Player Matchup

Zhong Kui
Zhong Kui
BIOHAZARD_V-X
Zhong Kui
Level 140
God Stats
12W - 10L
1,672 SR
Queue Stats
216W - 232L
1,474 Elo+
Party 3
Ix Chel
Ix Chel
McKinstryy
Ix Chel
Level 106
God Stats
6W - 5L
1,540 SR
Queue Stats
165W - 184L
1,457 Elo+
Party 3
Ares
Ares
Mythical-VKR
Ares
Level 89
God Stats
20W - 21L
1,540 SR
Queue Stats
147W - 172L
1,468 Elo+
Party 3
Jormungandr
Jormungandr
darioC1315
Jormungandr
Level 124
God Stats
33W - 30L
1,461 SR
Queue Stats
233W - 226L
1,447 Elo+
Solo
Chernobog
Chernobog
p112233445566789
Chernobog
Level 87
God Stats
5W - 0L
1,836 SR
Queue Stats
165W - 149L
1,492 Elo+
Solo
Team Averages
Level 109
1,610 SR
1,468 Elo+

VS

Team Averages
Level 55
1,469 SR
1,526 Elo+
Hades
Hades
 
Hades
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
ConKing7
Maui
Level 59
God Stats
1W - 3L
1,150 SR
Queue Stats
67W - 54L
1,505 Elo+
Party 2
Fenrir
Fenrir
Dantary
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Janprinz
Sun Wukong
Level 51
God Stats
18W - 8L
1,695 SR
Queue Stats
72W - 42L
1,604 Elo+
Party 2
Hou Yi
Hou Yi
rettfighter74
Hou Yi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIOHAZARD_V-X
Zhong Kui
11
1 / 1 / 2
7,026
639
5,004
6,500
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
McKinstryy
Ix Chel
12
4 / 0 / 0
7,090
645
4,793
5,931
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 1
6,259
569
3,911
7,694
5,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
darioC1315
Jormungandr
10
3 / 3 / 0
5,752
523
4,306
10,022
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
11
2 / 1 / 2
6,241
567
7,299
7,445
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 3 / 0
5,565
506
3,788
8,258
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
9
1 / 1 / 2
5,979
544
2,702
9,936
7,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Dantary
Fenrir
7
0 / 4 / 3
4,916
447
1,442
8,087
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Janprinz
Sun Wukong
11
1 / 1 / 1
5,902
537
5,859
9,897
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 1
5,572
507
5,170
7,370
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
6
6
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
0
0.67
W
Zhong Kui
BIOHAZARD_V-X
Zhong Kui
1
1
2
2
L
Maui
1
1
2
2
L
Fenrir
Dantary
Fenrir
0
4
3
0.38
L
Sun Wukong
Janprinz
Sun Wukong
1
1
1
1.5
W
Ix Chel
McKinstryy
Ix Chel
4
0
0
4
W
1
1
1
1.5
W
Jormungandr
darioC1315
Jormungandr
3
3
0
1
W
Chernobog
2
1
2
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
18,961
37,592
Taken
43,548
21,586
Mitigated
22,651
15,375
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,788
858
50
3,966
8,258
3,725
0
4,788
3,464
31,231
0
W
Zhong Kui
BIOHAZARD_V-X
Zhong Kui
5,004
647
0
4,256
6,500
6,366
576
22
6,450
46,745
0
L
Maui
2,702
1,401
0
1,820
9,936
7,227
0
3,302
6,634
24,490
0
L
Fenrir
Dantary
Fenrir
1,442
403
0
1,164
8,087
2,749
0
2,438
5,605
0
17,108
L
Sun Wukong
Janprinz
Sun Wukong
5,859
1,073
0
940
9,897
6,245
0
5,334
3,768
0
39,667
W
Ix Chel
McKinstryy
Ix Chel
4,793
888
0
1,530
5,931
2,066
102
2,477
3,454
50,403
0
W
3,911
465
0
2,147
7,694
5,433
0
1,623
6,071
22,831
0
W
Jormungandr
darioC1315
Jormungandr
4,306
1,518
0
3,838
10,022
4,836
0
1,381
8,629
40,218
0
W
Chernobog
7,299
4,214
0
3,604
7,445
2,885
26
1,088
6,357
0
50,528
L
5,170
3,126
277
3,151
7,370
2,705
0
1,508
5,862
0
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
27,934
311
Minions Killed
237
0
Camps Cleared
0
1,041,419
Distance Traveled
973,314
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,565
506
50
5
0
187,876
0
W
Zhong Kui
7,026
639
90
8
0
194,882
0
L
Maui
5,979
544
33
3
0
210,648
0
L
Fenrir
4,916
447
31
3
0
177,022
0
L
Sun Wukong
5,902
537
57
5
0
206,151
0
W
Ix Chel
7,090
645
80
7
0
190,285
3
W
Ares
6,259
569
20
2
0
224,878
1
W
Jormungandr
5,752
523
53
5
0
211,857
0
W
Chernobog
6,241
567
68
6
0
219,517
2
L
Hou Yi
5,572
507
66
6
0
191,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role