Player Matchup

Cthulhu
Cthulhu
Digiomegamon
Cthulhu
Level 206
God Stats
10W - 12L
1,558 SR
Queue Stats
1,083W - 1,021L
1,596 Elo+
Solo
Nemesis
Nemesis
tofilthy4u
Nemesis
Level 158
God Stats
4W - 4L
1,535 SR
Queue Stats
346W - 336L
1,612 Elo+
Party 2
Geb
Geb
xAFTER
Geb
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 74L
1,566 Elo+
Party 2
Poseidon
Poseidon
xZonoriakx
Poseidon
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 274L
1,530 Elo+
Solo
Jing Wei
Jing Wei
мαяℓσи
Jing Wei
Level 164
God Stats
3W - 1L
1,826 SR
Queue Stats
283W - 158L
1,702 Elo+
Solo
Team Averages
Level 160
1,584 SR
1,601 Elo+

VS

Team Averages
Level 140
1,533 SR
1,587 Elo+
Khepri
Khepri
CDRYamata
Khepri
Level 168
God Stats
3W - 1L
1,582 SR
Queue Stats
44W - 47L
1,533 Elo+
Solo
Janus
Janus
ShimoWalker
Janus
Level 130
God Stats
1W - 1L
1,561 SR
Queue Stats
62W - 38L
1,738 Elo+
Party 1
Chaac
Chaac
Sneaky Vibez
Chaac
Level 98
God Stats
1W - 1L
1,157 SR
Queue Stats
134W - 112L
1,582 Elo+
Solo
Persephone
Persephone
StellarStarberry
Persephone
Level 178
God Stats
4W - 1L
1,724 SR
Queue Stats
71W - 64L
1,556 Elo+
Party 1
Surtr
Surtr
Teh 1st Crusade
Surtr
Level 128
God Stats
5W - 6L
1,640 SR
Queue Stats
132W - 117L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Digiomegamon
Cthulhu
17
2 / 2 / 9
9,214
838
9,691
8,207
9,437
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
tofilthy4u
Nemesis
15
2 / 2 / 7
8,094
736
6,892
11,990
12,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
xAFTER
Geb
10
0 / 6 / 3
6,973
634
3,348
15,230
11,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
xZonoriakx
Poseidon
13
0 / 5 / 3
7,378
671
6,873
7,658
3,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
мαяℓσи
Jing Wei
18
8 / 3 / 2
9,945
904
11,438
9,313
4,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CDRYamata
Khepri
13
0 / 3 / 13
8,148
741
2,473
13,331
12,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 3 / 7
9,066
824
14,482
8,444
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 12
8,998
818
11,283
13,093
14,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
StellarStarberry
Persephone
16
4 / 1 / 14
8,889
808
11,479
8,447
4,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 7
8,827
802
8,186
14,348
15,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
12
Kills
18
18
Deaths
12
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
CDRYamata
Khepri
0
3
13
2.17
L
Cthulhu
Digiomegamon
Cthulhu
2
2
9
3.25
W
6
3
7
3.17
W
3
2
12
4.5
W
Persephone
StellarStarberry
Persephone
4
1
14
11
W
5
3
7
2.83
L
Nemesis
tofilthy4u
Nemesis
2
2
7
2.75
L
Geb
xAFTER
Geb
0
6
3
0.25
L
Poseidon
xZonoriakx
Poseidon
0
5
3
0.3
L
Jing Wei
мαяℓσи
Jing Wei
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,242
Damage
47,903
52,398
Taken
57,663
41,110
Mitigated
52,910
14,822
Healing
18,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CDRYamata
Khepri
2,473
176
2,410
3,220
13,331
12,755
38
3,008
9,690
3,985
0
L
Cthulhu
Digiomegamon
Cthulhu
9,691
126
1,969
1,445
8,207
9,437
0
3,923
4,137
27,629
216
W
14,482
970
427
1,379
8,444
4,933
548
4,513
3,810
28,452
0
W
11,283
910
1,796
4,762
13,093
14,727
291
3,202
9,028
0
25,281
W
Persephone
StellarStarberry
Persephone
11,479
463
249
1,330
8,447
4,622
923
3,758
4,120
25,196
0
W
8,186
1,811
1,028
2,246
14,348
15,873
631
4,377
9,363
932
16,389
L
Nemesis
tofilthy4u
Nemesis
6,892
1,420
374
3,035
11,990
12,829
0
6,528
5,213
0
11,797
L
Geb
xAFTER
Geb
3,348
164
994
1,689
15,230
11,473
0
6,697
8,271
5,894
0
L
Poseidon
xZonoriakx
Poseidon
6,873
186
215
262
7,658
3,231
0
4,470
2,978
24,330
0
L
Jing Wei
мαяℓσи
Jing Wei
11,438
9,025
2,547
2,292
9,313
4,140
0
6,309
2,721
0
26,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
43,928
145
Minions Killed
133
0
Camps Cleared
0
980,136
Distance Traveled
1,068,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,148
741
6
1
0
186,696
0
L
Cthulhu
9,214
838
34
3
0
234,981
0
W
Janus
9,066
824
45
4
0
225,870
0
W
Chaac
8,998
818
34
3
0
217,032
0
W
Persephone
8,889
808
25
2
0
218,688
0
W
Surtr
8,827
802
23
2
0
219,929
0
L
Nemesis
8,094
736
16
1
0
219,338
0
L
Geb
6,973
634
4
0
0
154,636
0
L
Poseidon
7,378
671
48
4
0
175,708
0
L
Jing Wei
9,945
904
43
4
0
195,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role