Player Matchup

Hera
Hera
VadjniArden
Hera
Level 88
God Stats
1W - 1L
1,152 SR
Queue Stats
39W - 42L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xexilia
Kumbhakarna
Level 63
God Stats
1W - 1L
1,394 SR
Queue Stats
12W - 20L
1,260 Elo+
Party 2
Bellona
Bellona
ZombieSlayer349
Bellona
Level 34
God Stats
1W - 1L
1,202 SR
Queue Stats
17W - 35L
1,311 Elo+
Party 2
Hades
Hades
candyy canee22
Hades
Level 100
God Stats
1W - 0L
1,294 SR
Queue Stats
24W - 41L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
鬼宿鬼宿
Danzaburou
Level 85
God Stats
13W - 3L
1,500 SR
Queue Stats
492W - 477L
1,480 Elo+
Solo
Team Averages
Level 74
1,308 SR
1,370 Elo+

VS

Team Averages
Level 85
1,500 SR
1,292 Elo+
Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
D0ITF0RHORUS
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 107L
1,637 Elo+
Solo
Amaterasu
Amaterasu
IgoRPoweR00
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,028 Elo+
Party 1
King Arthur
King Arthur
Walking1994
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,265 Elo+
Solo
Nike
Nike
davigoetz831
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 18
10,432
802
14,000
5,886
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Xexilia
Kumbhakarna
16
2 / 2 / 17
10,427
802
5,416
18,912
13,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 7 / 9
9,055
697
7,414
15,818
16,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 17
9,677
744
9,547
11,745
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
鬼宿鬼宿
Danzaburou
20
16 / 1 / 5
12,828
987
25,772
11,921
7,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 4 / 1
7,292
561
3,986
8,295
5,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
D0ITF0RHORUS
Erlang Shen
17
4 / 4 / 5
9,100
700
12,308
16,313
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
IgoRPoweR00
Amaterasu
17
2 / 4 / 6
8,635
664
7,357
17,102
17,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Walking1994
King Arthur
14
3 / 6 / 2
8,318
640
4,881
12,478
13,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 7
8,227
633
6,459
16,523
19,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
23
Kills
13
13
Deaths
23
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
1
0.88
L
Erlang Shen
D0ITF0RHORUS
Erlang Shen
4
4
5
1.63
L
Amaterasu
IgoRPoweR00
Amaterasu
2
4
6
1.25
W
1
0
18
10
L
King Arthur
Walking1994
King Arthur
3
6
2
0.67
W
Kumbhakarna
Xexilia
Kumbhakarna
2
2
17
5.25
W
2
7
9
0.93
W
2
3
17
3.5
L
1
5
7
0.9
W
Danzaburou
鬼宿鬼宿
Danzaburou
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,149
Damage
34,991
64,282
Taken
70,711
46,878
Mitigated
76,393
27,892
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,986
679
498
2,284
8,295
5,849
0
3,646
4,481
0
6,089
L
Erlang Shen
D0ITF0RHORUS
Erlang Shen
12,308
5,629
723
5,202
16,313
20,348
0
5,623
10,090
0
28,050
L
Amaterasu
IgoRPoweR00
Amaterasu
7,357
2,627
0
4,561
17,102
17,625
0
8,985
8,031
0
17,365
W
14,000
3,951
1,364
1,365
5,886
2,620
507
144
5,571
32,948
0
L
King Arthur
Walking1994
King Arthur
4,881
118
378
181
12,478
13,420
0
4,993
7,368
0
12,445
W
Kumbhakarna
Xexilia
Kumbhakarna
5,416
868
4,240
4,064
18,912
13,610
538
40
18,196
9,073
0
W
7,414
2,582
1,160
902
15,818
16,915
237
0
15,158
0
14,003
W
9,547
3,065
2,796
3,975
11,745
6,210
1,713
26
11,165
18,846
0
L
6,459
1,306
163
2,890
16,523
19,151
0
5,422
10,930
0
17,958
W
Danzaburou
鬼宿鬼宿
Danzaburou
25,772
10,865
2,789
5,237
11,921
7,523
4,411
30
11,462
0
54,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
41,572
144
Minions Killed
77
0
Camps Cleared
0
1,085,453
Distance Traveled
945,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,292
561
5
0
0
72,605
0
L
Erlang Shen
9,100
700
24
2
0
227,792
0
L
Amaterasu
8,635
664
19
1
0
239,582
0
W
Hera
10,432
802
53
4
0
238,193
0
L
King Arthur
8,318
640
8
1
0
181,361
0
W
Kumbhakarna
10,427
802
11
1
0
222,698
0
W
Bellona
9,055
697
6
0
0
204,685
0
W
Hades
9,677
744
19
1
0
210,094
0
L
Nike
8,227
633
21
2
0
224,153
0
W
Danzaburou
12,828
987
55
4
0
209,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role