
Charon
Level 98
God Stats
1W - 6L
1,345 SR
Queue Stats
26W - 26L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
Themacisback
Kukulkan
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 10L
1,280 Elo+
Party 1
Pele
Pele
theitsfly
Pele
Level 63
God Stats
124W - 100L
1,532 SR
Queue Stats
220W - 200L
1,510 Elo+
Solo
Team Averages
Level 77
1,480 SR
1,374 Elo+

VS

Team Averages
Level 72
1,450 SR
1,436 Elo+
Anubis
Anubis
Eterngard
Anubis
Level 39
God Stats
21W - 32L
1,400 SR
Queue Stats
114W - 226L
1,386 Elo+
Party 2
Apollo
Apollo
Iperchad
Apollo
Level 65
God Stats
10W - 11L
1,532 SR
Queue Stats
391W - 571L
1,447 Elo+
Party 2
Bastet
Bastet
MeBeccoLaPasta
Bastet
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
240W - 386L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
lordgummybear
Gilgamesh
Level 93
God Stats
2W - 2L
1,527 SR
Queue Stats
78W - 70L
1,482 Elo+
Party 3
King Arthur
King Arthur
wilesy24
King Arthur
Level 103
God Stats
2W - 4L
1,292 SR
Queue Stats
99W - 99L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 3 / 2
7,715
454
12,591
13,083
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Schaddeschorsch_
King Arthur
13
0 / 0 / 0
8,087
476
9,105
15,415
15,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
TH3MAC
Charon
12
2 / 1 / 3
8,229
484
7,182
12,202
10,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Themacisback
Kukulkan
13
1 / 4 / 1
7,654
450
6,515
9,428
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
1 / 5 / 1
7,051
415
4,070
11,411
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eterngard
Anubis
17
5 / 2 / 3
10,339
608
13,398
13,948
6,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Iperchad
Apollo
14
2 / 4 / 3
8,500
500
6,880
13,768
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 2
9,246
544
5,202
11,815
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
lordgummybear
Gilgamesh
13
2 / 1 / 3
8,024
472
9,172
14,048
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
wilesy24
King Arthur
16
1 / 0 / 1
9,362
551
9,144
15,074
15,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
13
13
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Eterngard
Anubis
5
2
3
3.25
L
Chiron
3
3
2
1.33
W
Apollo
Iperchad
Apollo
2
4
3
0.88
W
3
1
2
4
L
King Arthur
Schaddeschorsch_
King Arthur
0
0
0
0
L
Charon
TH3MAC
Charon
2
1
3
3.5
L
Kukulkan
Themacisback
Kukulkan
1
4
1
0.38
W
Gilgamesh
lordgummybear
Gilgamesh
2
1
3
3.5
L
Pele
1
5
1
0.3
W
King Arthur
wilesy24
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,463
Damage
43,796
61,539
Taken
68,653
38,216
Mitigated
43,484
12,440
Healing
24,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Eterngard
Anubis
13,398
569
0
9,588
13,948
6,982
2,244
6,029
7,887
92,645
0
L
Chiron
12,591
5,649
296
2,524
13,083
5,302
862
49
12,380
0
52,811
W
Apollo
Iperchad
Apollo
6,880
3,182
0
5,078
13,768
5,504
2,371
2,898
10,870
0
59,895
W
5,202
848
0
4,814
11,815
4,703
1,229
1,581
10,234
0
63,991
L
King Arthur
Schaddeschorsch_
King Arthur
9,105
282
0
3,578
15,415
15,738
0
3,008
12,407
1,729
61,965
L
Charon
TH3MAC
Charon
7,182
1,477
0
1,902
12,202
10,824
0
1,592
10,319
29,911
0
L
Kukulkan
Themacisback
Kukulkan
6,515
414
0
1,750
9,428
3,228
0
4,665
4,718
45,685
0
W
Gilgamesh
lordgummybear
Gilgamesh
9,172
2,805
0
1,522
14,048
10,734
46
2,953
11,095
0
48,139
L
Pele
4,070
1,054
0
2,390
11,411
3,124
0
4,179
7,232
0
44,391
W
King Arthur
wilesy24
King Arthur
9,144
1,054
0
3,577
15,074
15,561
220
1,097
13,977
0
77,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
45,471
388
Minions Killed
512
0
Camps Cleared
0
1,453,537
Distance Traveled
1,713,112
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,339
608
148
9
0
303,419
0
L
Chiron
7,715
454
94
6
0
328,797
4
W
Apollo
8,500
500
78
5
0
332,254
0
W
Bastet
9,246
544
82
5
0
407,572
0
L
King Arthur
8,087
476
118
7
0
349,073
0
L
Charon
8,229
484
22
1
0
310,849
1
L
Kukulkan
7,654
450
87
5
0
292,139
0
W
Gilgamesh
8,024
472
79
5
0
348,179
0
L
Pele
7,051
415
67
4
0
172,679
0
W
King Arthur
9,362
551
125
7
0
321,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role