Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HS_TChaiTchaiWGA
Cernunnos
Level 60
God Stats
5W - 6L
1,349 SR
Queue Stats
157W - 148L
1,473 Elo+
Solo
Ravana
Ravana
Panda__KSA
Ravana
Level 54
God Stats
2W - 1L
1,528 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 1
Ix Chel
Ix Chel
Wolf_Blue81
Ix Chel
Level 80
God Stats
5W - 2L
1,277 SR
Queue Stats
121W - 139L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
p-H2X
Sun Wukong
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,431 SR
1,481 Elo+

VS

Team Averages
Level 92
1,533 SR
1,451 Elo+
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LionKing816Casa
Neith
Level 65
God Stats
0W - 2L
1,514 SR
Queue Stats
6W - 6L
1,445 Elo+
Solo
Loki
Loki
Neverdweller
Loki
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,414 Elo+
Solo
Ravana
Ravana
SoulPrototronic
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,360 Elo+
Solo
Horus
Horus
zomber2222
Horus
Level 88
God Stats
24W - 14L
1,651 SR
Queue Stats
96W - 73L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 1
5,598
560
4,916
3,572
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
9
1 / 2 / 0
5,022
502
4,298
6,915
2,225
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Panda__KSA
Ravana
8
1 / 0 / 2
5,053
505
3,065
5,612
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
Wolf_Blue81
Ix Chel
9
0 / 1 / 1
5,251
525
2,399
5,780
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
p-H2X
Sun Wukong
10
3 / 0 / 0
6,332
633
3,229
6,080
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 0 / 0
4,955
496
2,483
5,692
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 0
5,050
505
6,109
5,567
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
4,589
459
2,787
6,327
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,778
378
188
4,520
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
6
0 / 1 / 3
4,307
431
2,493
5,567
3,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
L
Chernobog
 
Chernobog
0
0
0
0
W
Cernunnos
1
2
0
0.5
L
2
1
0
2
L
1
1
0
1
W
Ravana
Panda__KSA
Ravana
1
0
2
2
L
0
3
0
0
W
Ix Chel
Wolf_Blue81
Ix Chel
0
1
1
0.5
W
Sun Wukong
p-H2X
Sun Wukong
3
0
0
3
L
Horus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
14,060
27,959
Taken
27,673
13,498
Mitigated
10,312
6,428
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,916
529
0
1,020
3,572
1,344
0
98
3,474
36,674
0
L
Chernobog
 
Chernobog
2,483
1,170
0
3,306
5,692
1,855
0
2,794
2,393
0
32,250
W
Cernunnos
4,298
2,351
0
2,137
6,915
2,225
319
0
6,842
0
30,651
L
6,109
1,587
0
1,174
5,567
1,784
138
902
4,665
0
37,349
L
2,787
742
53
3,473
6,327
1,859
0
217
6,101
0
19,275
W
Ravana
Panda__KSA
Ravana
3,065
1,150
0
876
5,612
1,978
0
0
5,612
0
29,979
L
188
80
0
404
4,520
1,552
0
1,761
2,621
0
6,777
W
Ix Chel
Wolf_Blue81
Ix Chel
2,399
452
82
1,615
5,780
3,260
0
0
5,714
24,255
0
W
Sun Wukong
p-H2X
Sun Wukong
3,229
497
0
698
6,080
4,691
446
84
5,996
0
36,459
L
Horus
2,493
1,165
240
1,483
5,567
3,262
0
1,016
4,551
0
7,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
22,679
253
Minions Killed
162
0
Camps Cleared
0
951,066
Distance Traveled
881,361
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,598
560
65
7
0
179,524
0
L
Chernobog
4,955
496
55
6
0
189,615
0
W
Cernunnos
5,022
502
46
5
0
171,228
0
L
Neith
5,050
505
59
6
0
150,545
0
L
Loki
4,589
459
30
3
0
209,452
3
W
Ravana
5,053
505
48
5
0
227,935
0
L
Ravana
3,778
378
6
1
0
132,616
0
W
Ix Chel
5,251
525
34
3
0
190,883
0
W
Sun Wukong
6,332
633
60
6
0
181,496
0
L
Horus
4,307
431
12
1
0
199,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role