Player Matchup

Cliodhna
Cliodhna
ElyMariachi
Cliodhna
Level 23
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Igniisa
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
MadRabbi
Danzaburou
Level 118
God Stats
1W - 0L
1,167 SR
Queue Stats
11W - 12L
1,340 Elo+
Party 1
Hercules
Hercules
RabbitInHell
Hercules
Level 47
God Stats
24W - 21L
1,508 SR
Queue Stats
207W - 195L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Сантайро
Sun Wukong
Level 8
God Stats
6W - 1L
1,469 SR
Queue Stats
11W - 12L
1,340 Elo+
Party 1
Team Averages
Level 62
1,472 SR
1,388 Elo+

VS

Team Averages
Level 103
1,531 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
CapricaSix
Ishtar
Level 116
God Stats
2W - 2L
1,675 SR
Queue Stats
32W - 20L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Wezerypp
Nu Wa
Level 110
God Stats
40W - 18L
1,741 SR
Queue Stats
444W - 221L
1,720 Elo+
Solo
Loki
Loki
八十老头儿
Loki
Level 48
God Stats
2W - 8L
1,239 SR
Queue Stats
64W - 85L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElyMariachi
Cliodhna
15
3 / 3 / 2
9,129
1,141
5,581
8,776
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Igniisa
Kukulkan
15
1 / 2 / 8
9,214
1,152
11,266
5,639
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MadRabbi
Danzaburou
15
5 / 4 / 4
10,578
1,322
12,106
9,194
2,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
RabbitInHell
Hercules
15
1 / 4 / 5
8,692
1,087
5,934
15,405
15,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Сантайро
Sun Wukong
15
1 / 3 / 5
8,741
1,093
5,311
10,393
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

288

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 5 / 11
8,845
1,106
6,186
12,474
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
13
3 / 2 / 4
8,600
1,075
4,465
5,562
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
CapricaSix
Ishtar
15
5 / 2 / 8
10,204
1,276
13,560
10,739
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Wezerypp
Nu Wa
15
4 / 2 / 9
10,083
1,260
16,536
10,864
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 4
9,063
1,133
1,971
2,339
780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
11
Kills
16
16
Deaths
11
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
11
1.1
L
Fenrir
 
Fenrir
3
2
4
2.5
L
Ishtar
CapricaSix
Ishtar
5
2
8
4.5
W
Cliodhna
ElyMariachi
Cliodhna
3
3
2
1.33
W
Kukulkan
Igniisa
Kukulkan
1
2
8
2.5
W
Danzaburou
MadRabbi
Danzaburou
5
4
4
1.75
W
Hercules
RabbitInHell
Hercules
1
4
5
0.88
L
Nu Wa
Wezerypp
Nu Wa
4
2
9
4.25
W
Sun Wukong
Сантайро
Sun Wukong
1
3
5
1.17
L
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,198
Damage
42,718
49,407
Taken
41,978
29,213
Mitigated
17,709
6,931
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,186
1,728
617
1,014
12,474
5,338
0
3,189
9,055
27,260
0
L
Fenrir
 
Fenrir
4,465
1,105
0
556
5,562
2,710
0
2,043
3,483
0
6,303
L
Ishtar
CapricaSix
Ishtar
13,560
8,245
0
853
10,739
4,691
0
2,401
7,967
0
21,377
W
Cliodhna
ElyMariachi
Cliodhna
5,581
332
0
645
8,776
3,275
0
2,959
5,432
0
16,672
W
Kukulkan
Igniisa
Kukulkan
11,266
731
0
0
5,639
1,814
0
2,084
3,148
48,270
0
W
Danzaburou
MadRabbi
Danzaburou
12,106
4,619
0
943
9,194
2,721
0
5,943
2,849
0
36,885
W
Hercules
RabbitInHell
Hercules
5,934
603
0
4,235
15,405
15,019
0
6,099
8,652
0
11,450
L
Nu Wa
Wezerypp
Nu Wa
16,536
4,899
0
0
10,864
4,190
0
3,451
6,880
31,579
0
W
Sun Wukong
Сантайро
Sun Wukong
5,311
836
0
1,108
10,393
6,384
0
4,376
5,600
0
16,011
L
1,971
326
0
6
2,339
780
0
304
1,997
0
3,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
46,795
209
Minions Killed
138
5
Camps Cleared
3
884,984
Distance Traveled
650,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,845
1,106
65
8
0
150,207
0
L
Fenrir
8,600
1,075
5
1
0
88,376
0
L
Ishtar
10,204
1,276
23
3
0
159,175
0
W
Cliodhna
9,129
1,141
27
3
2
174,092
0
W
Kukulkan
9,214
1,152
90
11
1
177,210
0
W
Danzaburou
10,578
1,322
61
8
1
165,268
0
W
Hercules
8,692
1,087
9
1
0
186,680
0
L
Nu Wa
10,083
1,260
40
5
0
163,064
0
W
Sun Wukong
8,741
1,093
22
3
1
181,734
0
L
Loki
9,063
1,133
5
1
3
89,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role