Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BuddyNotBud
Guan Yu
Level 149
God Stats
2W - 1L
1,619 SR
Queue Stats
130W - 142L
1,486 Elo+
Party 3
Hachiman
Hachiman
CarbonatedCereal
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 319L
1,540 Elo+
Party 1
Merlin
Merlin
ZaKatttack_33
Merlin
Level 141
God Stats
7W - 10L
1,602 SR
Queue Stats
167W - 182L
1,484 Elo+
Party 3
Fafnir
Fafnir
igotcatfished
Fafnir
Level 128
God Stats
7W - 2L
1,671 SR
Queue Stats
147W - 137L
1,528 Elo+
Party 1
Team Averages
Level 148
1,578 SR
1,508 Elo+

VS

Team Averages
Level 129
1,572 SR
1,544 Elo+
Surtr
Surtr
 
Surtr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BZK WONG
Hun Batz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
EESON57
Charon
Level 149
God Stats
22W - 20L
1,627 SR
Queue Stats
347W - 383L
1,546 Elo+
Solo
Ne Zha
Ne Zha
IT IS SOUP TIME
Ne Zha
Level 139
God Stats
1W - 2L
1,745 SR
Queue Stats
154W - 148L
1,516 Elo+
Solo
Chernobog
Chernobog
birdkingxxx
Chernobog
Level 106
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 3L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 1
5,452
606
1,783
6,016
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
BuddyNotBud
Guan Yu
9
1 / 2 / 0
5,590
621
5,519
8,616
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 4
5,797
644
5,907
4,899
1,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
6,182
687
1,660
3,299
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 2
6,266
696
1,947
4,165
2,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 1 / 1
5,551
617
4,552
10,706
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
BZK WONG
Hun Batz
6
0 / 1 / 0
4,083
454
512
4,964
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
EESON57
Charon
7
0 / 1 / 1
4,654
517
1,981
4,627
2,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 0
5,841
649
3,513
7,827
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
birdkingxxx
Chernobog
7
0 / 4 / 0
4,014
446
2,182
6,442
1,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
1
1.5
L
Surtr
 
Surtr
1
1
1
1.5
L
Hun Batz
BZK WONG
Hun Batz
0
1
0
0
W
Guan Yu
BuddyNotBud
Guan Yu
1
2
0
0.5
W
3
1
4
5
L
Charon
EESON57
Charon
0
1
1
0.5
L
3
1
0
3
W
0
1
0
0
L
Chernobog
birdkingxxx
Chernobog
0
4
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
12,740
26,995
Taken
34,566
15,378
Mitigated
13,639
10,232
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,783
558
0
4,216
6,016
1,974
47
42
5,974
0
39,903
L
Surtr
 
Surtr
4,552
1,741
0
2,843
10,706
5,410
0
358
10,348
581
33,077
L
Hun Batz
BZK WONG
Hun Batz
512
61
0
380
4,964
1,479
0
597
4,339
0
15,634
W
Guan Yu
BuddyNotBud
Guan Yu
5,519
1,060
0
758
8,616
8,002
0
302
8,314
0
36,658
W
5,907
3,795
0
1,919
4,899
1,619
1,249
1,327
3,521
0
35,180
L
Charon
EESON57
Charon
1,981
310
784
1,496
4,627
2,267
0
648
3,878
18,711
0
L
3,513
1,319
0
4,017
7,827
2,708
0
1,248
6,327
0
39,326
W
1,660
0
0
560
3,299
885
279
0
3,299
41,408
0
L
Chernobog
birdkingxxx
Chernobog
2,182
1,015
0
904
6,442
1,775
0
666
5,776
0
18,184
W
1,947
605
1,054
1,725
4,165
2,898
52
673
3,340
13,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
24,143
279
Minions Killed
212
0
Camps Cleared
0
971,735
Distance Traveled
853,306
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,452
606
68
8
0
224,379
2
L
Surtr
5,551
617
53
6
0
140,539
0
L
Hun Batz
4,083
454
31
3
0
171,056
1
W
Guan Yu
5,590
621
61
7
0
219,135
2
W
Hachiman
5,797
644
47
5
0
162,650
0
L
Charon
4,654
517
27
3
0
144,323
2
L
Ne Zha
5,841
649
71
8
0
230,411
0
W
Merlin
6,182
687
90
10
0
187,567
0
L
Chernobog
4,014
446
30
3
0
166,977
0
W
Fafnir
6,266
696
13
1
0
178,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role