Player Matchup

Cthulhu
Cthulhu
GankmeStepJungle
Cthulhu
Level 106
God Stats
1W - 1L
1,284 SR
Queue Stats
406W - 393L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
JustBanMe
Ao Kuang
Level 29
God Stats
3W - 2L
1,757 SR
Queue Stats
280W - 276L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Orlando432102
Nu Wa
Level 58
God Stats
18W - 10L
1,600 SR
Queue Stats
301W - 288L
1,477 Elo+
Party 3
Bacchus
Bacchus
PREEEYY
Bacchus
Level 47
God Stats
4W - 1L
1,762 SR
Queue Stats
13W - 9L
1,527 Elo+
Solo
Cernunnos
Cernunnos
SnaggyMoss56312
Cernunnos
Level 45
God Stats
31W - 24L
1,457 SR
Queue Stats
167W - 152L
1,511 Elo+
Party 3
Team Averages
Level 57
1,572 SR
1,497 Elo+

VS

Team Averages
Level 109
1,531 SR
1,463 Elo+
Achilles
Achilles
FezZaaa
Achilles
Level 113
God Stats
1W - 4L
1,577 SR
Queue Stats
94W - 118L
1,468 Elo+
Party 1
Pele
Pele
JustDoIT7167
Pele
Level 21
God Stats
2W - 3L
1,324 SR
Queue Stats
46W - 49L
1,505 Elo+
Party 1
Vulcan
Vulcan
Lonewolf3115
Vulcan
Level 129
God Stats
2W - 2L
1,280 SR
Queue Stats
170W - 168L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
UghhButterz
Aphrodite
Level 156
God Stats
3W - 1L
2,003 SR
Queue Stats
57W - 76L
1,500 Elo+
Party 1
Martichoras
Martichoras
XGojira1954
Martichoras
Level 124
God Stats
15W - 29L
1,469 SR
Queue Stats
199W - 449L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
9,263
579
10,038
12,228
11,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
JustBanMe
Ao Kuang
17
13 / 0 / 4
10,406
650
11,947
12,013
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 10
8,548
534
14,610
8,980
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
PREEEYY
Bacchus
12
1 / 1 / 10
7,913
495
8,643
14,147
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SnaggyMoss56312
Cernunnos
14
1 / 1 / 5
8,356
522
9,453
11,346
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FezZaaa
Achilles
12
2 / 5 / 1
7,324
458
7,014
20,245
10,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 4 / 1
7,601
475
5,616
15,765
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
13
1 / 5 / 1
7,349
459
8,242
10,116
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
UghhButterz
Aphrodite
12
0 / 3 / 1
7,287
455
5,736
14,828
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
XGojira1954
Martichoras
15
0 / 2 / 0
8,575
536
6,819
13,103
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
4
4
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
FezZaaa
Achilles
2
5
1
0.5
W
2
0
5
4.5
W
Ao Kuang
JustBanMe
Ao Kuang
13
0
4
15
L
1
4
1
0.38
L
Vulcan
1
5
1
0.3
W
2
2
10
3.5
W
Bacchus
PREEEYY
Bacchus
1
1
10
6
W
Cernunnos
SnaggyMoss56312
Cernunnos
1
1
5
3.5
L
Aphrodite
UghhButterz
Aphrodite
0
3
1
0.17
L
Martichoras
XGojira1954
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,691
Damage
33,427
58,714
Taken
74,057
40,008
Mitigated
36,209
20,218
Healing
26,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FezZaaa
Achilles
7,014
1,377
0
3,644
20,245
10,448
0
14,612
4,965
0
45,026
W
10,038
981
411
2,880
12,228
11,213
0
1,367
10,751
61,828
631
W
Ao Kuang
JustBanMe
Ao Kuang
11,947
1,860
0
7,637
12,013
5,063
106
1,897
10,068
82,334
0
L
5,616
875
0
7,138
15,765
5,300
0
7,641
8,124
0
71,228
L
Vulcan
8,242
2,713
0
251
10,116
4,031
0
8,245
1,859
65,179
0
W
14,610
4,836
0
832
8,980
3,195
217
5,120
3,860
71,055
0
W
Bacchus
PREEEYY
Bacchus
8,643
1,671
0
3,414
14,147
15,973
34
5,224
8,923
22,344
0
W
Cernunnos
SnaggyMoss56312
Cernunnos
9,453
4,532
0
5,044
11,346
4,564
0
672
10,674
0
72,984
L
Aphrodite
UghhButterz
Aphrodite
5,736
651
3,358
7,170
14,828
10,088
0
10,118
4,600
34,620
0
L
Martichoras
XGojira1954
Martichoras
6,819
2,309
0
5,003
13,103
6,342
0
3,258
9,845
0
84,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
38,136
503
Minions Killed
486
0
Camps Cleared
0
1,630,162
Distance Traveled
1,529,165
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,324
458
61
4
0
320,391
2
W
Cthulhu
9,263
579
131
8
0
300,119
0
W
Ao Kuang
10,406
650
124
8
0
377,200
0
L
Pele
7,601
475
108
7
0
324,037
2
L
Vulcan
7,349
459
115
7
0
313,472
1
W
Nu Wa
8,548
534
111
7
0
319,505
0
W
Bacchus
7,913
495
23
1
0
331,656
3
W
Cernunnos
8,356
522
114
7
0
301,682
4
L
Aphrodite
7,287
455
57
4
0
297,567
3
L
Martichoras
8,575
536
145
9
0
273,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role