Player Matchup

King Arthur
King Arthur
Cmores17
King Arthur
Level 63
God Stats
7W - 4L
1,570 SR
Queue Stats
145W - 127L
1,574 Elo+
Party 2
Cabrakan
Cabrakan
Dokkibae
Cabrakan
Level 112
God Stats
0W - 2L
1,150 SR
Queue Stats
432W - 402L
1,508 Elo+
Party 2
Kali
Kali
Moist Drizzy
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,566 Elo+
Party 3
Anubis
Anubis
Picklezs
Anubis
Level 76
God Stats
3W - 3L
1,575 SR
Queue Stats
27W - 17L
1,571 Elo+
Party 3
Martichoras
Martichoras
RyseOG
Martichoras
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
20W - 14L
1,555 Elo+
Party 3
Team Averages
Level 97
1,413 SR
1,555 Elo+

VS

Team Averages
Level 126
1,636 SR
1,517 Elo+
Zhong Kui
Zhong Kui
AndrePolarBear
Zhong Kui
Level 111
God Stats
3W - 2L
1,442 SR
Queue Stats
50W - 55L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
BI3G3L
Sun Wukong
Level 119
God Stats
6W - 3L
1,688 SR
Queue Stats
166W - 142L
1,531 Elo+
Party 4
Jormungandr
Jormungandr
babyfrank20
Jormungandr
Level 141
God Stats
4W - 5L
1,542 SR
Queue Stats
261W - 254L
1,502 Elo+
Party 4
Danzaburou
Danzaburou
ih8pngtuberz
Danzaburou
Level 117
God Stats
1W - 0L
1,869 SR
Queue Stats
10W - 6L
1,585 Elo+
Solo
Olorun
Olorun
that1guyharris
Olorun
Level 140
God Stats
5W - 2L
1,641 SR
Queue Stats
198W - 179L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cmores17
King Arthur
16
2 / 6 / 1
9,671
645
14,934
22,104
20,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cabrakan
Dokkibae
Cabrakan
16
0 / 8 / 5
9,645
643
10,325
23,367
22,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 7 / 1
9,601
640
6,824
18,246
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Picklezs
Anubis
18
4 / 4 / 3
10,712
714
11,243
11,297
7,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
RyseOG
Martichoras
18
0 / 1 / 5
10,646
710
17,791
12,786
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndrePolarBear
Zhong Kui
20
7 / 0 / 12
12,119
808
15,188
9,962
9,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
BI3G3L
Sun Wukong
19
8 / 1 / 16
11,948
797
14,660
13,467
12,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
babyfrank20
Jormungandr
19
4 / 0 / 15
11,049
737
17,326
16,966
21,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ih8pngtuberz
Danzaburou
18
4 / 5 / 14
10,878
725
11,212
19,318
8,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 6
10,747
716
13,468
13,022
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
8
Kills
26
26
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AndrePolarBear
Zhong Kui
7
0
12
13
W
Sun Wukong
BI3G3L
Sun Wukong
8
1
16
16
L
King Arthur
Cmores17
King Arthur
2
6
1
0.42
L
Cabrakan
Dokkibae
Cabrakan
0
8
5
0.31
L
2
7
1
0.36
L
Anubis
Picklezs
Anubis
4
4
3
1.38
L
Martichoras
RyseOG
Martichoras
0
1
5
2.5
W
Jormungandr
babyfrank20
Jormungandr
4
0
15
11.5
W
Danzaburou
ih8pngtuberz
Danzaburou
4
5
14
2.2
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,117
Damage
71,854
87,800
Taken
72,735
66,858
Mitigated
59,679
12,133
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AndrePolarBear
Zhong Kui
15,188
1,183
0
6,003
9,962
9,857
2,155
3,333
6,003
54,440
0
W
Sun Wukong
BI3G3L
Sun Wukong
14,660
1,652
288
3,903
13,467
12,049
0
4,218
8,787
0
43,098
L
King Arthur
Cmores17
King Arthur
14,934
1,050
0
2,746
22,104
20,522
0
11,926
9,808
210
33,083
L
Cabrakan
Dokkibae
Cabrakan
10,325
503
0
137
23,367
22,723
0
11,764
9,911
26,477
0
L
6,824
2,235
0
3,045
18,246
9,916
0
7,233
10,528
34
20,698
L
Anubis
Picklezs
Anubis
11,243
534
0
3,247
11,297
7,408
31
5,173
5,901
50,653
0
L
Martichoras
RyseOG
Martichoras
17,791
5,176
0
2,958
12,786
6,289
0
6,050
6,206
0
58,866
W
Jormungandr
babyfrank20
Jormungandr
17,326
2,363
0
2,621
16,966
21,938
0
3,771
12,689
40,918
1,497
W
Danzaburou
ih8pngtuberz
Danzaburou
11,212
3,714
0
3,017
19,318
8,923
826
6,367
12,779
0
37,355
W
13,468
5,431
980
3,248
13,022
6,912
1,220
2,994
10,028
48,573
2,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,275
Gold Earned
56,741
301
Minions Killed
355
0
Camps Cleared
0
1,460,207
Distance Traveled
1,599,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,119
808
99
7
0
291,936
0
W
Sun Wukong
11,948
797
78
5
0
350,735
0
L
King Arthur
9,671
645
43
3
0
310,991
0
L
Cabrakan
9,645
643
43
3
0
258,776
0
L
Kali
9,601
640
35
2
0
288,599
0
L
Anubis
10,712
714
84
6
0
282,201
0
L
Martichoras
10,646
710
96
6
0
319,640
0
W
Jormungandr
11,049
737
45
3
0
353,449
0
W
Danzaburou
10,878
725
60
4
0
295,759
0
W
Olorun
10,747
716
73
5
0
307,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role