Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
KNOX_Pixel
Thanatos
Silver IV
Level 143
God Stats
3W - 6L
1,295 SR
Queue Stats
151W - 163L
849 MMR
Solo
Artemis
Artemis
Silver III
Mark80Fly
Artemis
Silver III
Level 149
God Stats
43W - 30L
1,512 SR
Queue Stats
667W - 700L
826 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Mitchthakid2
Kuzenbo
Silver III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 114L
825 MMR
Solo
Scylla
Scylla
Silver II
Princ3OfCha0s
Scylla
Silver II
Level 128
God Stats
0W - 1L
1,191 SR
Queue Stats
130W - 133L
935 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,400 SR
987 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,523 SR
991 MMR
Freya
Freya
Silver V
 
Freya
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
Ansuz Owlpu
Hachiman
Silver IV
Level 117
God Stats
14W - 8L
1,500 SR
Queue Stats
218W - 242L
816 MMR
Solo
King Arthur
King Arthur
Silver III
Hildguard
King Arthur
Silver III
Level 108
God Stats
16W - 16L
1,519 SR
Queue Stats
292W - 284L
926 MMR
Solo
Cliodhna
Cliodhna
Silver IV
kreto__
Cliodhna
Silver IV
Level 69
God Stats
3W - 2L
1,604 SR
Queue Stats
29W - 52L
857 MMR
Solo
Cthulhu
Cthulhu
Silver III
moribund sun
Cthulhu
Silver III
Level 155
God Stats
11W - 6L
1,492 SR
Queue Stats
245W - 268L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 0
6,345
529
2,183
10,454
9,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
KNOX_Pixel
Thanatos
10
4 / 5 / 2
6,456
538
8,032
12,173
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Mark80Fly
Artemis
10
0 / 1 / 4
5,620
468
5,020
7,287
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Mitchthakid2
Kuzenbo
9
0 / 2 / 3
5,691
474
3,050
8,700
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 3
6,646
554
5,840
6,663
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KaliAo KuangFenrirIx Chel

VS

Bans
RavanaChronosMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 4 / 2
6,124
510
5,289
9,012
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Ansuz Owlpu
Hachiman
10
0 / 1 / 3
6,149
512
4,363
8,276
2,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Hildguard
King Arthur
13
0 / 0 / 2
7,703
642
6,217
8,750
7,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
kreto__
Cliodhna
12
7 / 1 / 2
7,422
619
4,884
11,502
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
moribund sun
Cthulhu
10
3 / 1 / 1
6,231
519
6,140
8,451
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
11
11
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Freya
 
Freya
1
4
2
0.5
W
Hachiman
Ansuz Owlpu
Hachiman
0
1
3
1.5
W
King Arthur
Hildguard
King Arthur
0
0
2
1
L
Thanatos
KNOX_Pixel
Thanatos
4
5
2
1
L
Artemis
Mark80Fly
Artemis
0
1
4
2
L
Kuzenbo
Mitchthakid2
Kuzenbo
0
2
3
0.75
L
3
2
3
2.25
W
Cliodhna
kreto__
Cliodhna
7
1
2
8
W
Cthulhu
moribund sun
Cthulhu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
26,893
45,277
Taken
45,991
26,041
Mitigated
23,021
15,302
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,183
1,064
40
3,256
10,454
9,625
0
174
10,280
0
50,166
W
Freya
 
Freya
5,289
1,802
0
2,485
9,012
3,132
0
3,931
4,881
25,472
0
W
Hachiman
Ansuz Owlpu
Hachiman
4,363
1,840
0
3,602
8,276
2,696
1,597
1,220
7,004
0
38,084
W
King Arthur
Hildguard
King Arthur
6,217
445
0
1,634
8,750
7,654
0
0
8,750
815
57,920
L
Thanatos
KNOX_Pixel
Thanatos
8,032
1,593
0
5,716
12,173
4,322
0
2,058
9,859
0
33,489
L
Artemis
Mark80Fly
Artemis
5,020
1,497
0
3,606
7,287
2,477
70
1,518
5,574
0
40,026
L
Kuzenbo
Mitchthakid2
Kuzenbo
3,050
1,172
297
1,777
8,700
7,468
0
3,552
4,731
18,038
0
L
5,840
780
0
610
6,663
2,149
211
3,246
3,061
38,896
0
W
Cliodhna
kreto__
Cliodhna
4,884
481
0
2,436
11,502
3,944
0
592
10,880
0
46,654
W
Cthulhu
moribund sun
Cthulhu
6,140
659
48
750
8,451
5,595
217
2,803
5,544
28,678
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
33,629
292
Minions Killed
349
0
Camps Cleared
0
1,141,522
Distance Traveled
1,132,922
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,345
529
84
7
0
213,078
0
W
Freya
6,124
510
63
5
0
215,066
0
W
Hachiman
6,149
512
56
5
0
213,941
0
W
King Arthur
7,703
642
108
9
0
202,013
0
L
Thanatos
6,456
538
43
4
0
249,929
2
L
Artemis
5,620
468
65
5
0
226,288
3
L
Kuzenbo
5,691
474
26
2
0
225,276
2
L
Scylla
6,646
554
74
6
0
226,951
0
W
Cliodhna
7,422
619
59
5
0
287,940
1
W
Cthulhu
6,231
519
63
5
0
213,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role