Player Matchup

Ymir
Ymir
FAIP Mafia
Ymir
Level 136
God Stats
5W - 6L
1,556 SR
Queue Stats
245W - 243L
1,438 Elo+
Solo
Chaac
Chaac
JediMindJMT420
Chaac
Level 158
God Stats
17W - 12L
1,731 SR
Queue Stats
672W - 658L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
MrPositive2Day
Baron Samedi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 202L
1,571 Elo+
Solo
Merlin
Merlin
RyhteousRye
Merlin
Level 157
God Stats
17W - 7L
1,654 SR
Queue Stats
486W - 464L
1,562 Elo+
Solo
Sol
Sol
toasty_chip
Sol
Level 107
God Stats
3W - 1L
1,540 SR
Queue Stats
263W - 262L
1,491 Elo+
Solo
Team Averages
Level 137
1,596 SR
1,528 Elo+

VS

Team Averages
Level 103
1,544 SR
1,442 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CarlosRuiz051020
Baron Samedi
Level 127
God Stats
2W - 4L
1,171 SR
Queue Stats
441W - 456L
1,493 Elo+
Solo
Hachiman
Hachiman
ColtballJr
Hachiman
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 20L
1,139 Elo+
Solo
Izanami
Izanami
Kingkeem97
Izanami
Level 120
God Stats
2W - 1L
1,759 SR
Queue Stats
274W - 257L
1,546 Elo+
Solo
Cliodhna
Cliodhna
slzsck
Cliodhna
Level 124
God Stats
4W - 0L
1,790 SR
Queue Stats
187W - 173L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,708
247
0
825
0
19
7 / 6 / 6
11,623
775
18,377
23,794
27,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
MrPositive2Day
Baron Samedi
18
5 / 6 / 7
10,828
722
16,376
13,847
10,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
19
3 / 3 / 9
10,785
719
19,648
11,590
5,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 6 / 8
10,229
682
14,309
12,292
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
5 / 4 / 11
12,250
817
14,172
18,252
13,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
CarlosRuiz051020
Baron Samedi
18
1 / 3 / 16
11,450
763
8,055
18,385
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
ColtballJr
Hachiman
19
6 / 4 / 12
12,164
811
17,264
17,193
9,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
Kingkeem97
Izanami
19
7 / 3 / 12
11,985
799
11,769
13,337
6,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
slzsck
Cliodhna
17
3 / 5 / 5
10,345
690
7,583
15,083
7,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
17
Kills
22
22
Deaths
19
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
4
11
2.63
W
Baron Samedi
CarlosRuiz051020
Baron Samedi
1
3
16
3
W
Hachiman
ColtballJr
Hachiman
6
4
12
3
L
0
1
0
0
L
7
6
6
1.67
W
Izanami
Kingkeem97
Izanami
7
3
12
4.33
L
Baron Samedi
MrPositive2Day
Baron Samedi
5
6
7
1.42
L
Merlin
3
3
9
2.5
W
Cliodhna
slzsck
Cliodhna
3
5
5
1.1
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,710
Damage
58,843
62,348
Taken
82,250
49,315
Mitigated
58,211
17,091
Healing
34,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,172
1,662
3,163
5,415
18,252
13,239
842
9,674
8,578
0
30,707
W
Baron Samedi
CarlosRuiz051020
Baron Samedi
8,055
335
3,788
7,486
18,385
21,317
40
12,425
5,960
19,350
0
W
Hachiman
ColtballJr
Hachiman
17,264
10,000
1,238
6,035
17,193
9,113
2,629
10,868
6,325
0
48,682
L
0
0
0
0
825
0
0
0
825
0
0
L
18,377
1,749
0
6,567
23,794
27,252
0
3,173
20,337
0
40,754
W
Izanami
Kingkeem97
Izanami
11,769
6,492
1,279
2,583
13,337
6,789
2,510
7,846
5,491
0
29,035
L
Baron Samedi
MrPositive2Day
Baron Samedi
16,376
452
2,612
2,260
13,847
10,372
0
2,261
11,586
30,458
0
L
Merlin
19,648
1,265
1,506
1,734
11,590
5,621
0
1,376
10,214
39,500
0
W
Cliodhna
slzsck
Cliodhna
7,583
603
850
2,374
15,083
7,753
1,337
9,290
5,793
0
17,603
L
14,309
2,127
436
1,976
12,292
6,070
0
1,337
10,955
28,582
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
58,194
167
Minions Killed
187
0
Camps Cleared
0
950,372
Distance Traveled
1,295,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,250
817
42
3
0
284,494
0
W
Baron Samedi
11,450
763
12
1
0
259,774
0
W
Hachiman
12,164
811
65
4
0
244,341
0
L
Ymir
3,708
247
0
0
0
423
0
L
Chaac
11,623
775
33
2
0
268,571
0
W
Izanami
11,985
799
43
3
0
242,453
0
L
Baron Samedi
10,828
722
41
3
0
213,024
0
L
Merlin
10,785
719
50
3
0
254,478
0
W
Cliodhna
10,345
690
25
2
0
264,890
0
L
Sol
10,229
682
43
3
0
213,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role