Player Matchup

Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
CatacombCrab
Thoth
Silver I
Level 186
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 68L
1,576 MMR
Solo
Hades
Hades
Gold III
Kickstand54
Hades
Gold III
Level 129
God Stats
1W - 2L
1,507 SR
Queue Stats
173W - 190L
1,437 MMR
Party 1
Pele
Pele
Gold I
PanduhTea
Pele
Gold I
Level 125
God Stats
6W - 2L
1,985 SR
Queue Stats
39W - 39L
1,762 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
quansey
Zhong Kui
Platinum V
Level 154
God Stats
5W - 2L
1,710 SR
Queue Stats
434W - 420L
1,580 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,640 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,703 SR
1,579 MMR
Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
AwaDeSandía
Morgan Le Fay
Gold I
Level 169
God Stats
4W - 4L
1,656 SR
Queue Stats
242W - 263L
1,640 MMR
Solo
Horus
Horus
Gold I
Sir Rotcha
Horus
Gold I
Level 143
God Stats
2W - 1L
2,000 SR
Queue Stats
113W - 104L
1,591 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
WillieVanilly
Sun Wukong
Silver II
Level 87
God Stats
4W - 1L
1,508 SR
Queue Stats
77W - 75L
1,566 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
konamikid
Ratatoskr
Silver I
Level 85
God Stats
0W - 1L
1,853 SR
Queue Stats
5W - 5L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 2 / 2
6,046
605
3,552
8,097
5,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 1 / 4
6,498
650
4,281
5,363
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 0
6,819
682
1,969
3,944
1,596
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
11
3 / 0 / 5
6,297
630
6,781
7,246
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
quansey
Zhong Kui
10
3 / 2 / 1
6,241
624
6,425
5,708
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ThanatosKaliNemesis

VS

Bans
GaneshaThorMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 4 / 0
6,417
642
5,269
8,896
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
AwaDeSandía
Morgan Le Fay
9
0 / 4 / 1
5,201
520
4,323
6,820
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
10
1 / 0 / 3
5,685
569
2,504
7,960
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
WillieVanilly
Sun Wukong
10
0 / 1 / 0
5,183
518
1,007
5,947
4,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
konamikid
Ratatoskr
10
1 / 3 / 0
5,449
545
2,453
9,047
2,908
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
2
2
L
Olorun
 
Olorun
3
4
0
0.75
L
Morgan Le Fay
AwaDeSandía
Morgan Le Fay
0
4
1
0.13
W
2
1
4
4
W
1
0
0
1
W
Pele
3
0
5
5.5
L
Horus
1
0
3
2.5
L
Sun Wukong
WillieVanilly
Sun Wukong
0
1
0
0
L
Ratatoskr
konamikid
Ratatoskr
1
3
0
0.33
W
Zhong Kui
quansey
Zhong Kui
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
15,556
30,358
Taken
38,670
15,596
Mitigated
19,382
10,732
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,552
1,348
1,069
1,355
8,097
5,054
0
2,431
5,666
14,381
0
L
Olorun
 
Olorun
5,269
3,151
360
2,285
8,896
3,928
0
5,979
2,635
47,168
0
L
Morgan Le Fay
AwaDeSandía
Morgan Le Fay
4,323
340
0
860
6,820
2,267
0
3,206
3,614
35,722
0
W
4,281
222
0
1,853
5,363
1,669
396
2,428
2,935
53,200
0
W
1,969
636
61
3,301
3,944
1,596
0
0
3,944
47,551
0
W
Pele
6,781
1,473
0
1,530
7,246
2,383
0
1,256
5,990
0
41,926
L
Horus
2,504
966
400
2,781
7,960
5,549
0
3,386
4,448
0
15,451
L
Sun Wukong
WillieVanilly
Sun Wukong
1,007
149
0
1,310
5,947
4,730
0
1,969
3,978
0
32,944
L
Ratatoskr
konamikid
Ratatoskr
2,453
635
0
508
9,047
2,908
0
1,386
7,661
0
45,903
W
Zhong Kui
quansey
Zhong Kui
6,425
1,613
0
1,563
5,708
4,894
0
3,561
2,147
37,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
27,935
350
Minions Killed
292
0
Camps Cleared
0
1,049,184
Distance Traveled
969,943
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,046
605
13
1
0
207,665
0
L
Olorun
6,417
642
75
8
0
180,902
0
L
Morgan Le Fay
5,201
520
66
7
0
162,584
1
W
Thoth
6,498
650
111
11
0
224,333
0
W
Hades
6,819
682
90
9
0
190,741
2
W
Pele
6,297
630
59
6
0
253,846
1
L
Horus
5,685
569
27
3
0
233,051
3
L
Sun Wukong
5,183
518
53
5
0
168,666
1
L
Ratatoskr
5,449
545
71
7
0
224,740
0
W
Zhong Kui
6,241
624
77
8
0
172,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role