Player Matchup

Danzaburou
Danzaburou
Entrerpode
Danzaburou
Level 108
God Stats
2W - 1L
1,820 SR
Queue Stats
158W - 130L
1,568 Elo+
Solo
Janus
Janus
Johula13
Janus
Level 125
God Stats
16W - 8L
1,668 SR
Queue Stats
208W - 194L
1,556 Elo+
Party 3
Shiva
Shiva
Paganini24
Shiva
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
1,010W - 852L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
RomanMythology
Ne Zha
Level 157
God Stats
21W - 5L
1,977 SR
Queue Stats
734W - 481L
1,604 Elo+
Party 1
Thanatos
Thanatos
Vrrh
Thanatos
Level 64
God Stats
12W - 10L
1,632 SR
Queue Stats
13W - 11L
1,583 Elo+
Party 3
Team Averages
Level 123
1,719 SR
1,580 Elo+

VS

Team Averages
Level 107
1,490 SR
1,547 Elo+
Ymir
Ymir
EclipseWanda
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,565 Elo+
Party 2
Ix Chel
Ix Chel
FordaHord3
Ix Chel
Level 88
God Stats
27W - 27L
1,564 SR
Queue Stats
172W - 141L
1,484 Elo+
Solo
Ravana
Ravana
LEWDENING
Ravana
Level 146
God Stats
17W - 26L
1,386 SR
Queue Stats
373W - 340L
1,561 Elo+
Party 4
Danzaburou
Danzaburou
NativeKryptek
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 109L
1,527 Elo+
Party 2
Charon
Charon
SaisonDeux
Charon
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 169L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Entrerpode
Danzaburou
8
2 / 2 / 0
4,725
675
4,320
5,120
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Johula13
Janus
8
0 / 0 / 1
4,613
659
2,950
3,448
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
7
0 / 1 / 2
4,479
640
3,558
6,529
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 0
5,794
828
3,423
6,051
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Vrrh
Thanatos
8
1 / 3 / 0
4,602
657
1,929
7,321
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,479
640
2,429
4,958
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
FordaHord3
Ix Chel
7
1 / 1 / 1
4,182
597
4,902
4,558
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
LEWDENING
Ravana
9
3 / 2 / 0
4,907
701
3,395
5,071
2,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NativeKryptek
Danzaburou
5
0 / 2 / 1
3,531
504
2,077
3,691
1,051
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
SaisonDeux
Charon
7
2 / 0 / 1
4,487
641
3,201
5,260
2,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Danzaburou
Entrerpode
Danzaburou
2
2
0
1
L
Ix Chel
FordaHord3
Ix Chel
1
1
1
1.5
W
Janus
Johula13
Janus
0
0
1
0.5
L
Ravana
LEWDENING
Ravana
3
2
0
1.5
L
Danzaburou
NativeKryptek
Danzaburou
0
2
1
0.25
W
Shiva
0
1
2
1
W
2
1
0
2
L
Charon
SaisonDeux
Charon
2
0
1
2.5
W
Thanatos
Vrrh
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,180
Damage
16,004
28,469
Taken
23,538
11,343
Mitigated
9,992
14,145
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,429
1,005
0
2,710
4,958
2,159
0
1,306
3,535
27,836
0
W
Danzaburou
Entrerpode
Danzaburou
4,320
2,138
0
2,114
5,120
1,726
790
2,637
2,483
0
29,002
L
Ix Chel
FordaHord3
Ix Chel
4,902
489
50
1,463
4,558
1,278
0
729
3,775
23,267
0
W
Janus
Johula13
Janus
2,950
399
0
1,449
3,448
1,062
0
1,897
1,423
30,427
0
L
Ravana
LEWDENING
Ravana
3,395
1,011
0
2,273
5,071
2,584
0
264
4,692
0
26,572
L
Danzaburou
NativeKryptek
Danzaburou
2,077
1,169
0
1,474
3,691
1,051
0
0
3,691
0
15,825
W
Shiva
3,558
1,196
220
2,273
6,529
4,155
0
2,208
4,272
0
18,667
W
3,423
1,786
0
2,767
6,051
1,794
0
0
6,051
0
37,072
L
Charon
SaisonDeux
Charon
3,201
1,180
0
1,141
5,260
2,920
0
455
4,779
14,014
0
W
Thanatos
Vrrh
Thanatos
1,929
516
0
5,322
7,321
2,606
0
3,447
3,708
0
24,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
21,586
264
Minions Killed
198
0
Camps Cleared
0
726,443
Distance Traveled
659,969
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,479
640
45
6
0
155,055
0
W
Danzaburou
4,725
675
59
8
0
124,996
2
L
Ix Chel
4,182
597
53
8
0
143,291
0
W
Janus
4,613
659
71
10
0
149,846
0
L
Ravana
4,907
701
54
8
0
138,115
0
L
Danzaburou
3,531
504
30
4
0
89,867
0
W
Shiva
4,479
640
17
2
0
153,447
2
W
Ne Zha
5,794
828
70
10
0
150,979
0
L
Charon
4,487
641
16
2
0
133,641
0
W
Thanatos
4,602
657
47
7
0
147,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role