Player Matchup

Charon
Charon
Alex_AAT676
Charon
Level 128
God Stats
6W - 2L
1,291 SR
Queue Stats
190W - 168L
1,432 Elo+
Solo
Anubis
Anubis
Mr_Angelo_17
Anubis
Level 120
God Stats
40W - 36L
1,457 SR
Queue Stats
249W - 244L
1,409 Elo+
Solo
Olorun
Olorun
TheReaper3-YT
Olorun
Level 87
God Stats
5W - 4L
1,957 SR
Queue Stats
70W - 72L
1,486 Elo+
Party 1
Bakasura
Bakasura
anjologa
Bakasura
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 64L
1,485 Elo+
Party 1
Vamana
Vamana
germanpy_05
Vamana
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 74L
1,461 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,454 Elo+

VS

Team Averages
Level 72
1,601 SR
1,413 Elo+
Poseidon
Poseidon
THkellysKorner_
Poseidon
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,006 Elo+
Solo
Mulan
Mulan
Tsau
Mulan
Level 83
God Stats
8W - 4L
1,660 SR
Queue Stats
336W - 316L
1,531 Elo+
Solo
Artemis
Artemis
Wiz0rds
Artemis
Level 68
God Stats
21W - 15L
1,600 SR
Queue Stats
385W - 377L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Zhulda
Cthulhu
Level 89
God Stats
13W - 8L
1,744 SR
Queue Stats
375W - 368L
1,541 Elo+
Party 2
Serqet
Serqet
ixKLouDz
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 388L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 2 / 3
5,613
624
4,003
6,573
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
11
4 / 0 / 1
6,443
716
4,216
5,052
2,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 2 / 2
5,090
566
3,837
5,408
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
anjologa
Bakasura
9
4 / 0 / 1
5,702
634
2,106
4,416
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
10
1 / 0 / 1
6,255
695
3,809
6,081
3,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
0 / 5 / 0
4,073
453
2,713
5,922
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Tsau
Mulan
9
0 / 2 / 0
4,771
530
4,082
8,485
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Wiz0rds
Artemis
8
3 / 4 / 1
4,949
550
3,975
6,331
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zhulda
Cthulhu
8
1 / 1 / 3
4,650
517
3,872
5,725
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
ixKLouDz
Serqet
9
0 / 0 / 1
4,849
539
581
6,450
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
4
4
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
1
2
3
1.25
W
Anubis
4
0
1
4.5
L
Poseidon
0
5
0
0
W
2
2
2
1.5
L
Mulan
Tsau
Mulan
0
2
0
0
L
Artemis
Wiz0rds
Artemis
3
4
1
0.88
L
Cthulhu
Zhulda
Cthulhu
1
1
3
2.5
W
Bakasura
anjologa
Bakasura
4
0
1
4.5
W
Vamana
1
0
1
1.5
L
Serqet
ixKLouDz
Serqet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
15,223
27,530
Taken
32,913
13,819
Mitigated
15,253
11,816
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
4,003
1,011
0
2,091
6,573
4,329
331
1,158
5,021
17,351
0
W
Anubis
4,216
271
0
4,126
5,052
2,533
0
2,468
2,584
51,720
0
L
Poseidon
2,713
407
0
460
5,922
949
0
4,030
1,817
20,261
0
W
3,837
1,826
180
1,238
5,408
1,886
928
1,878
3,264
33,230
0
L
Mulan
Tsau
Mulan
4,082
661
0
1,196
8,485
7,002
0
7
8,350
0
32,174
L
Artemis
Wiz0rds
Artemis
3,975
1,373
0
989
6,331
2,274
0
3,536
2,387
0
20,741
L
Cthulhu
Zhulda
Cthulhu
3,872
88
0
1,000
5,725
2,808
0
3,464
2,131
18,844
128
W
Bakasura
anjologa
Bakasura
2,106
1,671
0
1,708
4,416
1,600
0
372
4,006
0
18,907
W
Vamana
3,809
1,262
0
2,473
6,081
3,471
294
84
5,811
0
43,449
L
Serqet
ixKLouDz
Serqet
581
204
0
4,130
6,450
2,220
0
662
5,788
0
31,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
23,292
267
Minions Killed
230
0
Camps Cleared
0
885,746
Distance Traveled
804,787
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,613
624
21
2
0
174,029
0
W
Anubis
6,443
716
82
9
0
157,871
0
L
Poseidon
4,073
453
27
3
0
129,330
0
W
Olorun
5,090
566
44
5
0
157,618
0
L
Mulan
4,771
530
55
6
0
156,725
0
L
Artemis
4,949
550
39
4
0
158,910
0
L
Cthulhu
4,650
517
30
3
0
162,884
0
W
Bakasura
5,702
634
52
6
0
223,378
0
W
Vamana
6,255
695
68
8
0
172,850
1
L
Serqet
4,849
539
79
9
0
196,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role