Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
D1RK__N0W1tZk1
Geb
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 144L
1,488 Elo+
Solo
Chaac
Chaac
Zapmon
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
1,743 Elo+
Party 2
Kukulkan
Kukulkan
pepegaa
Kukulkan
Level 38
God Stats
2W - 0L
1,766 SR
Queue Stats
43W - 8L
1,832 Elo+
Party 2
Eset
Eset
xB3ASTxK1NGZx
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 220L
1,454 Elo+
Party 1
Team Averages
Level 77
1,553 SR
1,603 Elo+

VS

Team Averages
Level 93
1,565 SR
1,552 Elo+
Agni
Agni
 
Agni
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Basilisk4904
Erlang Shen
Level 49
God Stats
0W - 2L
1,302 SR
Queue Stats
38W - 30L
1,515 Elo+
Solo
Tyr
Tyr
Ojshandwastoobig
Tyr
Level 121
God Stats
7W - 5L
1,539 SR
Queue Stats
226W - 172L
1,599 Elo+
Solo
Hades
Hades
VLADDAIMPALER
Hades
Level 96
God Stats
2W - 1L
1,742 SR
Queue Stats
170W - 153L
1,587 Elo+
Solo
Eset
Eset
xricardox25
Eset
Level 69
God Stats
4W - 4L
1,744 SR
Queue Stats
185W - 186L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 4 / 3
7,714
964
6,376
8,857
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 10
6,691
836
2,180
9,201
9,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Zapmon
Chaac
15
4 / 0 / 8
8,106
1,013
7,939
9,540
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
pepegaa
Kukulkan
15
3 / 1 / 9
8,021
1,003
9,729
4,111
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 9
7,480
935
5,512
5,946
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 2 / 6
7,054
882
5,799
5,517
2,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Basilisk4904
Erlang Shen
1
0 / 0 / 0
2,064
258
0
0
0
15
4 / 2 / 3
7,824
978
5,579
11,489
10,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 5 / 7
6,832
854
9,943
10,456
7,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 6
7,226
903
9,772
6,827
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
13
Kills
9
9
Deaths
13
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
4
3
1.38
L
Agni
 
Agni
1
2
6
2
L
Erlang Shen
Basilisk4904
Erlang Shen
0
0
0
0
W
0
3
10
1.67
L
4
2
3
2.75
L
1
5
7
0.9
W
Chaac
Zapmon
Chaac
4
0
8
8
W
Kukulkan
pepegaa
Kukulkan
3
1
9
7.5
W
2
1
9
6.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
31,093
37,655
Taken
34,289
26,811
Mitigated
24,507
13,929
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,376
1,696
1,415
1,294
8,857
4,141
546
6,260
2,597
0
13,145
L
Agni
 
Agni
5,799
268
664
522
5,517
2,670
0
2,695
2,782
13,344
0
L
Erlang Shen
Basilisk4904
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
2,180
137
263
720
9,201
9,717
56
4,875
4,262
5,151
0
L
5,579
194
710
4,501
11,489
10,792
0
5,095
6,090
0
11,539
L
9,943
261
341
2,019
10,456
7,686
0
4,537
5,694
18,626
0
W
Chaac
Zapmon
Chaac
7,939
1,120
2,107
4,314
9,540
7,869
320
6,392
3,103
0
18,597
W
Kukulkan
pepegaa
Kukulkan
9,729
784
288
1,176
4,111
1,731
266
3,303
808
23,351
0
W
5,512
410
996
1,356
5,946
3,353
380
4,758
1,188
12,690
0
L
9,772
454
494
514
6,827
3,359
0
4,425
2,247
21,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,012
Gold Earned
31,000
101
Minions Killed
83
0
Camps Cleared
0
838,952
Distance Traveled
609,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,714
964
16
2
0
152,881
0
L
Agni
7,054
882
28
4
0
166,457
0
L
Erlang Shen
2,064
258
0
0
0
0
0
W
Geb
6,691
836
3
0
0
156,313
0
L
Tyr
7,824
978
11
1
0
166,706
0
L
Hades
6,832
854
23
3
0
140,332
0
W
Chaac
8,106
1,013
21
3
0
184,445
0
W
Kukulkan
8,021
1,003
45
6
0
179,765
0
W
Eset
7,480
935
16
2
0
165,548
0
L
Eset
7,226
903
21
3
0
136,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role