Player Matchup

Aphrodite
Aphrodite
Missteriouss1
Aphrodite
Level 44
God Stats
16W - 17L
1,232 SR
Queue Stats
18W - 21L
1,322 Elo+
Party 2
Bakasura
Bakasura
Natester27an
Bakasura
Level 124
God Stats
2W - 1L
1,636 SR
Queue Stats
4W - 9L
1,322 Elo+
Party 2
Hachiman
Hachiman
Nicocalcio10
Hachiman
Level 156
God Stats
5W - 0L
1,840 SR
Queue Stats
176W - 101L
1,661 Elo+
Party 1
Achilles
Achilles
Zombinator96
Achilles
Level 135
God Stats
10W - 4L
1,696 SR
Queue Stats
140W - 90L
1,658 Elo+
Party 1
Sobek
Sobek
xRicePuddingx
Sobek
Level 103
God Stats
8W - 5L
1,663 SR
Queue Stats
22W - 18L
1,721 Elo+
Party 1
Team Averages
Level 112
1,613 SR
1,537 Elo+

VS

Team Averages
Level 105
1,523 SR
1,526 Elo+
Cupid
Cupid
 
Cupid
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dasfier
Charon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,405 Elo+
Party 3
Bastet
Bastet
Melatonic
Bastet
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
S1NG1E SHOT
Chang'e
Level 158
God Stats
400W - 338L
1,617 SR
Queue Stats
684W - 677L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Thejonaxel21
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Missteriouss1
Aphrodite
11
1 / 0 / 7
6,095
1,219
2,154
2,760
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Natester27an
Bakasura
12
4 / 0 / 7
7,420
1,484
6,769
7,072
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Nicocalcio10
Hachiman
12
4 / 0 / 8
7,430
1,486
6,257
1,656
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Zombinator96
Achilles
11
2 / 0 / 9
6,444
1,289
6,366
6,249
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 9
6,614
1,323
2,542
6,515
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

405

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
5,502
1,100
3,145
4,904
1,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Dasfier
Charon
11
0 / 1 / 1
6,419
1,284
4,332
5,595
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Melatonic
Bastet
10
1 / 4 / 0
5,730
1,146
5,061
8,589
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
S1NG1E SHOT
Chang'e
10
0 / 2 / 0
5,392
1,078
2,858
3,642
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Thejonaxel21
Kukulkan
10
0 / 3 / 0
5,563
1,113
4,194
5,320
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
12
Kills
1
1
Deaths
12
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
Charon
Dasfier
Charon
0
1
1
0.5
L
Bastet
Melatonic
Bastet
1
4
0
0.25
W
Aphrodite
Missteriouss1
Aphrodite
1
0
7
4.5
W
Bakasura
Natester27an
Bakasura
4
0
7
7.5
W
Hachiman
Nicocalcio10
Hachiman
4
0
8
8
L
Chang'e
S1NG1E SHOT
Chang'e
0
2
0
0
L
Kukulkan
Thejonaxel21
Kukulkan
0
3
0
0
W
Achilles
Zombinator96
Achilles
2
0
9
6.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
19,590
24,252
Taken
28,050
19,364
Mitigated
12,569
10,230
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,145
1,425
0
222
4,904
1,756
0
907
3,384
0
12,525
L
Charon
Dasfier
Charon
4,332
285
0
636
5,595
4,423
0
927
4,105
14,225
0
L
Bastet
Melatonic
Bastet
5,061
1,068
0
443
8,589
3,277
0
1,619
6,445
0
12,406
W
Aphrodite
Missteriouss1
Aphrodite
2,154
374
3,255
1,715
2,760
1,739
0
2,099
661
7,382
0
W
Bakasura
Natester27an
Bakasura
6,769
3,935
0
2,043
7,072
4,526
0
2,864
4,188
0
13,934
W
Hachiman
Nicocalcio10
Hachiman
6,257
3,394
0
606
1,656
694
0
655
913
0
24,476
L
Chang'e
S1NG1E SHOT
Chang'e
2,858
0
239
400
3,642
981
0
488
2,629
7,394
0
L
Kukulkan
Thejonaxel21
Kukulkan
4,194
481
0
200
5,320
2,132
0
837
3,993
16,181
0
W
Achilles
Zombinator96
Achilles
6,366
768
0
1,498
6,249
6,354
0
2,951
3,298
0
10,039
W
2,542
241
0
1,113
6,515
6,051
0
2,747
3,740
5,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
28,606
106
Minions Killed
83
8
Camps Cleared
3
558,360
Distance Traveled
492,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,502
1,100
17
3
1
97,521
0
L
Charon
6,419
1,284
15
3
1
111,631
0
L
Bastet
5,730
1,146
14
3
0
113,949
0
W
Aphrodite
6,095
1,219
14
3
1
103,796
0
W
Bakasura
7,420
1,484
31
6
5
122,317
0
W
Hachiman
7,430
1,486
46
9
0
101,047
0
L
Chang'e
5,392
1,078
12
2
0
59,647
0
L
Kukulkan
5,563
1,113
25
5
1
109,445
0
W
Achilles
6,444
1,289
5
1
1
121,666
0
W
Sobek
6,614
1,323
10
2
1
109,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role