Player Matchup

Achilles
Achilles
Carlosrl7
Achilles
Level 42
God Stats
3W - 3L
1,269 SR
Queue Stats
206W - 190L
1,526 Elo+
Party 3
Charon
Charon
Conkeldurr39
Charon
Level 156
God Stats
57W - 53L
1,623 SR
Queue Stats
230W - 210L
1,520 Elo+
Solo
Hachiman
Hachiman
Pabloxd015
Hachiman
Level 85
God Stats
6W - 10L
1,438 SR
Queue Stats
253W - 259L
1,528 Elo+
Party 3
Ra
Ra
SniperMoneySmite
Ra
Level 127
God Stats
6W - 5L
1,568 SR
Queue Stats
306W - 305L
1,507 Elo+
Party 2
Chronos
Chronos
TETONCIO
Chronos
Level 146
God Stats
9W - 6L
1,821 SR
Queue Stats
257W - 253L
1,507 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,518 Elo+

VS

Team Averages
Level 147
1,580 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LaRevanche2Dadou
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 124L
1,563 Elo+
Solo
Thor
Thor
Sanroso15
Thor
Level 147
God Stats
569W - 534L
1,520 SR
Queue Stats
717W - 737L
1,513 Elo+
Party 1
Janus
Janus
hakerdelavida
Janus
Level 125
God Stats
15W - 11L
1,882 SR
Queue Stats
406W - 434L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carlosrl7
Achilles
10
0 / 2 / 1
4,820
482
3,387
9,200
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
9
1 / 0 / 3
5,686
569
3,352
4,605
2,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Pabloxd015
Hachiman
11
4 / 0 / 1
6,275
628
6,929
6,229
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 0
6,368
637
1,058
2,152
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
TETONCIO
Chronos
9
1 / 1 / 3
5,309
531
3,660
6,356
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 1
6,386
639
5,049
7,358
3,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
 
Artio
6
0 / 1 / 1
4,754
475
1,545
7,984
3,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
7
0 / 4 / 0
4,859
486
6,061
7,672
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
11
2 / 2 / 1
6,022
602
3,078
7,200
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,063
606
1,932
1,880
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
3
3
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
1
1.5
L
Artio
 
Artio
0
1
1
0.5
W
Achilles
Carlosrl7
Achilles
0
2
1
0.25
W
Charon
1
0
3
2.5
L
Xbalanque
0
4
0
0
W
Hachiman
Pabloxd015
Hachiman
4
0
1
4.5
L
Thor
2
2
1
1.25
W
1
0
0
1
W
Chronos
TETONCIO
Chronos
1
1
3
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
17,665
28,542
Taken
32,094
13,146
Mitigated
12,815
9,249
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,049
875
220
6,266
7,358
3,307
0
1,240
6,118
49,268
0
L
Artio
 
Artio
1,545
33
998
2,542
7,984
3,667
0
2,855
5,129
11,250
0
W
Achilles
Carlosrl7
Achilles
3,387
627
0
2,080
9,200
6,167
0
4,168
5,032
0
35,194
W
Charon
3,352
826
0
1,568
4,605
2,252
0
1,367
3,198
13,093
0
L
Xbalanque
6,061
3,373
0
1,765
7,672
2,393
0
1,043
6,629
0
31,148
W
Hachiman
Pabloxd015
Hachiman
6,929
4,411
0
3,666
6,229
2,068
0
547
5,682
0
48,412
L
Thor
3,078
796
0
492
7,200
2,850
0
2,668
4,532
0
44,869
W
1,058
204
324
1,205
2,152
710
0
417
1,649
49,273
0
W
Chronos
TETONCIO
Chronos
3,660
1,773
0
406
6,356
1,949
0
1,852
4,448
37,933
0
L
1,932
222
0
715
1,880
598
0
341
1,539
51,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
28,084
324
Minions Killed
334
0
Camps Cleared
0
1,052,302
Distance Traveled
1,009,647
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,386
639
100
10
0
205,428
0
L
Artio
4,754
475
19
2
0
216,202
4
W
Achilles
4,820
482
42
4
0
194,320
3
W
Charon
5,686
569
17
2
0
225,340
5
L
Xbalanque
4,859
486
57
6
0
153,892
0
W
Hachiman
6,275
628
96
10
0
193,869
0
L
Thor
6,022
602
73
7
0
239,015
0
W
Ra
6,368
637
115
12
0
209,238
0
W
Chronos
5,309
531
54
5
0
229,535
2
L
Janus
6,063
606
85
9
0
195,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role