Player Matchup

Ao Kuang
Ao Kuang
AlexTheNinja8
Ao Kuang
Level 107
God Stats
9W - 5L
1,603 SR
Queue Stats
197W - 190L
1,510 Elo+
Solo
Thanatos
Thanatos
Foreal1
Thanatos
Level 28
God Stats
0W - 1L
1,579 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 1
Shiva
Shiva
HyūgaHinata
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 2
Surtr
Surtr
Kolbu2
Surtr
Level 47
God Stats
0W - 2L
1,532 SR
Queue Stats
6W - 5L
1,550 Elo+
Party 1
Sol
Sol
haj3n
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 2
Team Averages
Level 43
1,543 SR
1,456 Elo+

VS

Team Averages
Level 126
1,610 SR
1,533 Elo+
Janus
Janus
B3RS3RK_MCMXCIX
Janus
Level 128
God Stats
6W - 3L
1,683 SR
Queue Stats
104W - 108L
1,484 Elo+
Solo
Charon
Charon
HitBellAndSub
Charon
Level 136
God Stats
9W - 7L
1,803 SR
Queue Stats
193W - 172L
1,523 Elo+
Solo
Vamana
Vamana
UNKNOWesh
Vamana
Level 155
God Stats
5W - 0L
1,532 SR
Queue Stats
75W - 60L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
icemaker94
Baron Samedi
Level 194
God Stats
37W - 30L
1,480 SR
Queue Stats
506W - 504L
1,542 Elo+
Solo
Anhur
Anhur
nesessity
Anhur
Level 16
God Stats
5W - 4L
1,553 SR
Queue Stats
19W - 15L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlexTheNinja8
Ao Kuang
15
4 / 2 / 1
8,451
845
9,848
9,646
4,363
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Foreal1
Thanatos
13
3 / 4 / 2
7,464
746
7,555
10,356
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 8 / 3
7,204
720
2,492
13,605
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Kolbu2
Surtr
13
0 / 6 / 6
7,161
716
8,250
14,008
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
haj3n
Sol
13
0 / 4 / 1
6,938
694
4,790
8,846
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
8,567
857
10,501
7,386
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 18
9,036
904
8,883
4,765
3,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
UNKNOWesh
Vamana
14
3 / 2 / 8
8,175
818
8,940
12,613
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
icemaker94
Baron Samedi
15
4 / 1 / 11
8,025
803
8,177
4,200
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
nesessity
Anhur
16
9 / 2 / 8
8,943
894
9,959
12,673
5,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
8
Kills
24
24
Deaths
8
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlexTheNinja8
Ao Kuang
4
2
1
2.25
W
5
3
12
3.67
L
Thanatos
Foreal1
Thanatos
3
4
2
1
W
3
0
18
12
L
1
8
3
0.31
L
Surtr
Kolbu2
Surtr
0
6
6
0.5
W
Vamana
UNKNOWesh
Vamana
3
2
8
3.5
L
Sol
haj3n
Sol
0
4
1
0.13
W
Baron Samedi
icemaker94
Baron Samedi
4
1
11
9.5
W
Anhur
nesessity
Anhur
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
46,460
56,461
Taken
41,637
35,354
Mitigated
23,207
11,052
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlexTheNinja8
Ao Kuang
9,848
3,010
0
2,769
9,646
4,363
0
3,413
5,991
32,123
0
W
10,501
441
0
2,234
7,386
2,870
1,556
4,008
3,218
28,418
0
L
Thanatos
Foreal1
Thanatos
7,555
1,936
0
3,826
10,356
4,296
0
3,845
6,151
0
19,687
W
8,883
1,418
2,013
2,212
4,765
3,961
236
1,661
2,948
17,934
699
L
2,492
336
28
660
13,605
11,054
0
7,546
5,481
0
7,770
L
Surtr
Kolbu2
Surtr
8,250
1,924
0
2,192
14,008
12,415
0
6,886
6,507
2,483
15,434
W
Vamana
UNKNOWesh
Vamana
8,940
3,320
0
1,929
12,613
9,031
216
4,658
7,705
0
31,865
L
Sol
haj3n
Sol
4,790
1,025
0
1,577
8,846
3,226
1,657
3,934
4,612
20,637
0
W
Baron Samedi
icemaker94
Baron Samedi
8,177
523
1,472
962
4,200
2,144
305
2,384
1,598
28,943
0
W
Anhur
nesessity
Anhur
9,959
6,601
0
3,057
12,673
5,201
297
3,292
8,946
0
29,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
42,746
155
Minions Killed
243
0
Camps Cleared
0
978,226
Distance Traveled
1,042,464
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,451
845
53
5
0
224,260
0
W
Janus
8,567
857
67
7
0
224,447
0
L
Thanatos
7,464
746
34
3
0
208,350
0
W
Charon
9,036
904
14
1
0
235,419
0
L
Shiva
7,204
720
10
1
0
189,374
0
L
Surtr
7,161
716
15
2
0
184,982
0
W
Vamana
8,175
818
49
5
0
209,063
1
L
Sol
6,938
694
43
4
0
171,260
0
W
Baron Samedi
8,025
803
60
6
0
187,398
0
W
Anhur
8,943
894
53
5
0
186,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role