Player Matchup

Chronos
Chronos
Aceospades24
Chronos
Level 158
God Stats
13W - 9L
1,325 SR
Queue Stats
338W - 346L
1,481 Elo+
Party 1
Thoth
Thoth
Darki11er
Thoth
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,448 Elo+
Party 1
Pele
Pele
DevotedRain01
Pele
Level 109
God Stats
2W - 2L
1,699 SR
Queue Stats
170W - 146L
1,570 Elo+
Solo
Jormungandr
Jormungandr
EnslavedStonks
Jormungandr
Level 129
God Stats
5W - 7L
1,533 SR
Queue Stats
74W - 86L
1,477 Elo+
Party 1
King Arthur
King Arthur
Mordekaîser
King Arthur
Level 103
God Stats
3W - 11L
1,353 SR
Queue Stats
49W - 74L
1,432 Elo+
Party 1
Team Averages
Level 106
1,482 SR
1,482 Elo+

VS

Team Averages
Level 136
1,544 SR
1,547 Elo+
Ravana
Ravana
Cominsky02
Ravana
Level 97
God Stats
0W - 1L
1,368 SR
Queue Stats
40W - 47L
1,466 Elo+
Solo
Bastet
Bastet
JamalYahir
Bastet
Level 158
God Stats
0W - 1L
1,675 SR
Queue Stats
60W - 39L
1,642 Elo+
Party 2
Janus
Janus
Rkey507
Janus
Level 175
God Stats
5W - 9L
1,604 SR
Queue Stats
55W - 49L
1,538 Elo+
Party 2
Skadi
Skadi
YamirEscarF05
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
Yggdrasil13
Charon
Level 148
God Stats
7W - 12L
1,571 SR
Queue Stats
109W - 93L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aceospades24
Chronos
10
0 / 0 / 0
5,498
611
1,984
2,549
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
Darki11er
Thoth
8
0 / 3 / 0
4,653
517
1,302
5,825
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,319
591
1,233
7,373
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
EnslavedStonks
Jormungandr
10
1 / 0 / 0
6,136
682
3,950
5,223
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Mordekaîser
King Arthur
8
0 / 0 / 0
4,427
492
1,676
4,911
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cominsky02
Ravana
9
2 / 1 / 3
5,209
579
2,980
6,107
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
JamalYahir
Bastet
10
0 / 0 / 1
5,424
603
3,007
6,954
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Rkey507
Janus
11
3 / 0 / 1
6,206
690
5,355
2,171
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,772
197
0
0
0
Charon
9
0 / 0 / 0
4,702
522
1,498
5,009
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aceospades24
Chronos
0
0
0
0
L
Ravana
Cominsky02
Ravana
2
1
3
3.5
W
Thoth
Darki11er
Thoth
0
3
0
0
W
0
2
1
0.25
W
Jormungandr
EnslavedStonks
Jormungandr
1
0
0
1
L
Bastet
JamalYahir
Bastet
0
0
1
0.5
W
King Arthur
Mordekaîser
King Arthur
0
0
0
0
L
Janus
Rkey507
Janus
3
0
1
3.5
L
0
0
0
0
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
12,840
25,881
Taken
20,241
11,965
Mitigated
10,935
4,542
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aceospades24
Chronos
1,984
279
0
1,151
2,549
992
0
1,108
1,441
39,819
0
L
Ravana
Cominsky02
Ravana
2,980
999
0
1,105
6,107
2,591
0
1,175
4,908
0
33,441
W
Thoth
Darki11er
Thoth
1,302
108
0
1,282
5,825
1,660
0
2,947
2,733
26,012
0
W
1,233
280
0
694
7,373
2,357
0
1,295
5,994
0
38,212
W
Jormungandr
EnslavedStonks
Jormungandr
3,950
1,148
0
595
5,223
4,088
0
0
5,223
47,471
81
L
Bastet
JamalYahir
Bastet
3,007
573
0
3,606
6,954
4,226
0
3,424
3,530
0
40,247
W
King Arthur
Mordekaîser
King Arthur
1,676
354
0
820
4,911
2,868
30
1,007
3,831
250
19,992
L
Janus
Rkey507
Janus
5,355
151
0
728
2,171
686
0
822
1,265
47,524
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
1,498
66
0
1,536
5,009
3,432
0
1,826
2,995
22,592
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
23,313
351
Minions Killed
256
0
Camps Cleared
0
949,727
Distance Traveled
804,259
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,498
611
93
10
0
179,967
0
L
Ravana
5,209
579
61
7
0
196,680
0
W
Thoth
4,653
517
57
6
0
188,177
0
W
Pele
5,319
591
67
7
0
231,518
1
W
Jormungandr
6,136
682
104
12
0
154,814
0
L
Bastet
5,424
603
75
8
0
208,060
2
W
King Arthur
4,427
492
30
3
0
195,251
0
L
Janus
6,206
690
83
9
0
226,967
2
L
Skadi
1,772
197
0
0
0
0
0
L
Charon
4,702
522
37
4
0
172,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role