Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
DevilStitchdu17
Charon
Level 159
God Stats
3W - 2L
1,578 SR
Queue Stats
484W - 465L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Didy-Krueger
Nu Wa
Level 142
God Stats
3W - 5L
1,652 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
Kofs_en_Personne
Kukulkan
Level 119
God Stats
16W - 9L
1,451 SR
Queue Stats
426W - 409L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
Tarchish-Rise
Xbalanque
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,437 Elo+
Party 1
Team Averages
Level 140
1,536 SR
1,435 Elo+

VS

Team Averages
Level 107
1,457 SR
1,420 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DomDomS__
Zhong Kui
Level 147
God Stats
34W - 42L
1,497 SR
Queue Stats
728W - 780L
1,454 Elo+
Party 2
Kali
Kali
M_adara_U
Kali
Level 129
God Stats
20W - 20L
1,550 SR
Queue Stats
497W - 524L
1,515 Elo+
Party 2
Izanami
Izanami
jojojolander
Izanami
Level 48
God Stats
0W - 4L
1,183 SR
Queue Stats
1W - 4L
1,146 Elo+
Solo
He Bo
He Bo
xLuxo
He Bo
Level 89
God Stats
32W - 35L
1,556 SR
Queue Stats
474W - 489L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 3 / 0
8,581
613
9,791
11,274
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 4
6,427
459
3,988
10,927
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
7,721
552
6,558
4,255
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
8,530
609
2,935
8,084
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Tarchish-Rise
Xbalanque
14
2 / 2 / 3
8,625
616
6,262
8,241
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 4 / 0
7,037
503
4,849
12,103
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
DomDomS__
Zhong Kui
13
2 / 2 / 4
7,691
549
6,475
11,321
12,064
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
13
6 / 2 / 5
7,994
571
5,943
13,474
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
jojojolander
Izanami
1
0 / 0 / 0
4,131
295
0
811
226
He Bo
xLuxo
He Bo
14
4 / 3 / 4
8,335
595
8,512
8,556
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
13
13
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
0
2
L
Fenrir
 
Fenrir
1
4
0
0.25
W
0
3
4
0.67
W
1
2
0
0.5
L
Zhong Kui
DomDomS__
Zhong Kui
2
2
4
2
W
2
3
0
0.67
L
Kali
6
2
5
4.25
W
Xbalanque
Tarchish-Rise
Xbalanque
2
2
3
1.75
L
Izanami
jojojolander
Izanami
0
0
0
0
L
He Bo
xLuxo
He Bo
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
25,779
42,781
Taken
46,265
19,855
Mitigated
27,035
6,661
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,791
3,404
0
2,681
11,274
4,327
0
3,553
7,477
64,349
0
L
Fenrir
 
Fenrir
4,849
1,289
0
807
12,103
5,879
0
1,492
10,611
0
48,990
W
3,988
804
0
415
10,927
6,827
0
3,533
6,876
15,214
0
W
6,558
2,359
0
0
4,255
1,659
1,986
2,606
1,509
51,609
0
L
Zhong Kui
DomDomS__
Zhong Kui
6,475
193
0
3,486
11,321
12,064
0
8,829
2,446
58,989
0
W
2,935
363
0
1,035
8,084
3,658
0
4,256
3,593
58,547
0
L
Kali
5,943
2,697
0
3,157
13,474
5,552
0
7,992
5,424
0
44,094
W
Xbalanque
Tarchish-Rise
Xbalanque
6,262
2,901
0
2,530
8,241
3,384
809
0
8,241
0
69,520
L
Izanami
jojojolander
Izanami
0
0
0
0
811
226
0
811
0
0
0
L
He Bo
xLuxo
He Bo
8,512
263
0
750
8,556
3,314
0
4,102
4,410
62,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
35,188
419
Minions Killed
360
0
Camps Cleared
0
1,360,792
Distance Traveled
1,156,707
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,581
613
86
6
0
304,390
3
L
Fenrir
7,037
503
89
6
0
290,683
7
W
Charon
6,427
459
14
1
0
301,959
2
W
Nu Wa
7,721
552
77
6
0
239,568
4
L
Zhong Kui
7,691
549
98
7
0
248,048
2
W
Kukulkan
8,530
609
133
10
0
264,251
2
L
Kali
7,994
571
68
5
0
336,221
0
W
Xbalanque
8,625
616
109
8
0
250,624
0
L
Izanami
4,131
295
0
0
0
0
0
L
He Bo
8,335
595
105
8
0
281,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role